Sonya Blade
Sonya Blade (Scenesys ID: 7862) | |||
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Quote | |||
"I don't need an escort, and I'm sure as hell not your baby!" | |||
Profile | |||
Full Name: | Sonya Blade | ||
Gender: | Female | ||
Species: | Metahuman | ||
Theme: | DC (TPC) | ||
Occupation: | Special Forces | ||
Citizenship: | United States of America | ||
Residence: | New York City | ||
Education: | College and OTC | ||
Status: | Retired | ||
Groups: | |||
Other Information | |||
Apparent Age: | 28 | Actual Age: | 28 |
Date of Birth | 15 August 1998 | Actor: | |
Height: | 178 cm | Weight: | 65 kg |
Hair Color: | Blonde | Eye Color: | Blue |
Theme Song: | {{{Song}}} |
Profile
Sonya Blade is an agent of SHIELD in the WAND division. Originally a Marine, she was recruited into them at a young age and would later go on to take part in the Mortal Kombat Tournament.
Current Player Approved: Not Applicable
Sheet
Description
Dirty blonde hair is braided back with a few loose strands allowed to fall around this woman's ear. Her sun-touched skin unhidden by the mid-back length hair that is kept tamed within that braid. Her blue eyes are dark, though have a piercing look of someone who has seen real hell. Her nose has a slight upturn and a bare hint of previous breaks that doesn't steal from natural beauty and symmetry, only breaking it up ever so slightly. She lacks any obvious form of make up, her lips only a slightly deeper pink than the rest of her skin tone, with cheeks that are more often touched by dirt than blush.
Her neck is thicker than one might expect, going to shoulders that are stiffer and broader than most, covered in a black leather jacket that thickens them even more. Her arms, when visible, show a form of whipcord muscle that only comes from constant working and/or working out. Her fists have well defined knuckles that come from constant impact, hidden under tight leather gloves that have a thick metallic plate on the back with guards on the fingers.
History
Sonya grew up idolizing her father, Major Herman Blade. A marine, her father would often spend time away from home but often made a point to come and see his daughter when he could. She appreciated his job was important and hoped to one day follow in his foot steps. Unfortunately, he'd end up going on a mission and never returning. No one said what happened to him, just that he was gone and now they were without him. This would become the driving force behind her life from that point forward.
She'd go on to become a Marine herself, not making a great deal of friends but showing a drive, determination, and skill that would draw many eyes. She wanted so badly not only to honor her father's memory but also to find out what happened to him. She pushed herself to raise in ranks until, at the age of twenty, she'd get recruited into SHIELD. At first she was tentative but she realized such an organization might actually be able to get her the info about her father she sought. SHIELD proceeded to continue her training and finish her college education in botany (you gotta have some kind of degree to be an officer and she liked plants. Wanna fight about it?!)
One of her first assignments was to pursue a criminal group and its leader that would later be the death of her partner. Upon one mission pursuing them, her partner would be captured and brutally murdered. The man that did it became a thorn in her side for a long time to come. Mentally, she could not get over this situation and wanted to rectify it. Upon return and recovery, she threw herself into finding out more about this man but went through partners like paper. She kept requesting none and things were going south until she was approached about an upcoming tournament...
Her skill and determination was something that had caught the eye of those who put together the Mortal Kombat Tournament. This tournament was technically for residences of Earth to face off against those from another dimension called Outerworld. If Outerworld ever won ten in a row, they'd actually be allowed to invade. Even with the changes to Earth, the tournament was still held and was considered important. Someone wanted to see Sonya Blade compete but warned her that she'd need an edge. She wasn't sure of this but then it was revealed to her that Kano would be there.
SHIELD, for their part, was on board as well but agreed that the people she'd face were something a step above human. Working with the agents in the WAND division, they determined that Sonya had everything she needed to draw upon her own internal energy or chi. They offered her technology that would draw out her latent chi and training to help her integrate it into everything she does. They were eager to get an agent into the Mortal Kombat Tournament and report back on what they found. Sonya was their perfect opportunity.
Personality
Abilities
BRUTAL WILL
For all intents, Sonya has stared down gods. She is, even with the treatment she undertook, still basically human. She does not give one damn if you are a god, a dragon, a demon, or whatever. She'll look you square in the eye and then kick you square in the balls (if you have such). One can't really call her truly fearless, but if there were a next best thing to being fearless, she'd be it.
INNER ENERGY
The training granted her by SHIELD's WAND division helped her to draw out her chi. As such, she is capable of drawing a pink energy to her hands and send it out from her hands. However, without some way to direct it, the energy simply unleashes from her hands in a sort of close range blast that dissipated quickly. It comes out very hot and anyone within a few feet of her would likely receive some nasty burns. However, past that point it mainly would feel like ambient heat. Besides her hands, she also found she could actually push her energy out through her mouth as well. She can sort of push it into her breath and breath it out. The range is very short though she combined that with her knowledge of poisons to actually infuse it into various powders to devastating effect.
PEAK HUMAN
Sonya Blade was already tough. She was, a marine and went through all the training that comes with it. Later she'd move up to a SHIELD agent and during that time she'd find out a target of hers was getting involved with something powerful and magical. For this, she'd undergo even more training in order to draw out her natural chi and energy that would push her body even further. As such, she's basically about as strong and tough as any human could get.
Skills
ATHLETICS
Her athletic skill is easily at Olympic levels. She is capable of flipping from a standing position, balance on one finger, perform feats of parkour, and is even good enough to flip on to her hands, grip an enemy with her legs, and flip them over her body without losing balance or pace.
MARKSMAN
She is skilled with most any form of gun. She is most skilled with pistols, capable of hitting a bullseye with most any pistol at 30 yards consistently, even if the target were moving. Any other weapon would be secondary to this, however, she'd still be considered highly proficient.
MARTIAL ARTS
Her fighting capabilities are a mix of military CQC, Gymnastic skill, Kenpo, and Tae Kwon Do. She would be considered a master among masters in any one of these arts but she's taken them all and rolled them into her very own style. She mixes this style into the use of her tech and gear in order to face down opponents with a form that very few would expect. She is, at the least, recognized capable enough to join in to the Mortal Kombat Tournament.
POISONS
She's a sort of dabbler in poisons. She's particularly talented with powdered poisons that she can infuse with her inner energy to attack enemies. She is not a true expert but she knows well enough how to mix the few powders she keeps on her person and not get sick doing so.
STEALTH
As a former member of Marine Special Forces and a SHIELD agent, she's trained in stealth both in urban and natural environments. She is not a master of disguise but knows how to blend in well to her environment as well as move without creating much sound at all.
TACTICAL SKILL
She has a mind for tactics. She is capable of seeing a battlefield and making solid decisions for both herself and others that can lead to victory. She is what one might call General Material. She is not the best of the best but she'd still be a fierce opponent in a chess game.
TECHNOLOGY
Resources
DRONE
Her drone, named BUD-E, was something granted to her originally by SHIELD given the loose rules of the MK Tournament. She can control it via a hand computer built into the end of her left gauntlet glove. The drone is capable of flight speeds of up to 100 mph (though this is very draining on the power source), has a built in stealth function that hides it from both radar and the visual spectrum, has a small compartment capable of holding some extra supplies, and has a couple of weapons of its own. The drone has an onboard machine gun capable of unleashing a torrent of bullets that can put dents in tank armor as well as a single shot RPG. Typically it holds within its compartment an extra set of grenades as well as a couple extra clips for her pistols. In a pinch, a small explosive planted in the drone itself can be detonated or set to detonate upon impact with a target (which of course means, she'll need a new drone).
GEAR
Within her gear, she keeps a variety of items. In the thumb of her left glove, she keeps a steel garrote wire. She keeps a variety of grenades on her person, three of each at a time typically. Flash bang, frag, and smoke. She has on her two high caliber pistols at her hips and her drone keeps a machine gun, shotgun and long rage rifle stored for her. She has a collapsible pinwheel of blades that can be thrown like a boomerang. She keeps collapsible kali sticks and a bo staff.
GLOVES
Her gloves are unique to her. They are heavily modified gauntlet like gloves that are designed to help her direct the energy drawn out by the experiments performed on her. The fingerless gloves have a heavy metal and specially treated plate on the back of it that helps her to draw her energy up into it and send it out through an opening right at her knuckles. With the gloves she can focus the energy into a super heated, focused plasma that can launch out up to five feet from her. At five feet the blast would feel like getting hit by a car going one hundred miles per hour focused into the width of a single punch. If she releases it with a punch, it'd make her punch feel like getting hit by an RPG. She is also capable of using this energy slower as well, releasing it slowly for up to five seconds causing it to come out at a range of only six inches and be like a super heated plasma torch.
POISONS
She has several different type of poisonous powders she keeps on her person at any given time that have different effects depending on how she uses them with her power.
- Kiss of Distraction: She can blast out a kiss that irritates the eyes. It doesn't last very long but it can cause someone to be temporarily see double.
- Kiss of Paralysis: This blast of poisonous powder causes someone to be paralyzed though it is possible for someone of tough endurance to either only be temporarily numbed or be unaffected at all.
- Fiery Kiss: This powder simply ignites upon hitting the air and creates a blast of fire similar to a flamethrower that reaches out to roughly ten feet.
- Kiss of Death: While not always truly deadly, this powder (if inhaled) causes internal bleeding, especially in the stomach and lungs. It's likely that someone could recover from the poison (or only receive mild to no effect if they are the tougher types) but it is very likely to incapacitate a target at the least unless they resist it.
SHIELD AND WAND
Weaknesses
DEAD PARTNER
Her partner died at the hands of a man who she still has not captured (or killed). While she prefers to capture this man, she wouldn't mind seeing him dead. The problem with him, though, is her obsession with him. While he isn't always on her mind, he's always at the back of her mind. She would likely give up on a mission if it meant a chance to go after him.
ENERGY USE
Sonya's gloves, especially, are designed to help her draw out her power and she was never given full training on how to use her inner energy efficiently. Excessive or constant use of her power can be quite tiring as well as damaging. Even with the gloves, excessive use of her gauntlet blasts can burn her hands as well as drain her physically. Further, without her gloves she can at best unleash her chi through her poisons (or a kiss) or risk burning her hands badly to unleash it from her bare fists, not to mention it would simply come out in a wide arc rather than be focused.
FOCUSED
While being focused might actually seem like a good thing, it can get in her way. She tends to get laser focused upon a target or objective and this can sometimes lead to her missing out on details or even dangers.
HOT HEADED
Sonya's temper is well known. She acts calm a great deal of the time but she is somewhat easily pushed. Once she's angry she can become very dangerous but also very reckless. It has on more than one occasion gotten her in trouble with her superiors as well as gotten her into bad situations.
INDEPENDENT
Logs
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Title | Date | Scene Summary |
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Demons dancing on the edge of a Blade. | May 5th, 2019 | Summary needed |
Dining Hall Meetings | April 30th, 2019 | Summary needed |
SHIELD, Prison Cells, Harley... oh my! | April 9th, 2019 | Summary needed |
What's New Pussycat | April 4th, 2019 | A true ca-tastrophe struck Tribeca as feline hordes invaded during lunch hour and a brave band of .. well not heroes but they were brave dealt with it. |
Cutscenes
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