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	<id>https://www.unitedheroesmush.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Martellian</id>
	<title>United Heroes MUSH - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.unitedheroesmush.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Martellian"/>
	<link rel="alternate" type="text/html" href="https://www.unitedheroesmush.com/index.php?title=Special:Contributions/Martellian"/>
	<updated>2026-10-20T00:48:13Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://www.unitedheroesmush.com/index.php?title=Red_Hood&amp;diff=20313</id>
		<title>Red Hood</title>
		<link rel="alternate" type="text/html" href="https://www.unitedheroesmush.com/index.php?title=Red_Hood&amp;diff=20313"/>
		<updated>2019-10-21T00:56:57Z</updated>

		<summary type="html">&lt;p&gt;Martellian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Jason Todd&lt;br /&gt;
|Color=#333&lt;br /&gt;
|TextColor=#c1c1c1&lt;br /&gt;
|Char_id=68&lt;br /&gt;
|Img=https://i.imgur.com/6Q5HedQ.jpg&lt;br /&gt;
|FullName=Jason Peter Todd&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Theme=DC&lt;br /&gt;
|Chartype=FC&lt;br /&gt;
|Active=Approved&lt;br /&gt;
|Occupation=Vigilante&lt;br /&gt;
|Citizenship=United States of America&lt;br /&gt;
|Residence=Various&lt;br /&gt;
|Education=Privately Tutored&lt;br /&gt;
|Groups=[[Gotham-OOC]], [[Batman Family]]&lt;br /&gt;
|Quote=&amp;quot;That looks like it&#039;s gotta hurt. Well, I say that like I&#039;m speculating or something. I know it hurts.&amp;quot;&lt;br /&gt;
|PAge=22&lt;br /&gt;
|AAge=22&lt;br /&gt;
|DOB=16 August 2005&lt;br /&gt;
|Height=183 cm (6&#039;0&amp;quot;)&lt;br /&gt;
|Weight=102 kg (224 lb)&lt;br /&gt;
|Hair=Black&lt;br /&gt;
|Eyes=Blue&lt;br /&gt;
|Actor=Matthew Daddario&lt;br /&gt;
|Song=&amp;quot;You&#039;re Going Down&amp;quot; by Sick Puppies&lt;br /&gt;
&amp;quot;Just Like You&amp;quot; by Three Days Grace&lt;br /&gt;
|Profile=Jason was the second Robin, and the first to die. He had always had issues, and those only became more apparent when he was resurrected, and then taken in by the League of Assassins. Trained to be a one-man machine of war, he returned to Gotham to wreak havoc on, and control, the underworld. It worked well for four or five months, until his final confrontation with his &#039;father&#039;. Jason was defeated, and ended up in Arkham. Unlike many, the place did him some good. He&#039;s out now...and back to work. He is hardly a level-headed and gentle young man, but he has come a long way. He is now an ally of the Bat Family, though he still bumps heads with folks on a regular basis. While he tries not to kill, he is still more brutal then the Family is likely comfortable with. Running a small team of miscreant antiheros from an abandoned subway station, the Red Hood is trying to carve out a new life for himself...and woe to anyone who gets in his way.&lt;br /&gt;
===Current Player Approved: October 15, 2019===&lt;br /&gt;
|Description=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#4040bf&amp;quot;&amp;gt;&#039;&#039;&#039;Description:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Man before you is tall and bulky with a solid build. His shoulders and chest are broad and deep with a very steady stance. Pale skin is stretched over a taut musculature, and criss crossed with scars, bruises, and cuts. His jaw line is sharp and chiseled, but is softened slightly with a dark layer of scruff. Ice blue eyes glare from under a heavy flat brow. Dark hair is left in a tangled mess on top of his head, with an obvious white spot on the front of his bangs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The man wears some very nondescript clothing; spartan and simple, with a very heavy make to it. He wears a heavy motorcycle jacket over a study black shirt and old red hoodie. His legs are covered with a pair of worn jeans tucked into a pair of scuffed up steel-toed boots.&lt;br /&gt;
|History=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#009999&amp;quot;&amp;gt;&#039;&#039;&#039;History:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Jason Todd&#039;s parents had issues, and now Jason has issues. His mother was middle-class and on the track to a good life, but she had a thing for bad boys. That is what drew her to the terrible influence that was Jason&#039;s dad, a man already married and his life in shambles. One tryst in an alleyway later, Sheila was pregnant. Their relationship continued until after Jason was born, but fearing retribution for the affair, Sheila dumped the child at the hovel of her lover and fled the country in shame. Catherine Todd was a drug addict and didn&#039;t seem to notice the new addition, while Willis was abusive and a dealer and low-rent criminal.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Jason was still a kid when his dad encouraged him to start really ditching school to help him deal on his corner, and that moved on to breaking and entering, and other things. Eventually his dad was arrested, and he died in prison. Catherine overdosed on heroin and after a period of time spent in a coma, also passed away. Jason wound up on the streets. He did what he had to do to survive, including stealing, but he tried not to physically hurt people.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;One fateful night in Crime Alley, Jason was caught in the midst of something thought to be impossible: He nearly succeeded in jacking the wheels to the Batmobile, until Batman showed up. Too shocked to be anything but impressed, the Bat chose not to punish him. Sparing Jason from the police, the kid was handed to a friend of a friend and then to Bruce Wayne. Jason Todd was adopted, in recognition of his rare talent, and to keep him from becoming part of the criminal element. He was given a good education from Alfred, and taught some semblance of how to be a good person. Then the truth was revealed... and after six months of hard training, he became Robin, the second Robin, and the first one to die.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;He saw Batman as a father figure, someone to look up to, and they had a good relationship, except for when Robin simply went too far. He got in trouble often when he lost himself to the job, and ended up being grounded on &#039;monitor duty&#039; for anger issues. This is when he saw the footage of his mother, Sheila, in Ethiopia. He went underground, fleeing Batman, and went to find her. It was a trap, of course, and he was tortured and killed by Joker.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Jason Todd was buried at Gotham Memorial Cemetery in Fort Clinton, Burnley. He was only fifteen. He was dead for two years. Somehow, for reasons unknown, one night he awoke in his coffin, alive and well. Terrified, he dug his way out of his grave, and fled. He was insane, and he was listless, his soul gone. He was animated, but not quite himself. Attacked by thugs and responding instinctively, his fighting style was recognized as Robin&#039;s and he was brought in by the League of Assassins, then he was put in the Lazarus Pit. This animated him properly, and he spent a year under intense training around the globe to become the Red Hood. He returned to Gotham and spent six months wreaking havoc until he was finally defeated by the Batman Family. Since then, he has slowly begun piecing his life back together... and becoming more stable. Now, he leads the ragtag friends that make up the Outlaws... while trying to reconnect with his old Batman Family... and find his new place in this world.&lt;br /&gt;
|Personality=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#1f75FE&amp;quot;&amp;gt;&#039;&#039;&#039;Personality:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Jason Todd was broken, and he is not quite whole again. He is getting there, however. The nightmares make it hard to sleep, and sometimes he just gets so angry he sees red. He falls easily to vice, whether it be drinking, his smoking, or women. Sometimes he swings a bit too hard when fighting crime. It is all a way to deal with everything wrong with him. He had a troubled childhood, things got better, then he ruined it, and then he died. After that things only got worse. He wants to be good. He wants to save people. He doesn&#039;t want to murder anymore, and while he doesn&#039;t want to BE Batman, part of him still wants the approval of his adoptive father. The Outlaws and the Bats are his family... and without them he would really be lost.&lt;br /&gt;
|Abilities=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#8a14ff&amp;quot;&amp;gt;&#039;&#039;&#039;Intellect:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He has a genius level intellect. Jason has received excellent education and tutoring from Batman and Alfred, and thus has extensive knowledge of various subjects, which include Science, Mathematics, Forensic Medicine, Geography, History, and Leadership. He has also proven to be a highly efficient criminal strategist and organise as the Red Hood.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#8a14ff&amp;quot;&amp;gt;&#039;&#039;&#039;Peak Human:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Like many members of the Batman Family, Jason is pretty much a peak human. He can push himself for days before running on empty. He can lift damn near a ton when he really, really pushes himself under stress. He cannot dodge a bullet, but he is -fast-, as well, and he can take one hell of a beating before giving up.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#8a14ff&amp;quot;&amp;gt;&#039;&#039;&#039;Willpower:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You do not break Jason Todd. Even when the Joker had him tied to a chair after torturing him, he did not break. He came damn close, of course. Jason can withstand torture, and keep out most, but not all psychics and such, due to just how stubborn he is. This does not mean he does not feel the pain from torture or combat. He just keeps going.&lt;br /&gt;
|Skills=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00CED1&amp;quot;&amp;gt;&#039;&#039;&#039;Acrobatics:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He was an incredibly graceful kid, and even though he is 183 cm and 102 kg, he is still an acrobat. He can twist and roll and jump with the best of them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00CED1&amp;quot;&amp;gt;&#039;&#039;&#039;Demolitions:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taught by a world renowned bomb expert in Russia, Jason is able to assemble and defuse a wide variety of conventional explosive devices, from improvised to military grade designs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00CED1&amp;quot;&amp;gt;&#039;&#039;&#039;Driving:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Jason has driven a variety of vehicles from cars and boats, to being trained in the Middle East by an ace pilot to fly helicopters and planes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00CED1&amp;quot;&amp;gt;&#039;&#039;&#039;Firearms:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He perfected his aim with throwing weapons when he was training under Batman. Since then he has also moved on to becoming an expert in everything from a grenade launcher to a sniper rifle, to firing two pistols at once. He is damn dangerous.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00CED1&amp;quot;&amp;gt;&#039;&#039;&#039;Investigation:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He is an expert at piecing together clues and figuring out things. This involves tracking, making and meeting contacts, doing forensics, and everything else attached.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00CED1&amp;quot;&amp;gt;&#039;&#039;&#039;Linguistics:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Taught by Batman and Alfred, Jason is fluent in several languages having spoken English, French, German, Italian and various others with Russian being his weakest.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00CED1&amp;quot;&amp;gt;&#039;&#039;&#039;Martial Arts:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Jason&#039;s fighting style focuses on brutality, strength, and speed; he is shown to have studied over half-a dozen fighting styles and has proven to be a master of Aikido, Capoeira, Karate, Ninjutsu, Savate, Krav Maga, Kickboxing, and Tae Kwon Do. He has received extensive training from Batman, and after his resurrection, had travelled the world, learning every form of martial arts he could, just as Batman did.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00CED1&amp;quot;&amp;gt;&#039;&#039;&#039;Surveillance:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Although contradictory to his once childish nature, Jason&#039;s learned to survey his targets before attacking and killing them. He spends long hours scouting targets and assuring that they deserve his brand of justice.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#00CED1&amp;quot;&amp;gt;&#039;&#039;&#039;Swordsmanship:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He is very good with bladed weapons, and while he prefers knives, he can hold his own against expert swordsmen.&lt;br /&gt;
|Resources=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#228B22&amp;quot;&amp;gt;&#039;&#039;&#039;Batman Family:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Things may be... rough... but he can sometimes still call on his Family for help or information; sometimes. He has come a long way in the year and a half since he returned as Red Hood, and has earned back a good bit of trust with some of them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#228B22&amp;quot;&amp;gt;&#039;&#039;&#039;Contacts:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He knows many people in many lines of work, and can get a hold of them; crooks, fences, cops, 7-11 clerks, etc.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#228B22&amp;quot;&amp;gt;&#039;&#039;&#039;Gear:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He has various vehicles (primarily an armoured and souped up 1968 Mustang hardtop, and a motorcycle) that he can access. In addition, he has his armoured costume, which can take bullets like an advanced tactical vest. It hardly makes him unstoppable, though, and he obviously prefers not getting shot. He has an array of guns, from hold-out pistols to shotguns, to machine guns and sniper rifles. He has stun grenades, smoke grenades, frag and inferno grenades, shuriken and throwing knives, various fighting knives, and a sword or two. He is well armed and armoured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#228B22&amp;quot;&amp;gt;&#039;&#039;&#039;Mask:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
His helmet is atmospherically sealed. He can&#039;t survive in vacuum due to having no suit for it, but the mask has a small oxygen supply of about ten minutes, and can hold out gasses and similar of all types. The eyes have all sorts of enhanced vision types, from infrared, to night vision, to enhancement and recording. His hearing is augmented as well, allowing him to record sound to later isolate and examine. His voice is also lightly altered.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#228B22&amp;quot;&amp;gt;&#039;&#039;&#039;Money:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He was once funded by the League of Assassins, but no more. He ended up stealing some funds before going A.W.O.L. on them, which gave him the starting funds to make his lair. He also has no qualms with raiding the coffers of the crooks and syndicates he takes down. He spends the vast majority of it on black market gear, though he also steals gear from crooks. He doesn&#039;t live a lavish lifestyle, as he pours most of his money right back into the job.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#228B22&amp;quot;&amp;gt;&#039;&#039;&#039;Outlaws:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Jason is the &#039;leader&#039; of a ragtag group of people called the Outlaws. They are very different people, but all share certain characteristics.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;1) Some kind of damaged past or life that they support each other through.&amp;lt;br&amp;gt;2) They are a family.&amp;lt;br&amp;gt;3) They are bad asses who use what they have to make the world a better place.&amp;lt;br&amp;gt;They just don&#039;t have some of the moral qualms a lot of the other teams do.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Outlaws are a newer team, and are working on getting a hideout and all of that... but he has them to rely on... which is something.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#228B22&amp;quot;&amp;gt;&#039;&#039;&#039;Redcave:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He has a batcave of his own, built into an abandoned subway station below One Police Plaza in Columbia Point, Burnley. It has computers, a garage, an area with jail cells, an armoury, etc. It has a few different entrance and exit points, all heavily rigged with traps and alarms. The whole place has a rig so that he can torch it all if the need arises.&lt;br /&gt;
|Weaknesses=&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#EE204D&amp;quot;&amp;gt;&#039;&#039;&#039;Enemies:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Not only does he have the usual enemies that the Batman Family tends to have, but he has some unique ones as well. While training around the world he killed some important, high-profile monsters, and their crews and allies want him dead. On top of that, he betrayed the League of Assassins when he backed down from his mission of cleansing Gotham.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#EE204D&amp;quot;&amp;gt;&#039;&#039;&#039;Nightmares:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Jason does not sleep much. One of these reasons is the recurring nightmares of digging himself out of his own grave, or various similar things.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#EE204D&amp;quot;&amp;gt;&#039;&#039;&#039;Vengeance:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While he is no longer butchering criminals left and right, he still thirsts for vengeance against crime... much like Batman somewhat does, only a bit more twisted. One person he wants dead however, is the Joker. He will go to crazy lengths to end him.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
RedHood1.jpg&lt;br /&gt;
RedHood2.jpg&lt;br /&gt;
RedHood.jpg&lt;br /&gt;
thephoto.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Gotham-OOC]] [[Category:Batman Family]]&lt;/div&gt;</summary>
		<author><name>Martellian</name></author>
	</entry>
	<entry>
		<id>https://www.unitedheroesmush.com/index.php?title=File:Thephoto.jpg&amp;diff=20312</id>
		<title>File:Thephoto.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.unitedheroesmush.com/index.php?title=File:Thephoto.jpg&amp;diff=20312"/>
		<updated>2019-10-21T00:55:32Z</updated>

		<summary type="html">&lt;p&gt;Martellian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Martellian</name></author>
	</entry>
	<entry>
		<id>https://www.unitedheroesmush.com/index.php?title=Hawkeye_(Barton)&amp;diff=10380</id>
		<title>Hawkeye (Barton)</title>
		<link rel="alternate" type="text/html" href="https://www.unitedheroesmush.com/index.php?title=Hawkeye_(Barton)&amp;diff=10380"/>
		<updated>2018-08-05T17:05:43Z</updated>

		<summary type="html">&lt;p&gt;Martellian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Clint Barton&lt;br /&gt;
|Color=#333&lt;br /&gt;
|TextColor=#c1c1c1&lt;br /&gt;
|Char_id=137&lt;br /&gt;
|Img=https://heroichollywood.b-cdn.net/wp-content/uploads/2016/06/Hawkeye.jpg?x42694&lt;br /&gt;
|FullName=Clinton Francis Barton&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Theme=Marvel&lt;br /&gt;
|Chartype=FC&lt;br /&gt;
|Active=Active&lt;br /&gt;
|Occupation=Secret Agent / People&#039;s Champion&lt;br /&gt;
|Citizenship=American&lt;br /&gt;
|Residence=Marcy House (Williamsburg, Brooklyn) and The Triskelion (Lower Manhattan, Manhattan)&lt;br /&gt;
|Education=HS dropout&lt;br /&gt;
|Groups= [[Avengers]], [[SHIELD]], [[Floating Poker Game]]&lt;br /&gt;
|Quote=&amp;quot;I mean, I can&#039;t miss... I&#039;m on a team with super-humans. And one god, in case you&#039;ve forgotten... The training is the only thing that makes me special. And if I&#039;m not special, then none of this is worth it. I gave up a lot for this life. I could have been happy with Mockingbir-- Bobbi. We could have had a good, simple life. But I wanted to play with the big boys. And if I miss, it means I&#039;m just another dude with a bow. It means I&#039;ve been fooling myself this whole time. And that&#039;s why I never miss.&amp;quot;&lt;br /&gt;
|PAge=33&lt;br /&gt;
|AAge=33&lt;br /&gt;
|DOB=18 June 1991&lt;br /&gt;
|Height= 191 cm&lt;br /&gt;
|Weight= 104 kg&lt;br /&gt;
|Hair=Blond&lt;br /&gt;
|Eyes=Blue&lt;br /&gt;
|Actor=Jeremy Renner&lt;br /&gt;
|Song=&amp;quot;Hawkguy&amp;quot; by Adam Warrock&lt;br /&gt;
|Profile=From carny to criminal to Agent of SHIELD and Avenger, Clint Barton has seen life from a lot of different angles, and that mix of experience has instilled in him an abiding love for anyone willing to scrap and claw their way through this mad, oft times harsh world without succumbing to their basest impulses. A phenomenally skilled archer, he has dedicated himself to using his carefully honed talents and lack of regard for his own well-being to stand up for anyone who needs him, regardless of whether doing so pits him against super-terrorists, space aliens, or street criminals.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;For a guy who&#039;s costume&#039;s without one, Clint wears a lot of masks. At SHIELD Clint is the legendary Agent Clint Barton the long-time field partner of the Black Widow and one of the agency&#039;s go-to guys when things get really bad. As an Avenger, Clint&#039;s Hawkeye, the Avenging Archer former supervillain turned superhero who joined the team with some other misfits shortly after its founding and led a sub-team on the West Coast for a bit. To his neighbours, he&#039;s Clint, or Hawkguy, the guy who&#039;ll help move your couch, or bring the beers and sharpshooter tricks to the rooftop BBQs.  &lt;br /&gt;
|Description=Is that that Hawkguy? Nah, its just a tall blonde dude in jeans and a t-shirt with a bullseye in purple on it. Okay maybe it is him. Or maybe its Bullseye. Who knows with these heroes and villains? He&#039;s pretty tall though, around 6&#039;3&amp;quot;, blonde with his hair cut short and about a days worth of stubble on his cheeks and while the loose shirt covers his torso it doesn&#039;t hide his muscular arms or really conceal his athletic physique. Yeah, he&#039;s a looker, nice smile too if you&#039;re wondering. For those who pay attention to these sorts of things he carries himself like someone who can handle himself in a fight with a sort of internalized wariness that suggest he might spent some time on the shady side of life. Those bandages showing here and there? Marks of a recent scuffle with someone. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The rest of the ensemble? High end steel toe tactical boots and a pair of purple tinted shades worth more than the rest of his outfit. If you can look or get a hand in a his pockets hes got a beat up leather wallet held together with duct tape, an old Starkphone 5 with a cracked screen, a couple of arrowheads and some dog treats in his pocket. When its colder out he adds black and purple motorcycle jacket and a beanie with a purple H on it. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In his costume persona? He&#039;s right to the point, a black outfit of high-end impact and flame resistant fibers, a pair of equally high end archery gloves, protecting his wrist from errant bow strings, and a over his chest a tactical vest with a stylized purple arrowhead on it. Over that, he&#039;s got some military style webbing giving him enough pockets to work with to make a 90&#039;s era superhero jealous, it also serves to keep his quiver on his back. His identity isn&#039;t protected by much more than a pair of purple shades. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As for weapons? He&#039;s got his bow, which is a SHIELD made weapon linked to his quiver, so he can select and control arrow heads in his equally fancy quiver. In addition to that, and well, being a bow, with a push of a button it can be turned into a staff if needed. In addition to the super bow, Hawkeye also carries a spare, a pistol grip crossbow in a holster on his right hip. &lt;br /&gt;
|History=Born in Waverly, Iowa, Clint and his older brother, Barney, bounced through the foster system after their abusive, alcoholic father drove himself and the boys&#039; mother to their deaths. Unable to find a home where they felt safe and happy, the boys eventually decided to follow through on the dreams of children around the world by running away from home to join the circus. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rather than be trapeze artists or lion tamers, however, they were taught how to swordfight and perform dazzling feats of archery by two of its star attractions. While Barney eventually drifted away from the circus as well, Clint stuck with it until he one day discovered that one of his mentors was embezzling from the circus to pay off gambling debts. He was viciously beaten before he could tell the owners, but was fortunately taken into the care of his other teacher, who went on to further hone his talents with the bow once he recovered. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Of course, it turned out that he, too, was more(and less) than the caring mentor he originally appeared to be: at 19, Clint was brought into the man&#039;s side business as a mercenary, selling his skills to anyone willing to pay for them. He thus spent several years as - mostly - muscle for thieves and gangsters as the smug, brightly attired &#039;Hawkeye&#039;, clashing with police and the odd vigilante. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;His mentor&#039;s shift towards increasingly brutal - and lucrative - wetwork triggered in Clint a crisis of conscience so profound that he was moved to become a costumed hero and make up for his past misdeeds. It didn&#039;t go well and he soon found himself labeled a criminal. However SHIELD stepped in and offered him a chance to go legit. Well, as legit as SHIELD gets anyhow. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The work at SHIELD led to him getting a chance to work with the Avengers and eventually join that team as well. He left SHIELD for awhile to focus on the Avengers for a bit, even leading a team on the West Coast, with his then wife Bobbi. Both the West Coast thing and the marriage didn&#039;t work out and Clint returned to New York and took up residence in a crappy old apartment in Bed-Stuy. While living there he re-claimed his place both in SHIELD and the Avengers, which keeps him busy, but every now and again, when the world doesn&#039;t need saving, Hawkeye can be found prowling the streets in search of someone who does. &lt;br /&gt;
|Personality=With the crappy childhood, the crappier mentors, dabbling in crime and a bit of jail time Clint Barton has been through the ringer a few times. All of that trauma has left some scars and made Clint wary about trusting good fortune. Oh sure, you might be good in the short term but that&#039;s how life gets you, things go great then /bam/ it starts burning down again. As a result Clint is always watching for things to start burning down and when it does it&#039;s his instinct push people away to save them from the flames. This makes him distant from a lot of people and phobic about responsibility or other things that might stop him from bailing and taking it all on himself when things go bad. That said responsibilities and connections do have a way of happening anyhow. He is loves being an Avenger, and It would take a lot to make him give it up, he&#039;s equally dedicated to his &amp;quot;work-wife&amp;quot; Nat (Black Widow) and his ex-wife Bobbi (Mockingbird). He is less dedicated to SHIELD however, having been caught between his orders and his conscience too many times to feel fully comfortable with the organization and it&#039;s goals. Clint is a genuinely nice guy, and wants to help people more than he wants to put arrows in skulls, even if the guy getting the arrow deserves it. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That said, Clint doesn&#039;t let any of that show. Outwardly he is a cocky showman with a million snarky comments and a talent for bad life decisions. Nothing bothers that Clint Barton, and he does all he can to make sure that everyone believes it. &lt;br /&gt;
|Abilities=&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;&#039;&#039;&#039;NEVER MISS&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Whatever it is that he&#039;s doing, Clint simply can&#039;t miss his target, regardless of what it is. Golf, 18. Darts, he cleans up at the pub. Tossing peanuts into glasses? Yup. From across the room. Playing cards? Deadly. Whatever he picks up and can throw, he throws with accuracy. It&#039;s almost a mutant ability!&lt;br /&gt;
|Skills=&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;&#039;&#039;&#039;ARCHERY&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Clint is one of the best. From perching and focussing on target to running and shooting while actively taking cover, the man never misses his mark. While others may rely upon guns, Hawkeye is in the fray with bow and arrow. With this skill, he also is knowledgeable in bowcraft and makes his own arrows, and works closely with SHIELD R&amp;amp;D with his unique equipment.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;&#039;&#039;&#039;COMBAT, ARMED&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Not too bad with guns either, Clint can actually run and shoot effectively. Guns just aren&#039;t his &#039;go to&#039; weapon, though.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;&#039;&#039;&#039;CUNNING FIGHTER&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Hawkeye tends to be a rather clever combatant. He is very proficient at unarmed combat, but his style is more to deception, trickery, and trying to outwit the other opponent. He has a habit of mixing in quite a bit of gymnastics and the like to remain very mobile and not an entirely close-quarters fighter. Granted- if he&#039;s cornered, he can hold his own.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;&#039;&#039;&#039;LIP READING AND SIGN&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Being badly deat since childhood, Clint has learned lip reading to a fine art to get by often without being &#039;noticed&#039; as much. He is also perfectly fluent in sign language. Lip Reading- he has to see the person&#039;s lips and can generally do so discreetly in conversation. English is much easier, though he knows a few other languages such as German and Italian, some Japanese - learned as a necessity as a SHIELD Agent and sometimes spy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;&#039;&#039;&#039;PILOT&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Clint can requisition and can fly SHIELD aircraft. He can fly jets, he can fly prop-jobs, he can fly helos. He knows the accepted flight communication channels for public ATC as well as military.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;&#039;&#039;&#039;WEAPONS PROFICIENCY&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Although he is not known to use melee weapons, Barton&#039;s incredible reflexes and hand-eye coordination allow him to easily master most weapons quickly. He also received training in swordsmanship during his youth from the original Swordsman, who was considered one of the greatest experts in sword-fighting the world has ever known. Barton is skilled with swords, knives, nunchukus, and staffs.&lt;br /&gt;
|Resources=&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;&#039;&#039;&#039;BOWS&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;BR&amp;gt;Clint collects bows, and has a bunch ranging from high-end hunting bows to sporting goods store crap, around his apartment. Though when he&#039;s in the field he usually uses one of four bows: &amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;The OG Bow - This is Clint&#039;s old wooden bow he used in the circus, during his criminal days and his early days with the Avengers. It has a lot of history and sentimental value and he mainly brings it out only when needed, or when he wants to go old school. &amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;The SHIELD Bow - This is Clint&#039;s main bow, a product of his mind and the tech skills of SHIELD R&amp;amp;D. The bow is light, folds down and is made of a durable composite of materials Clint can&#039;t pronounce, the thing is though, it works. It&#039;s also wired up with the electronics to control his SHIELD made quiver, so with a push of a few well-placed buttons, he can swap arrow heads, or in the case of his higher tech arrowheads, detonate them or activate secondary functions. Also, with the push of another button the bow can become a staff, handy for close combat. &amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;quot;Reggie&amp;quot; - A Bowmaster 12 with all the fixings. Not quite as fancy or storied as the OG Bow and the SHIELD bow, but a solid bow good for use in close quarters as well as at range, done up in purple and black. &amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;Back Up Bow - Another gift from SHIELD R&amp;amp;D, Clint&#039;s back up bow is a pistol grip crossbow that folds down to pistol size, and so can be stored in a regular holster. The bow fires pencil sized bolts at high-velocity and he keeps a pouch of these bolts on him made up of regular tips and &#039;ICER&#039; knock-out tips on him while he&#039;s in costume.&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;&#039;&#039;&#039;CONTACTS&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Clint has &#039;em in high and low places, but mostly low. It makes it easier to navigate the waters of underworld crime and be able to second-guess where people may be and how things may go down.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;&#039;&#039;&#039;COSTUMES&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Clint owns costumes to support vigilante identities as Hawkeye, and - more recently - the sword and fist-oriented Ronin. Both are made from weaves of lightweight, protective materials designed to render them stab and bullet resistant.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;&#039;&#039;&#039;QUIVER&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Clint maintains a diverse collection of conventional and high-tech, &#039;trick&#039; arrows. The latter category includes standards like bolo, acid, grappling, boomerang, freezing, smoke, and explosive arrows, as well as more unusual options like sonics, suction cups, sleeping gas, and computer virus-deploying arrows. He tends to customize his loadouts to suit a given mission whenever possible, always mixing conventional and trick arrowheads. He is even able to get his hands on adamantium, micronuclear, and other such pricy or limited-use arrowheads if SHIELD deems them necessary for a particularly dangerous mission. &amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;Recently, Clint was gifted a 15th century leather quiver enchanted by the denizens of the Moons of Munnopor. The enchantment makes the quiver itself indestructible and allows the quiver to carry ten times its normal capacity of arrows, and when the user reaches back to pluck one, the quiver ensures the one he&#039;s thinking about comes to his hand. In order to conceal the magic quiver Clint has built a more modern case around it. He&#039;s also noticed that if he leaves some of his more high-tech arrows in the quiver for over a week they tend to act erratically. &amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;The quiver is magic and can be detected as such by others. If the enchantments on the bag are broken all the arrows in it vanish into the ether and the quiver itself disintegrates.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;&#039;&#039;&#039;SHIELD&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;As a SHIELD Field Agent, Clint has backup when he needs it, when he deserves it. He has access to the R&amp;amp;D departments, Medical, most of the cool tech, and of course, a paycheck with benefits like a 401k, vacation, sick time...&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;&#039;&#039;&#039;SKYCYCLE&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;BR&amp;gt;The Multi-Terrain Scouting, Insertion, and Vantage Vehicle (MSIVV) is an old SHIELD project that was recently resurrected and finally nearing completion. The result so far is a prototype motorcycle which looks like something of a blocky touring bike on the ground, but uses technology similar technology to agent Coulson&#039;s Lola to switch to flight mode. As a bike, the Skycycle (as Agent Barton calls it) is so-so, it&#039;s too heavy to be truly agile but it gets you from point A to point B and tops out at 110mph. In flight mode, the Flight-Bike (as R&amp;amp;D insists on calling it) is a capable of going 400mph at sea level while carrying 450lbs of passengers and cargo. The flight systems use a combination of Starktech and Kree tech (courtesy of the Canadian Space Agency) to allow the bike to rise and lower VTOL style and hover with complete stability making it an excellent platform to shoot from. The operational ceiling of the bike is 12,000ft but the operator must bring their own oxygen cold weather gear to deal with that environment. The bike comes equipped with secure comms and a computer up-link, a bullet proof windscreen, and on Hawkeye&#039;s prototype, knee control panels, so it can be steered like a horse allowing him to go hands free.&lt;br /&gt;
|Weaknesses=&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;&#039;&#039;&#039;CRIMINAL RECORD&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Thanks to his former mentor&#039;s poor example, Hawkeye spent several years of his early adulthood as costumed muscle for hire for, mostly, low-to-mid-level thieves and gangsters.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;&#039;&#039;&#039;ENEMIES&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;One doesn&#039;t have a history like Clint&#039;s and not gain enemies. From those in the circus that were &#039;disappointed&#039; in the way he left, to those Russian mobsters in Brooklyn who are unhappy about his one-man mission to subvert their endeavors, he&#039;s got people gunning for him.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;&#039;&#039;&#039;HEALED BY THE LORD&#039;S ANGEL&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Clint Barton used to be 80% deaf, and had a wide collection of scars as well as just general wear and tear that comes from being a SHIELD agent and an Avenger, then he met Castiel. As an act of generosity, Castiel healed Clint of all his hurts, including the old injury that caused his deafness. This is less of a flaw and more of a marker of for a former flaw that could return if his ears take serious damage again.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;&#039;&#039;&#039;HIS RULES&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Clint&#039;s always been a man who&#039;s lived by his own rules and those rules are simple, don&#039;t murder, don&#039;t lie to the people you care about and don&#039;t let anyone ever push you around. While Clint tries to follow the rules at SHIELD, their rules and his often come into conflict causing distrust and heartbreak aplenty between Clint, SHIELD and some of its agents. In all, Clint&#039;s relationship with the agency is best described as a tenuous detente, where Clint&#039;s skills as agent are being constantly weighed against the fact he can&#039;t always be relied upon to complete missions in the way he was told to complete them. For Clint&#039;s part he finds himself constantly balancing his respect for the people he works for with the way he feels when the job makes him break his own rules. For now, the détente holds but SHIELD and Clint seem to always be one argument away from parting ways.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt;&#039;&#039;&#039;THE LADIES IN HIS LIFE&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Clint loves three women but is in love with just one of them. The first two are Nat and Bobbi, his so-called &#039;work wife&#039; and his actual ex-wife; the one he&#039;s in love with is Skye Johnson. In each of their cases he&#039;d be willing to do almost anything for them and all of them know him well enough to predict or manipulate him if they so choose. In all the three of them and Skye especially make for choice (if not particularly easy targets) for someone who wants to hurt or put pressure on him.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hawkeye.jpg&lt;br /&gt;
Hawkeye2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:SHIELD]][[Category:Avengers]][[Category:Floating Poker Game]]&lt;/div&gt;</summary>
		<author><name>Martellian</name></author>
	</entry>
	<entry>
		<id>https://www.unitedheroesmush.com/index.php?title=Daredevil&amp;diff=9630</id>
		<title>Daredevil</title>
		<link rel="alternate" type="text/html" href="https://www.unitedheroesmush.com/index.php?title=Daredevil&amp;diff=9630"/>
		<updated>2018-06-20T16:28:30Z</updated>

		<summary type="html">&lt;p&gt;Martellian: Added picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Daredevil&lt;br /&gt;
|Color=#333&lt;br /&gt;
|TextColor=#c1c1c1&lt;br /&gt;
|Char_id=89&lt;br /&gt;
|Img=https://i.imgur.com/kEr7N0m.png&lt;br /&gt;
|FullName=Matthew Michael &amp;quot;Matt&amp;quot; Murdock&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Metahuman&lt;br /&gt;
|Theme=Marvel&lt;br /&gt;
|Chartype=DFC&lt;br /&gt;
|Active=Approved&lt;br /&gt;
|Occupation=Attorney at Law&lt;br /&gt;
|Citizenship=United States of America&lt;br /&gt;
|Residence=Hell&#039;s Kitchen, Manhattan&lt;br /&gt;
|Education=Columbia University&lt;br /&gt;
|Groups=[[Defenders]], [[Martial Arts]]&lt;br /&gt;
|Quote=&amp;quot;We don&#039;t live in a world that&#039;s fair. We live in this one. And I&#039;m doing everything I can to make it a better place.&amp;quot;&lt;br /&gt;
|PAge=28&lt;br /&gt;
|AAge=28&lt;br /&gt;
|DOB=15 December 1997&lt;br /&gt;
|Height=180 cm&lt;br /&gt;
|Weight=84 kg&lt;br /&gt;
|Hair=Brown&lt;br /&gt;
|Eyes=Blue&lt;br /&gt;
|Actor=Charlie Cox&lt;br /&gt;
|Song=&amp;quot;Daredevil Main Title&amp;quot; by John Paesano and Braden Kimball&lt;br /&gt;
|Profile=Matthew Murdock&#039;s life has been defined by hardship, and the desire to make a difference. His adherence to his own personal code of morals has cost him more lucrative opportunities -- particularly as a lawyer, but also as a crime-fighter. Ever the &#039;battler&#039;, he has thrown that smirk -- bruised and bloodied -- in the faces of his adversaries, again and again, until he has achieved something good. Something right. Something...just. He has a very dry, acerbic sense of humour, which might be mistaken for *no* sense of humour, and he is extremely loyal to his friends. He is also, just as often, a pain in the ass for refusing to back down.&lt;br /&gt;
|Description=He&#039;s a lean, fit young man with dark, thick hair that&#039;s grown out a bit longer than you&#039;d expect a man who often wears a suit to. He&#039;s almost perpetually sporting a bit of a shadow on his cheeks. His suit is unremarkable - inexpensive if well-tailored, in shades of gray. The only spot of colour on him are a pair of round, red-lensed glasses. He carries a white cane with a red tip.&lt;br /&gt;
|History=Growing up poor in Hell&#039;s Kitchen sucks. Growing up the son of a single father - a boxer, is even rougher, especially when one day, you&#039;re blinded by a chemical spill. It wasn&#039;t any easy childhood by any stretch, especially since his father kept fighting to support them, and young Matt struggled to contend with the heightened senses he found himself with after the chemical spill. One day, Matt overheard his father being offered a lot of money to throw a fight by local gangsters. Although he initially agreed, Jack didn&#039;t end up throwing the fight. He bid a large sum of money on himself with instructions that it go to his son. Jack was killed by the mobsters he betrayed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When his mother failed to care for him, Matt was moved to St Agnes&#039; orphanage. It was there he met a man named Stick, who seemed to intuitively know about the young man&#039;s enhanced abilities. Over several months, Stick put Matt through a harsh and rigorous training regimen that taught him to use his abilities to their fullest extent. When Matt tried to make an emotional connection with Stick (in the form of a bracelet he made from an ice cream wrapper) the man promptly abandoned him and disappeared.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Although abandoned and alone, Matt managed to keep pushing on. He was a bright young man who excelled despite his disability. He hid the fact that he could perceive the world better than any blind man. He finished school, entered pre-law, then law school. It was at Columbia that he met the man who would become his best friend and partner in business - Foggy Nelson. The two hit it off almost instantly and formed a strong and lasting friendship.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As interns, both Foggy and Matt worked at the large and prestigious firm, Landman and Zack. What the experience taught both of them is that they didn&#039;t want to be practicing the kind of law that defended large coroporations against powerless individuals. So, with some cajoling on Matt&#039;s part, they broke away to form their own firm - Nelson and Murdock.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Matt&#039;s vigilante career began the night after he and Foggy decided to form their own firm. He severely beat his neighbour after he escaped prosecution for abusing his daughter. That was the first mask, and the first step to taking the law into his own hands. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Since then, Matt&#039;s been making his presence known in his alterego, Daredevil. He&#039;s trying to get control of the crime in his neighbourhood. He balances his dual life as hard-luck lawyer by day, and the Devil of Hell&#039;s Kitchen by night. &lt;br /&gt;
|Abilities=&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;MEDITATION TO HEAL&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Between Matt&#039;s boxer-like tenacity and martial arts conditioning, he has also learned the art of meditation to speed healing. Some of it is simply mind-over-matter, where he convinces himself not to feel the pain associated with his injuries. Some of it however, is quite real. He can, with rest and focused meditation, heal approximately 20 to 30 percent faster than an ordinary human.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;SUPERHUMAN AGILITY&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Matt&#039;s enhanced senses and years of training has made him extremely agile, quick and able to react with lightning speed and precision. He can incorporate acrobatic moves into his fighting to dodge and best position himself for knock-out blows.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;SUPERHUMAN BALANCE&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Matt has absolute perfect balance. This along with physical conditioning allows him increased agility and allowing him to make precise movements.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;SUPERHUMAN SENSES&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Matt may not be able to see, but all of his other senses are heightened to an extraordinary level. His sense of smell is so acute, that he can smell a man&#039;s cologne three floors away. His hearing is so precise that he can hear a bullet cutting the air or someone&#039;s heartbeat to tell if they&#039;re lying. His sense of taste is strong enough that he can eat ice cream and tell what dairy farms the milk came from. All of these super-enhanced senses combine to allow him to see the world in an unique - and in many ways superior -way.&lt;br /&gt;
|Skills=&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;BILINGUAL&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Matt speaks fluent Spanish. He also knows a lot of Latin because, well, lawyer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;INVESTIGATION&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Being a lawyer requires an analytical mind and an ability to draw logical connections. Matt has extended this into his nocturnal endeavors and uses his investigatory skills to help him track down gangsters and drug dealers.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;LAWK TALKIN&#039; GUY&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Matt is a fully accredited lawyer. He graduated summa cum laude from Columbia. He could have gotten a job at nearly any of New York&#039;s top firms. Instead, he decided to strike out on his own. Nelson and Murdock might not be very large or have many billable hours, but their consciences are clear and the believe in what they&#039;re doing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;MASTER OF MARTIAL ARTS&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Matt is an expert of several different forms of martial arts that he combines into a personal style. He is brutally efficient in a fight, able to react and counter ways even some of the finest fighters in the world would have trouble adjusting to. His weapon style of choice is with his billy club, but he&#039;s also very efficient at hand-to-hand or at using improvised weapons. He is also a brutally efficient boxer - a talent he inherited from his father.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;PEAK PHYSICAL CONDITION&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Matt is at the absolute peak of physical conditioning for a man of his age. He&#039;s been beaten around a lot (and that might cause him problems later in life) but for now, he&#039;s at the top of his game. There isn&#039;t an ounce of wasted fat or un-toned bit of muscle. He couldn&#039;t be in better shape even if he was an Olympic athlete with a professional trainer. His hero-ing makes sure he stays in shape.&lt;br /&gt;
|Resources=&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;ARMOURED SUIT&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;After Matt observed that one of his enemies had an armored suit that looked and felt almost like regular material, he convinced the man who made it to make him a suit of his own. Rather than mimicking the finest from Brooks Brothers, Matt&#039;s suit looks like a devil. It affords him a great deal of protection from weapons fire, melee strikes and the elements while not impeding his movements. His horned helmet protects his skull from concussion and other impacts.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;NELSON AND MURDOCK&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;It&#039;s not much, but it&#039;s theirs. The team of Nelson and Murdock have a small law firm in the heart of Hell&#039;s Kitchen. It pays the bills. Sometimes. Well, OK, so it keeps them in pie.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;THE DEFENDERS&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;They&#039;re a team. sort of. Who watch each others&#039; backs, sometimes? Maybe they&#039;re more like drinking buddies? Or maybe co-workers who occasionally help each other out? Either way, they are a resource.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;WEAPONRY&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Matt&#039;s weapon of choice is a billy club that can be separated into two sticks with a long wire between the halves. It&#039;s a very versatile, and in his hands, brutal weapon.&lt;br /&gt;
|Weaknesses=&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;BARELY GETTING BY&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;While it&#039;s true that lawyers tend to make a lot of money, that&#039;s not the case for Nelson and Murdock. They only tend to take on cases where Matt is sure the client is in the right, or so he can gather more information about the guilty party. Being that picky might be good for the conscience, but it&#039;s bad for the bottom line. A ham is a fine thank you from a client, but it doesn&#039;t keep the lights on.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;BLIND&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;For all his superhuman gifts, Matt is still blind. He can&#039;t go to the theatre. He can&#039;t watch TV. He can&#039;t appreciate art. He also has to act like he has a harder time getting around in his daily life than he actually does.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;CATHOLIC CONSIENCE&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Some people draw strength from religion. For Matt, for the most part it just causes him to beat himself up. He grapples with sin and damnation, between good and evil - and more specifically, where his place in the world is. He resigns himself to being a balancing force, but in his heart he knows he&#039;s a sinner. Sometimes he uses his faith to justify his actions, and other times his faith tortures him.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;COLLATERAL DAMAGE&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;If anyone finds out that Matt is Daredevil, there are people he cares about very much who will get hurt. Foggy, Karen, Claire - his clients who became his friends - they&#039;re all very potent targets. If someone were to hurt them, he may very well break his own &#039;no killing&#039; rule.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;DOUBLE LIFE&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Matt lives two lives - one, as mild-manner blind overachieving lawyer, Matt Murdock, and the other as the Devil of Hell&#039;s Kitchen. The strain of hiding himself and the strain the split has on his psyche wears him down and stresses him out.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;ENEMIES&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;His secret identity might allow him to have a normal life if he doesn&#039;t put on the suit, but there&#039;s more than a few people gunning for the Devil of Hell&#039;s Kitchen. He&#039;s vulnerable when he patrols or engages, especially since some of his enemies are, or employ very powerful individuals.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;SENSORY OVERLOAD&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;One of the downsides of Matt&#039;s incredibly acute senses is that they can be overloaded. It takes a lot (he does live in New York City, after all) but if an enemy knew his weakness, they could use that against him. Sudden loud sounds, potent smells, that kind of thing, can all temporarily overload him and create a moment of vulnerability. Water in particular can really mess up his senses.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;THOU SHALT NOT KILL&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Matt&#039;s willing to do a lot of things, but he&#039;s unwilling to kill. He&#039;ll maim someone for life, put them in a coma, break all their limbs - but he won&#039;t kill. That may make him vulnerable when killing someone is the best strategic move. He&#039;ll also let the bad guys live - potentially to fight another day and come after him for revenge.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;TOO GOOD AT LAW&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Standing up for the little guys may be the right thing to do, but it tends to put you on the radar of the big guys. He and Foggy are effective enough as lawyers that they can actually win, David-like against Goliath. That does not make them any friends.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Defenders]][[Category:Martial Arts]]&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Daredevil3.jpg&lt;br /&gt;
Daredevil.PNG&lt;br /&gt;
Costume2.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Martellian</name></author>
	</entry>
	<entry>
		<id>https://www.unitedheroesmush.com/index.php?title=Daredevil&amp;diff=9628</id>
		<title>Daredevil</title>
		<link rel="alternate" type="text/html" href="https://www.unitedheroesmush.com/index.php?title=Daredevil&amp;diff=9628"/>
		<updated>2018-06-20T16:03:45Z</updated>

		<summary type="html">&lt;p&gt;Martellian: Added picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Daredevil&lt;br /&gt;
|Color=#333&lt;br /&gt;
|TextColor=#c1c1c1&lt;br /&gt;
|Char_id=89&lt;br /&gt;
|Img=https://i.imgur.com/kEr7N0m.png&lt;br /&gt;
|FullName=Matthew Michael &amp;quot;Matt&amp;quot; Murdock&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Metahuman&lt;br /&gt;
|Theme=Marvel&lt;br /&gt;
|Chartype=DFC&lt;br /&gt;
|Active=Approved&lt;br /&gt;
|Occupation=Attorney at Law&lt;br /&gt;
|Citizenship=United States of America&lt;br /&gt;
|Residence=Hell&#039;s Kitchen, Manhattan&lt;br /&gt;
|Education=Columbia University&lt;br /&gt;
|Groups=[[Defenders]], [[Martial Arts]]&lt;br /&gt;
|Quote=&amp;quot;We don&#039;t live in a world that&#039;s fair. We live in this one. And I&#039;m doing everything I can to make it a better place.&amp;quot;&lt;br /&gt;
|PAge=28&lt;br /&gt;
|AAge=28&lt;br /&gt;
|DOB=15 December 1997&lt;br /&gt;
|Height=180 cm&lt;br /&gt;
|Weight=84 kg&lt;br /&gt;
|Hair=Brown&lt;br /&gt;
|Eyes=Blue&lt;br /&gt;
|Actor=Charlie Cox&lt;br /&gt;
|Song=&amp;quot;Daredevil Main Title&amp;quot; by John Paesano and Braden Kimball&lt;br /&gt;
|Profile=Matthew Murdock&#039;s life has been defined by hardship, and the desire to make a difference. His adherence to his own personal code of morals has cost him more lucrative opportunities -- particularly as a lawyer, but also as a crime-fighter. Ever the &#039;battler&#039;, he has thrown that smirk -- bruised and bloodied -- in the faces of his adversaries, again and again, until he has achieved something good. Something right. Something...just. He has a very dry, acerbic sense of humour, which might be mistaken for *no* sense of humour, and he is extremely loyal to his friends. He is also, just as often, a pain in the ass for refusing to back down.&lt;br /&gt;
|Description=He&#039;s a lean, fit young man with dark, thick hair that&#039;s grown out a bit longer than you&#039;d expect a man who often wears a suit to. He&#039;s almost perpetually sporting a bit of a shadow on his cheeks. His suit is unremarkable - inexpensive if well-tailored, in shades of gray. The only spot of colour on him are a pair of round, red-lensed glasses. He carries a white cane with a red tip.&lt;br /&gt;
|History=Growing up poor in Hell&#039;s Kitchen sucks. Growing up the son of a single father - a boxer, is even rougher, especially when one day, you&#039;re blinded by a chemical spill. It wasn&#039;t any easy childhood by any stretch, especially since his father kept fighting to support them, and young Matt struggled to contend with the heightened senses he found himself with after the chemical spill. One day, Matt overheard his father being offered a lot of money to throw a fight by local gangsters. Although he initially agreed, Jack didn&#039;t end up throwing the fight. He bid a large sum of money on himself with instructions that it go to his son. Jack was killed by the mobsters he betrayed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When his mother failed to care for him, Matt was moved to St Agnes&#039; orphanage. It was there he met a man named Stick, who seemed to intuitively know about the young man&#039;s enhanced abilities. Over several months, Stick put Matt through a harsh and rigorous training regimen that taught him to use his abilities to their fullest extent. When Matt tried to make an emotional connection with Stick (in the form of a bracelet he made from an ice cream wrapper) the man promptly abandoned him and disappeared.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Although abandoned and alone, Matt managed to keep pushing on. He was a bright young man who excelled despite his disability. He hid the fact that he could perceive the world better than any blind man. He finished school, entered pre-law, then law school. It was at Columbia that he met the man who would become his best friend and partner in business - Foggy Nelson. The two hit it off almost instantly and formed a strong and lasting friendship.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As interns, both Foggy and Matt worked at the large and prestigious firm, Landman and Zack. What the experience taught both of them is that they didn&#039;t want to be practicing the kind of law that defended large coroporations against powerless individuals. So, with some cajoling on Matt&#039;s part, they broke away to form their own firm - Nelson and Murdock.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Matt&#039;s vigilante career began the night after he and Foggy decided to form their own firm. He severely beat his neighbour after he escaped prosecution for abusing his daughter. That was the first mask, and the first step to taking the law into his own hands. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Since then, Matt&#039;s been making his presence known in his alterego, Daredevil. He&#039;s trying to get control of the crime in his neighbourhood. He balances his dual life as hard-luck lawyer by day, and the Devil of Hell&#039;s Kitchen by night. &lt;br /&gt;
|Abilities=&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;MEDITATION TO HEAL&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Between Matt&#039;s boxer-like tenacity and martial arts conditioning, he has also learned the art of meditation to speed healing. Some of it is simply mind-over-matter, where he convinces himself not to feel the pain associated with his injuries. Some of it however, is quite real. He can, with rest and focused meditation, heal approximately 20 to 30 percent faster than an ordinary human.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;SUPERHUMAN AGILITY&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Matt&#039;s enhanced senses and years of training has made him extremely agile, quick and able to react with lightning speed and precision. He can incorporate acrobatic moves into his fighting to dodge and best position himself for knock-out blows.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;SUPERHUMAN BALANCE&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Matt has absolute perfect balance. This along with physical conditioning allows him increased agility and allowing him to make precise movements.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;SUPERHUMAN SENSES&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Matt may not be able to see, but all of his other senses are heightened to an extraordinary level. His sense of smell is so acute, that he can smell a man&#039;s cologne three floors away. His hearing is so precise that he can hear a bullet cutting the air or someone&#039;s heartbeat to tell if they&#039;re lying. His sense of taste is strong enough that he can eat ice cream and tell what dairy farms the milk came from. All of these super-enhanced senses combine to allow him to see the world in an unique - and in many ways superior -way.&lt;br /&gt;
|Skills=&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;BILINGUAL&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Matt speaks fluent Spanish. He also knows a lot of Latin because, well, lawyer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;INVESTIGATION&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Being a lawyer requires an analytical mind and an ability to draw logical connections. Matt has extended this into his nocturnal endeavors and uses his investigatory skills to help him track down gangsters and drug dealers.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;LAWK TALKIN&#039; GUY&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Matt is a fully accredited lawyer. He graduated summa cum laude from Columbia. He could have gotten a job at nearly any of New York&#039;s top firms. Instead, he decided to strike out on his own. Nelson and Murdock might not be very large or have many billable hours, but their consciences are clear and the believe in what they&#039;re doing.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;MASTER OF MARTIAL ARTS&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Matt is an expert of several different forms of martial arts that he combines into a personal style. He is brutally efficient in a fight, able to react and counter ways even some of the finest fighters in the world would have trouble adjusting to. His weapon style of choice is with his billy club, but he&#039;s also very efficient at hand-to-hand or at using improvised weapons. He is also a brutally efficient boxer - a talent he inherited from his father.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;PEAK PHYSICAL CONDITION&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Matt is at the absolute peak of physical conditioning for a man of his age. He&#039;s been beaten around a lot (and that might cause him problems later in life) but for now, he&#039;s at the top of his game. There isn&#039;t an ounce of wasted fat or un-toned bit of muscle. He couldn&#039;t be in better shape even if he was an Olympic athlete with a professional trainer. His hero-ing makes sure he stays in shape.&lt;br /&gt;
|Resources=&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;ARMOURED SUIT&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;After Matt observed that one of his enemies had an armored suit that looked and felt almost like regular material, he convinced the man who made it to make him a suit of his own. Rather than mimicking the finest from Brooks Brothers, Matt&#039;s suit looks like a devil. It affords him a great deal of protection from weapons fire, melee strikes and the elements while not impeding his movements. His horned helmet protects his skull from concussion and other impacts.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;NELSON AND MURDOCK&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;It&#039;s not much, but it&#039;s theirs. The team of Nelson and Murdock have a small law firm in the heart of Hell&#039;s Kitchen. It pays the bills. Sometimes. Well, OK, so it keeps them in pie.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;THE DEFENDERS&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;They&#039;re a team. sort of. Who watch each others&#039; backs, sometimes? Maybe they&#039;re more like drinking buddies? Or maybe co-workers who occasionally help each other out? Either way, they are a resource.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;WEAPONRY&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Matt&#039;s weapon of choice is a billy club that can be separated into two sticks with a long wire between the halves. It&#039;s a very versatile, and in his hands, brutal weapon.&lt;br /&gt;
|Weaknesses=&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;BARELY GETTING BY&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;While it&#039;s true that lawyers tend to make a lot of money, that&#039;s not the case for Nelson and Murdock. They only tend to take on cases where Matt is sure the client is in the right, or so he can gather more information about the guilty party. Being that picky might be good for the conscience, but it&#039;s bad for the bottom line. A ham is a fine thank you from a client, but it doesn&#039;t keep the lights on.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;BLIND&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;For all his superhuman gifts, Matt is still blind. He can&#039;t go to the theatre. He can&#039;t watch TV. He can&#039;t appreciate art. He also has to act like he has a harder time getting around in his daily life than he actually does.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;CATHOLIC CONSIENCE&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Some people draw strength from religion. For Matt, for the most part it just causes him to beat himself up. He grapples with sin and damnation, between good and evil - and more specifically, where his place in the world is. He resigns himself to being a balancing force, but in his heart he knows he&#039;s a sinner. Sometimes he uses his faith to justify his actions, and other times his faith tortures him.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;COLLATERAL DAMAGE&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;If anyone finds out that Matt is Daredevil, there are people he cares about very much who will get hurt. Foggy, Karen, Claire - his clients who became his friends - they&#039;re all very potent targets. If someone were to hurt them, he may very well break his own &#039;no killing&#039; rule.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;DOUBLE LIFE&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Matt lives two lives - one, as mild-manner blind overachieving lawyer, Matt Murdock, and the other as the Devil of Hell&#039;s Kitchen. The strain of hiding himself and the strain the split has on his psyche wears him down and stresses him out.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;ENEMIES&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;His secret identity might allow him to have a normal life if he doesn&#039;t put on the suit, but there&#039;s more than a few people gunning for the Devil of Hell&#039;s Kitchen. He&#039;s vulnerable when he patrols or engages, especially since some of his enemies are, or employ very powerful individuals.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;SENSORY OVERLOAD&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;One of the downsides of Matt&#039;s incredibly acute senses is that they can be overloaded. It takes a lot (he does live in New York City, after all) but if an enemy knew his weakness, they could use that against him. Sudden loud sounds, potent smells, that kind of thing, can all temporarily overload him and create a moment of vulnerability. Water in particular can really mess up his senses.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;THOU SHALT NOT KILL&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Matt&#039;s willing to do a lot of things, but he&#039;s unwilling to kill. He&#039;ll maim someone for life, put them in a coma, break all their limbs - but he won&#039;t kill. That may make him vulnerable when killing someone is the best strategic move. He&#039;ll also let the bad guys live - potentially to fight another day and come after him for revenge.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:#B22222&amp;quot;&amp;gt;&#039;&#039;&#039;TOO GOOD AT LAW&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;Standing up for the little guys may be the right thing to do, but it tends to put you on the radar of the big guys. He and Foggy are effective enough as lawyers that they can actually win, David-like against Goliath. That does not make them any friends.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Defenders]][[Category:Martial Arts]]&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Daredevil3.jpg&lt;br /&gt;
Daredevil.PNG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Martellian</name></author>
	</entry>
	<entry>
		<id>https://www.unitedheroesmush.com/index.php?title=Star-Lord&amp;diff=3682</id>
		<title>Star-Lord</title>
		<link rel="alternate" type="text/html" href="https://www.unitedheroesmush.com/index.php?title=Star-Lord&amp;diff=3682"/>
		<updated>2017-10-26T05:30:25Z</updated>

		<summary type="html">&lt;p&gt;Martellian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Peter Quill&lt;br /&gt;
|Color=#8b008b&lt;br /&gt;
|TextColor=#000000&lt;br /&gt;
|Char_id=111&lt;br /&gt;
|Img=http://i.imgur.com/iiPARLp.gif&lt;br /&gt;
|FullName=Peter Jason Quill&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human / Alien Hybrid&lt;br /&gt;
|Theme=Marvel&lt;br /&gt;
|Chartype=FC&lt;br /&gt;
|Active=Active&lt;br /&gt;
|Occupation=Legendary Outlaw / Guardian of the Galaxy&lt;br /&gt;
|Groups=[[Guardians of the Galaxy]]&lt;br /&gt;
|Quote=&amp;quot;I come from a planet of outlaws. Billy the Kid, Bonnie and Clyde, John Stamos...&amp;quot;&lt;br /&gt;
|PAge=30s&lt;br /&gt;
|AAge=37&lt;br /&gt;
|DOB=February 4&lt;br /&gt;
|Height=187 cm&lt;br /&gt;
|Weight=79 kg&lt;br /&gt;
|Hair=Light Brown&lt;br /&gt;
|Eyes=Green&lt;br /&gt;
|Actor=Chris Pratt&lt;br /&gt;
|Song=??&lt;br /&gt;
|Profile=Peter Jason Quill is a half-human that was abducted from Terra at a young age by a group of intergalactic ne&#039;er-do-wells called the Ravagers. His abduction led to his journey towards becoming the Legendary Outlaw: &#039;&#039;&#039;Star-Lord&#039;&#039;&#039;. After traversing the galaxy on a series of profitable adventures he found himself wrapped up in some serious business. An uneasy alliance blossomed from jailbreaking buddies to a dysfunctional family that somehow managed to swindle their way into saving the galaxy. Now, as the leader of the aptly named &#039;&#039;&#039;Guardians of the Galaxy&#039;&#039;&#039;, they travel the universe with the intentions of doing a little bit of bad and a little bit of good.&lt;br /&gt;
== History==&lt;br /&gt;
Born and raised in the midwestern state of Missouri, Peter Quill was a troubled young man when destiny came knocking on his door. Always getting into trouble and fights as a kid, for all the right reasons, a lot of this stemmed from the fact that his mother was sick and dying. She passed away when he was eight years old and unable to handle it, Peter ran from the hospital and was subsequently abducted from the planet by, well, aliens.&lt;br /&gt;
&lt;br /&gt;
While Peter was supposed to be taken to his father, the leader of the Ravagers became like a father to Peter instead. They took the boy in, trained him to be an impeccable thief and space pirate, teaching him everything they knew about being on the wrong side of the law in the galaxy. Peter grew up, traveling from one end of the galaxy to the other and eventually became a Ravager himself. His coming of age present was an M-Ship that he proceeded to trick out and dubbed: The Milano.&lt;br /&gt;
&lt;br /&gt;
With his own ship, Peter Quill took to the galaxy like a fish in water, exploring and adventuring without a care in the world. Working as a Ravager, he smuggled this, stole that and pretty much did whatever the hell he wanted to. That is, of course, until he stole something that would bring him into contact with some seriously bad individuals. Upon finding out what he had in his possession, things quickly began to spiral out of control. Fights happened. Bounties had attempted to be collected. And before long, Peter found himself locked in the Kyln.&lt;br /&gt;
&lt;br /&gt;
It was there that Peter teamed up with a crazy band of misfits to escape the prison. It was during that escape that they formed a sort of kinship and bond that would start to be difficult to break. Though for various reasons, they worked together to attempt to protect the galaxy from falling prey to the evils of the galaxy. Through teamwork, shenanigans and one seriously one-sided dance battle these misfits had become the Guardians of the Galaxy.&lt;br /&gt;
&lt;br /&gt;
Now they travel across the universe looking to do something good. Or something bad.&lt;br /&gt;
&lt;br /&gt;
Okay, maybe a bit of both.&lt;br /&gt;
== Personality ==&lt;br /&gt;
Understanding Peter Quill is an effort in simplicity, as he&#039;s basically a space faring Everyman type. From a young age he&#039;s exhibited a sense of courageousness and bravery, always willing to stand up for people that couldn&#039;t stand up for themselves. A consummate troublemaker, he would often end up in fights or the principal&#039;s office in school, though it would be for all the right reasons. Nobody would ever give him the credit for that, except his mother. When she died, however, there was an inner sadness that welled up inside of Peter. Something that, to this day, can never truly be replaced or filled. There will always be an undercurrent of Peter Quill searching for something.&lt;br /&gt;
&lt;br /&gt;
That being said, Quill is very visibly emotional. He&#039;s a man that doesn&#039;t hide who he is and will put it all out there on the line. Whether he&#039;s being a cad and flirting with any female being he comes across or he&#039;s making a rousing speech about saving the galaxy because he&#039;s one of the idiots that lives in it, Peter&#039;s charm lies within his honesty and honor. He&#039;s a man that has few convictions, but the ones he does have he sticks to boldly. There&#039;s always a greater good to be had and Quill&#039;s heart won&#039;t allow him to not be a hero. Or anti-hero.&lt;br /&gt;
&lt;br /&gt;
With an adventurous spirit, indomitable will and an unshakeable confidence that borders on egotistical, The Legendary Star-Lord is a fitting combination of cocky and brash, but it works for him. He&#039;s clever beyond what he looks, even if he comes across as a bit of a goofball or an idiot. His mind is always working and paying attention, which allows him to be unorthodoxly ahead of both his enemies and his allies. His spirit extends beyond his sense of adventure, making him undeniably upbeat, always looking on the bright side even in the face of absolute danger.&lt;br /&gt;
&lt;br /&gt;
Sarcastic to the point of annoyance, Peter Quill, the Legendary Star-Lord, is not 100% dick. More like 90%.&lt;br /&gt;
|Abilities=&lt;br /&gt;
* &#039;&#039;&#039;Advanced Mental Process&#039;&#039;&#039;&lt;br /&gt;
Quill has been gifted with an advanced mind that puts his mental fortitude at a performance level that is higher than normal humans. His mind is designed to process and parse information at a high rate of speed, accelerating his learning aptitude to superhuman levels. This allows him to learn and master things faster than he would if he were solely human. He&#039;s an extremely quick study.&lt;br /&gt;
* &#039;&#039;&#039;Cosmic Resistance&#039;&#039;&#039;&lt;br /&gt;
Due to his alien heritage, Quill seems to have some sort of mild resistance to objects of supreme cosmic power. While touching incredibly powerful objects of this sort would normally make the toucher explode or die, Quill is somehow capable of handling such things for short stints of time. Perk of being not quite human.&lt;br /&gt;
* &#039;&#039;&#039;Hybrid Agility&#039;&#039;&#039;&lt;br /&gt;
Quill exists on a higher plane of agileness than even the finest human athlete. His body coordination, reflexes, balance, flexibility and general agility are beyond humanity&#039;s limitations. He&#039;s a step or two beyond humans in this as well.&lt;br /&gt;
* &#039;&#039;&#039;Hybrid Durability&#039;&#039;&#039;&lt;br /&gt;
Quill is more resistant to physical injury and pain than a normal human being. His limits are hard to define but it is known that he&#039;s able to remain standing through gunshot wounds or even sound beatings.&lt;br /&gt;
* &#039;&#039;&#039;Hybrid Physiology&#039;&#039;&#039;&lt;br /&gt;
Peter Quill is half-human and half-alien, though, it isn&#039;t exactly known what kind of alien. What is known, though, is that he is a step or two beyond the limits and boundaries of humanity, without actually looking like he&#039;s part alien. He does still have a human foundation in terms of his genetic make up, but there just happens to be enough alien in him to make him more human than human. How convenient.&lt;br /&gt;
* &#039;&#039;&#039;Hybrid Stamina&#039;&#039;&#039;&lt;br /&gt;
Quill does not suffer fatigue in the same manner that humans do. His body automatically eliminates any excessive build-up of fatigue producing poisons in the muscles in his body. In addition, his muscles simply generate a considerably minuscule amount of fatigue toxins in the first place. He just doesn&#039;t tire out. Quill has a superhuman level of stamina in all physical activities. &#039;&#039;Ladies.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hybrid Strength&#039;&#039;&#039;&lt;br /&gt;
Quill was born at peak level strength for a normal human being. By now, Peter has managed to amass a strength level that puts him beyond that of normal humans, allowing him the opportunity to be something more, something stronger.&lt;br /&gt;
* &#039;&#039;&#039;Longevity&#039;&#039;&#039;&lt;br /&gt;
Quill&#039;s alien heritage is unknown but most aliens have a life span that is vastly longer and superior than that of normal humans. So it is this logic that points to the fact that Quill&#039;s aging process is decelerated greatly ensuring that he will look and act much younger than his actual age is.&lt;br /&gt;
|Skills=&lt;br /&gt;
* &#039;&#039;&#039;Combat&#039;&#039;&#039;&lt;br /&gt;
Quill is a hand-to-hand combat specialist and expert. Trained in multiple fighting styles from around the galaxy and from a foundation of general badass street brawling, Quill is an unpredictable fighter with incredible skill and potential. This allows him to hold his own against some great fighters of the galaxy. Even if he can&#039;t best them, he can survive long enough to think of something else.&lt;br /&gt;
* &#039;&#039;&#039;Dancing&#039;&#039;&#039;&lt;br /&gt;
Peter Quill loves music and from there he&#039;s got his love of dancing. Dancing is a part of him and it also helps to define what he&#039;s all about: Heart. He could probably dance circles around most of the aliens in space, not to mention when a few dance battles, if he really puts his heart and soul into it.&lt;br /&gt;
* &#039;&#039;&#039;Deal Brokering&#039;&#039;&#039;&lt;br /&gt;
Not going to say that Peter Quill is a master negotiator by any means, because he&#039;s not. He is, however, a masterful con artist that is capable of brokering on the spot deals. He can read people (and aliens!) well enough to know what they want and try to make a quick deal to buy himself some more time. Because when you&#039;re the Star-Lord, you always need more time.&lt;br /&gt;
* &#039;&#039;&#039;Distractionary Tactician&#039;&#039;&#039;&lt;br /&gt;
Peter Quill is very good at being a distraction. Whether he&#039;s dancing around in the middle of the end of the world, talking so much smack that his enemies have to pay him attention and not continue with their plans or if he&#039;s simply, well, just being himself. Quill always more than willing to play the distraction and risk his life for the greater good.&lt;br /&gt;
* &#039;&#039;&#039;Evasive Actions&#039;&#039;&#039;&lt;br /&gt;
Whether he&#039;s on foot or in the Milano, Quill&#039;s well versed in getting himself out of situations. While he&#039;s not an escape artist, if there&#039;s room for him to make an escape, he can and will. He&#039;s good at being the chasee in chases, he&#039;s dodgy and he&#039;s all about making the most of getting the heck out of dodge when such is needed. His evasive tactics are what he normally falls back upon when attempting to get out of sticky situations.&lt;br /&gt;
* &#039;&#039;&#039;I Love The 80&#039;s &amp;amp; 90&#039;s!&#039;&#039;&#039;&lt;br /&gt;
Peter Quill is a child of the 80s and 90s. He&#039;s well versed in the pop culture from these time periods, ranging from music to television and movies. He&#039;s all about the vintage. It is true that he&#039;s kept tabs on Earth&#039;s progression since then but the bulk of his knowledge stems from the school of old and he will forever use that to any advantage that he can.&lt;br /&gt;
* &#039;&#039;&#039;Leadership&#039;&#039;&#039;&lt;br /&gt;
Quill is a natural born leader even if he doesn&#039;t want to be. He&#039;s skilled at knowing what his team can do and making sure they do it to the best of their ability, especially when he&#039;s got twelve percent of a plan. He&#039;s very capable when it comes to speeches and rousing people to follow him into battle or just follow him. He&#039;s got a leader&#039;s charm, even if he doesn&#039;t have all his followers support. Or any idea what he&#039;s doing.&lt;br /&gt;
* &#039;&#039;&#039;Marksman&#039;&#039;&#039;&lt;br /&gt;
Quill has been training and using firearms and weaponry from all across the galaxy. Couple that with his incredible learning curve and he has managed to become an expert marksman. He doesn&#039;t have to make his shots count, they already do.&lt;br /&gt;
* &#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
Quill has been in space for the better part of his life and with that he has been in various starships and spaceships. He&#039;s an accomplished and well versed pilot, pretty much capable of flying anything he gets his hands on.&lt;br /&gt;
* &#039;&#039;&#039;Playing Dumb&#039;&#039;&#039;&lt;br /&gt;
Not everyone can play the fool the way that Peter Quill can. Sometimes, it is actually difficult to know if he&#039;s actually playing stupid or if he&#039;s just that much of an idiot. This is a survival skill that Peter has acquired and mastered, as it tends to be one of the primary ways he keeps himself alive. Or stalls.&lt;br /&gt;
* &#039;&#039;&#039;Thievery&#039;&#039;&#039;&lt;br /&gt;
Quill is an accomplished thief, smuggler and space pirate. Trained by the Ravagers, he&#039;s got all the makings of a Legendary Outlaw, capable of traversing alien landscapes and hunting down objects, stealing them and escaping in classic Indiana Jones style. He&#039;s an expert at breaking and entering, picking pockets and an incredible sleight of hand maestro.&lt;br /&gt;
* &#039;&#039;&#039;Universal Knowledge&#039;&#039;&#039;&lt;br /&gt;
Due to being raised in space and traveling through the galaxy for most of his life, Quill has extensive knowledge on various planets, aliens, customs, cultures and societies. He&#039;s very well versed in as much of the galaxy as he&#039;s seen. Which, for the record, happens to be a hell of a lot.&lt;br /&gt;
* &#039;&#039;&#039;Unorthodox Strategist&#039;&#039;&#039;&lt;br /&gt;
Quill doesn&#039;t even know this about himself but he&#039;s kind of a genius when it comes to strategy and tactics. His mind works differently and he thinks outside of the box, which allows him to come up with plans and strategies that nobody would even dream about doing. Either they are incredibly stupid, too asinine for words or simply just insane, Quill seems to find a way to make them work.&lt;br /&gt;
|Resources=&lt;br /&gt;
* &#039;&#039;&#039;Alien Babes&#039;&#039;&#039;&lt;br /&gt;
Star-Lord has a bevy of alien beauties that he could contact for assistance with places to hide, stay or even information. Granted, a lot of them will likely be pissed off at him or want his head, but this is not a information stream that should be ignored.&lt;br /&gt;
* &#039;&#039;&#039;Element Guns&#039;&#039;&#039;&lt;br /&gt;
Quill has a pair of Element Guns that are a marvel of technology. The guns are capable of allowing Quill access to any of the four elements: Air, Water, Fire, Earth. The guns are coded to his specific DNA signature and therefore will not work if he doesn&#039;t fire them. Limited to his imagination, Quill is able to use these Element Guns in a way that allows him to generate and manipulate the elements as he sees fit.&lt;br /&gt;
* &#039;&#039;&#039;Guardians of the Galaxy&#039;&#039;&#039;&lt;br /&gt;
Peter Quill, the Legendary Star-Lord, is the leader of the Guardians of the Galaxy. They are his family now. Dysfunctional, but his family nonetheless.&lt;br /&gt;
* &#039;&#039;&#039;Helmet&#039;&#039;&#039;&lt;br /&gt;
Quill&#039;s helmet allows him to see the various visual spectrums, things such as ultraviolet, thermal waves, night vision and more. A technological marvel, the helmet can also produce scans and readouts much like a Head&#039;s Up Display. In addition, it provides Quill with an internal communications network, tracking capabilities and also serves as a breathing apparatus for the vacuum of space.&lt;br /&gt;
* &#039;&#039;&#039;Jet Boot Attachments&#039;&#039;&#039;&lt;br /&gt;
Quill also comes with a set of Jet Boot Attachments which can be attached to whatever pants he&#039;s wearing at the time, or anything really. They create a self-propulsion in the form of rockets that allow for forward momentum. They work in space as well as on various planets.&lt;br /&gt;
* &#039;&#039;&#039;Ravagers&#039;&#039;&#039;&lt;br /&gt;
While Quill has disassociated himself with the Ravagers, in a way, he&#039;s still been part of their family for most of his life. He could, in the right circumstances and with the right motivation, call upon them for some assistance. Maybe. Kind of. Sorta?&lt;br /&gt;
* &#039;&#039;&#039;Stash&#039;&#039;&#039;&lt;br /&gt;
Whether it be Units or various items of worth, The Legendary Star-Lord is has a stash of various things that put him in the realm of a well-to-do ne&#039;er-do-well. He&#039;s got access to money, if he needs it and can also barter with any of his various conquests. With all this, he&#039;s also got a pretty awesome stash of 80s &amp;amp; 90s memorabilia.&lt;br /&gt;
* &#039;&#039;&#039;The Milano&#039;&#039;&#039;&lt;br /&gt;
Quill&#039;s spaceship is called The Milano, named after his childhood crush Alyssa Milano. Classified as an M-Ship, the Milano is designed for scouting and hunting. Lightly armed, but built for speed and escaping pursuit, the Milano is the perfect ship for a legendary outlaw like Star-Lord. The inside is pretty amazing too, as there&#039;s various levels to the ship, providing living areas and flight controls and just the whole spaceship gamut. And something about a Jackson Pollock painting. The most important feature of the Milano is the tape deck.&lt;br /&gt;
* &#039;&#039;&#039;Translator Implant&#039;&#039;&#039;&lt;br /&gt;
Quill has been fitted with a universal translator which allows him to understand the various languages spoken in the universe.&lt;br /&gt;
* &#039;&#039;&#039;Underverse Contacts&#039;&#039;&#039;&lt;br /&gt;
Being a legendary outlaw has its perks and knowing the bulk of the criminal element of the universe is one of those perks. He knows fences and various other black market types to drop off stolen or acquired objects for various states of payment. He has the galactic underworld pretty wired.&lt;br /&gt;
* &#039;&#039;&#039;Walkman&#039;&#039;&#039;&lt;br /&gt;
Quill&#039;s pride and joy is his Sony Walkman. He would die for this thing, as it is the last thing he has from his mother. It comes with two mix tapes, appropriately titled Awesome Mix, Vol. 1 and Awesome Mix, Vol. 2. There are very few things that are more important to him than this Walkman.&lt;br /&gt;
* &#039;&#039;&#039;Weapons Cache&#039;&#039;&#039;&lt;br /&gt;
In addition to his trusty Element Guns, there&#039;s a small armory on the Milano that houses various weapons that Star-Lord has acquired over his years. From demolitions to blasters to cannons to who knows what else, there&#039;s a chance that Quill has enough weapons to keep him ready to fight for years to come.&lt;br /&gt;
|Weaknesses=&lt;br /&gt;
* &#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
Whether it was his time as a Legendary Outlaw or his time as a Guardian of the Galaxy, Star-Lord has managed to amass quite the list of enemies. Some are old friends or partners, while others are planetary authority figures and yet, still, some are just powerful cosmic beings! Either way, there&#039;s almost always someone trying to kill him.&lt;br /&gt;
* &#039;&#039;&#039;Honorable&#039;&#039;&#039;&lt;br /&gt;
While he may be an ex-Ravager and a legendary outlaw, Quill still has an honor system that he lives by. A code that he follows. This is what keeps him in the realm of being a hero of sorts. There are certain things that he cannot allow to happen or will not do. Sometimes, it is this honor code that keeps him from anything but moral victory.&lt;br /&gt;
* &#039;&#039;&#039;Not Exactly Trustworthy&#039;&#039;&#039;&lt;br /&gt;
Despite all of his (anti-)heroics, one of the facts that still matter is that Peter Quill, the Legendary Star-Lord, is a criminal. Or an ex-criminal. This means he is still probably not as trusted as he wishes he was. Which could always lead to a few problems.&lt;br /&gt;
* &#039;&#039;&#039;Revolving Bounty&#039;&#039;&#039;&lt;br /&gt;
Being a Legendary Outlaw has its disadvantages and the fact that at any given point in time he could have a bounty on his head is one of them. Quill never knows when or where such things as a bounty will strike but when it does, trouble often follows soon after.&lt;br /&gt;
* &#039;&#039;&#039;Unknown Alien Heritage&#039;&#039;&#039;&lt;br /&gt;
Peter Quill is part alien and part human. The bad news is that he doesn&#039;t know what kind of alien and he doesn&#039;t know what that means for his future. This could end up being good or bad, but even Star-Lord himself has only just found out that he&#039;s not all human. Who knows what this could mean?&lt;br /&gt;
* &#039;&#039;&#039;Walkman&#039;&#039;&#039;&lt;br /&gt;
Quill gets very protective of his walkman if it is in the wrong hands. He doesn&#039;t particularly like anyone touching it that hasn&#039;t had permission and he will fight tooth and nail to protect it from destruction.&lt;br /&gt;
}}&lt;br /&gt;
== Mixtapes ==&lt;br /&gt;
Awesome Mix Vol. 1 - https://www.youtube.com/watch?v=NrI-UBIB8Jk&amp;amp;list=PLpRjkOHBe_TgmznCle__jWDhoV4aFgCjw&lt;br /&gt;
Awesome Mix Vol. 2 - https://www.youtube.com/watch?v=QAOMIH7cgh0&amp;amp;list=PLG0rurKJY_Dl16D1yzgJQ-SNNZ-DrYOSE&lt;br /&gt;
&lt;br /&gt;
Guardians Mix Tape &lt;br /&gt;
&lt;br /&gt;
All Guardians 1 - Steppenwolf - &amp;quot;Born to Be Wild&amp;quot; - https://www.youtube.com/watch?v=hIfvwwPSHCI&lt;br /&gt;
Me! - Shining Star - https://www.youtube.com/watch?v=Zu9a29UR2dU&lt;br /&gt;
Drax - Ultimate Warrior Theme Song - https://www.youtube.com/watch?v=xbLZ9lx-e5w&lt;br /&gt;
Rocket - AC/DC - Dirty Deeds Done Dirt Cheap - https://www.youtube.com/watch?v=26wrvblgGP0&lt;br /&gt;
Groot - Bill Withers - &amp;quot;Lean on Me&amp;quot; - https://www.youtube.com/watch?v=N5jlPL1tNDY&lt;br /&gt;
Gamora - Hall and Oates - &amp;quot;Alone Too Long&amp;quot; - https://www.youtube.com/watch?v=XSQiFKj-AvA&lt;br /&gt;
Angela - Blondie - &amp;quot;One Way or the Other&amp;quot; - https://www.youtube.com/watch?v=4nQ9PlLW4Gc&lt;br /&gt;
Indigo &amp;amp; Viridian (Wedding edition) - Madonna - &amp;quot;Holiday&amp;quot; - https://www.youtube.com/watch?v=IHknoSQZibU&lt;br /&gt;
Gothic Lolita - Weird Science - https://www.youtube.com/watch?v=f9DremX8RDk&lt;br /&gt;
Mikh - Styx - &amp;quot;Mr. Roboto&amp;quot; -  https://www.youtube.com/watch?v=51ybp_YFo7I&lt;br /&gt;
All Guardians 2 - War - &amp;quot;Why Can&#039;t We Be Friends&amp;quot; - https://www.youtube.com/watch?v=5DmYLrxR0Y8&lt;br /&gt;
Bonus Track: Yondu - Jim Croche - Bad Bad Leroy Brown - https://www.youtube.com/watch?v=dQw4w9WgXcQ&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
== Gallery ==&lt;br /&gt;
[[Category:Guardians of the Galaxy]]&lt;/div&gt;</summary>
		<author><name>Martellian</name></author>
	</entry>
	<entry>
		<id>https://www.unitedheroesmush.com/index.php?title=Star-Lord&amp;diff=3532</id>
		<title>Star-Lord</title>
		<link rel="alternate" type="text/html" href="https://www.unitedheroesmush.com/index.php?title=Star-Lord&amp;diff=3532"/>
		<updated>2017-10-26T00:08:29Z</updated>

		<summary type="html">&lt;p&gt;Martellian: Added two playlists&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Peter Quill&lt;br /&gt;
|Color=#8b008b&lt;br /&gt;
|TextColor=#000000&lt;br /&gt;
|Char_id=111&lt;br /&gt;
|Img=http://i.imgur.com/iiPARLp.gif&lt;br /&gt;
|FullName=Peter Jason Quill&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human / Alien Hybrid&lt;br /&gt;
|Theme=Marvel&lt;br /&gt;
|Chartype=FC&lt;br /&gt;
|Active=Active&lt;br /&gt;
|Occupation=Legendary Outlaw / Guardian of the Galaxy&lt;br /&gt;
|Groups=[[Guardians of the Galaxy]]&lt;br /&gt;
|Quote=&amp;quot;I come from a planet of outlaws. Billy the Kid, Bonnie and Clyde, John Stamos...&amp;quot;&lt;br /&gt;
|PAge=30s&lt;br /&gt;
|AAge=37&lt;br /&gt;
|DOB=February 4&lt;br /&gt;
|Height=187 cm&lt;br /&gt;
|Weight=79 kg&lt;br /&gt;
|Hair=Light Brown&lt;br /&gt;
|Eyes=Green&lt;br /&gt;
|Actor=Chris Pratt&lt;br /&gt;
|Song=??&lt;br /&gt;
|Profile=Peter Jason Quill is a half-human that was abducted from Terra at a young age by a group of intergalactic ne&#039;er-do-wells called the Ravagers. His abduction led to his journey towards becoming the Legendary Outlaw: &#039;&#039;&#039;Star-Lord&#039;&#039;&#039;. After traversing the galaxy on a series of profitable adventures he found himself wrapped up in some serious business. An uneasy alliance blossomed from jailbreaking buddies to a dysfunctional family that somehow managed to swindle their way into saving the galaxy. Now, as the leader of the aptly named &#039;&#039;&#039;Guardians of the Galaxy&#039;&#039;&#039;, they travel the universe with the intentions of doing a little bit of bad and a little bit of good.&lt;br /&gt;
== History==&lt;br /&gt;
Born and raised in the midwestern state of Missouri, Peter Quill was a troubled young man when destiny came knocking on his door. Always getting into trouble and fights as a kid, for all the right reasons, a lot of this stemmed from the fact that his mother was sick and dying. She passed away when he was eight years old and unable to handle it, Peter ran from the hospital and was subsequently abducted from the planet by, well, aliens.&lt;br /&gt;
&lt;br /&gt;
While Peter was supposed to be taken to his father, the leader of the Ravagers became like a father to Peter instead. They took the boy in, trained him to be an impeccable thief and space pirate, teaching him everything they knew about being on the wrong side of the law in the galaxy. Peter grew up, traveling from one end of the galaxy to the other and eventually became a Ravager himself. His coming of age present was an M-Ship that he proceeded to trick out and dubbed: The Milano.&lt;br /&gt;
&lt;br /&gt;
With his own ship, Peter Quill took to the galaxy like a fish in water, exploring and adventuring without a care in the world. Working as a Ravager, he smuggled this, stole that and pretty much did whatever the hell he wanted to. That is, of course, until he stole something that would bring him into contact with some seriously bad individuals. Upon finding out what he had in his possession, things quickly began to spiral out of control. Fights happened. Bounties had attempted to be collected. And before long, Peter found himself locked in the Kyln.&lt;br /&gt;
&lt;br /&gt;
It was there that Peter teamed up with a crazy band of misfits to escape the prison. It was during that escape that they formed a sort of kinship and bond that would start to be difficult to break. Though for various reasons, they worked together to attempt to protect the galaxy from falling prey to the evils of the galaxy. Through teamwork, shenanigans and one seriously one-sided dance battle these misfits had become the Guardians of the Galaxy.&lt;br /&gt;
&lt;br /&gt;
Now they travel across the universe looking to do something good. Or something bad.&lt;br /&gt;
&lt;br /&gt;
Okay, maybe a bit of both.&lt;br /&gt;
== Personality ==&lt;br /&gt;
Understanding Peter Quill is an effort in simplicity, as he&#039;s basically a space faring Everyman type. From a young age he&#039;s exhibited a sense of courageousness and bravery, always willing to stand up for people that couldn&#039;t stand up for themselves. A consummate troublemaker, he would often end up in fights or the principal&#039;s office in school, though it would be for all the right reasons. Nobody would ever give him the credit for that, except his mother. When she died, however, there was an inner sadness that welled up inside of Peter. Something that, to this day, can never truly be replaced or filled. There will always be an undercurrent of Peter Quill searching for something.&lt;br /&gt;
&lt;br /&gt;
That being said, Quill is very visibly emotional. He&#039;s a man that doesn&#039;t hide who he is and will put it all out there on the line. Whether he&#039;s being a cad and flirting with any female being he comes across or he&#039;s making a rousing speech about saving the galaxy because he&#039;s one of the idiots that lives in it, Peter&#039;s charm lies within his honesty and honor. He&#039;s a man that has few convictions, but the ones he does have he sticks to boldly. There&#039;s always a greater good to be had and Quill&#039;s heart won&#039;t allow him to not be a hero. Or anti-hero.&lt;br /&gt;
&lt;br /&gt;
With an adventurous spirit, indomitable will and an unshakeable confidence that borders on egotistical, The Legendary Star-Lord is a fitting combination of cocky and brash, but it works for him. He&#039;s clever beyond what he looks, even if he comes across as a bit of a goofball or an idiot. His mind is always working and paying attention, which allows him to be unorthodoxly ahead of both his enemies and his allies. His spirit extends beyond his sense of adventure, making him undeniably upbeat, always looking on the bright side even in the face of absolute danger.&lt;br /&gt;
&lt;br /&gt;
Sarcastic to the point of annoyance, Peter Quill, the Legendary Star-Lord, is not 100% dick. More like 90%.&lt;br /&gt;
|Abilities=&lt;br /&gt;
* &#039;&#039;&#039;Advanced Mental Process&#039;&#039;&#039;&lt;br /&gt;
Quill has been gifted with an advanced mind that puts his mental fortitude at a performance level that is higher than normal humans. His mind is designed to process and parse information at a high rate of speed, accelerating his learning aptitude to superhuman levels. This allows him to learn and master things faster than he would if he were solely human. He&#039;s an extremely quick study.&lt;br /&gt;
* &#039;&#039;&#039;Cosmic Resistance&#039;&#039;&#039;&lt;br /&gt;
Due to his alien heritage, Quill seems to have some sort of mild resistance to objects of supreme cosmic power. While touching incredibly powerful objects of this sort would normally make the toucher explode or die, Quill is somehow capable of handling such things for short stints of time. Perk of being not quite human.&lt;br /&gt;
* &#039;&#039;&#039;Hybrid Agility&#039;&#039;&#039;&lt;br /&gt;
Quill exists on a higher plane of agileness than even the finest human athlete. His body coordination, reflexes, balance, flexibility and general agility are beyond humanity&#039;s limitations. He&#039;s a step or two beyond humans in this as well.&lt;br /&gt;
* &#039;&#039;&#039;Hybrid Durability&#039;&#039;&#039;&lt;br /&gt;
Quill is more resistant to physical injury and pain than a normal human being. His limits are hard to define but it is known that he&#039;s able to remain standing through gunshot wounds or even sound beatings.&lt;br /&gt;
* &#039;&#039;&#039;Hybrid Physiology&#039;&#039;&#039;&lt;br /&gt;
Peter Quill is half-human and half-alien, though, it isn&#039;t exactly known what kind of alien. What is known, though, is that he is a step or two beyond the limits and boundaries of humanity, without actually looking like he&#039;s part alien. He does still have a human foundation in terms of his genetic make up, but there just happens to be enough alien in him to make him more human than human. How convenient.&lt;br /&gt;
* &#039;&#039;&#039;Hybrid Stamina&#039;&#039;&#039;&lt;br /&gt;
Quill does not suffer fatigue in the same manner that humans do. His body automatically eliminates any excessive build-up of fatigue producing poisons in the muscles in his body. In addition, his muscles simply generate a considerably minuscule amount of fatigue toxins in the first place. He just doesn&#039;t tire out. Quill has a superhuman level of stamina in all physical activities. &#039;&#039;Ladies.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hybrid Strength&#039;&#039;&#039;&lt;br /&gt;
Quill was born at peak level strength for a normal human being. By now, Peter has managed to amass a strength level that puts him beyond that of normal humans, allowing him the opportunity to be something more, something stronger.&lt;br /&gt;
* &#039;&#039;&#039;Longevity&#039;&#039;&#039;&lt;br /&gt;
Quill&#039;s alien heritage is unknown but most aliens have a life span that is vastly longer and superior than that of normal humans. So it is this logic that points to the fact that Quill&#039;s aging process is decelerated greatly ensuring that he will look and act much younger than his actual age is.&lt;br /&gt;
|Skills=&lt;br /&gt;
* &#039;&#039;&#039;Combat&#039;&#039;&#039;&lt;br /&gt;
Quill is a hand-to-hand combat specialist and expert. Trained in multiple fighting styles from around the galaxy and from a foundation of general badass street brawling, Quill is an unpredictable fighter with incredible skill and potential. This allows him to hold his own against some great fighters of the galaxy. Even if he can&#039;t best them, he can survive long enough to think of something else.&lt;br /&gt;
* &#039;&#039;&#039;Dancing&#039;&#039;&#039;&lt;br /&gt;
Peter Quill loves music and from there he&#039;s got his love of dancing. Dancing is a part of him and it also helps to define what he&#039;s all about: Heart. He could probably dance circles around most of the aliens in space, not to mention when a few dance battles, if he really puts his heart and soul into it.&lt;br /&gt;
* &#039;&#039;&#039;Deal Brokering&#039;&#039;&#039;&lt;br /&gt;
Not going to say that Peter Quill is a master negotiator by any means, because he&#039;s not. He is, however, a masterful con artist that is capable of brokering on the spot deals. He can read people (and aliens!) well enough to know what they want and try to make a quick deal to buy himself some more time. Because when you&#039;re the Star-Lord, you always need more time.&lt;br /&gt;
* &#039;&#039;&#039;Distractionary Tactician&#039;&#039;&#039;&lt;br /&gt;
Peter Quill is very good at being a distraction. Whether he&#039;s dancing around in the middle of the end of the world, talking so much smack that his enemies have to pay him attention and not continue with their plans or if he&#039;s simply, well, just being himself. Quill always more than willing to play the distraction and risk his life for the greater good.&lt;br /&gt;
* &#039;&#039;&#039;Evasive Actions&#039;&#039;&#039;&lt;br /&gt;
Whether he&#039;s on foot or in the Milano, Quill&#039;s well versed in getting himself out of situations. While he&#039;s not an escape artist, if there&#039;s room for him to make an escape, he can and will. He&#039;s good at being the chasee in chases, he&#039;s dodgy and he&#039;s all about making the most of getting the heck out of dodge when such is needed. His evasive tactics are what he normally falls back upon when attempting to get out of sticky situations.&lt;br /&gt;
* &#039;&#039;&#039;I Love The 80&#039;s &amp;amp; 90&#039;s!&#039;&#039;&#039;&lt;br /&gt;
Peter Quill is a child of the 80s and 90s. He&#039;s well versed in the pop culture from these time periods, ranging from music to television and movies. He&#039;s all about the vintage. It is true that he&#039;s kept tabs on Earth&#039;s progression since then but the bulk of his knowledge stems from the school of old and he will forever use that to any advantage that he can.&lt;br /&gt;
* &#039;&#039;&#039;Leadership&#039;&#039;&#039;&lt;br /&gt;
Quill is a natural born leader even if he doesn&#039;t want to be. He&#039;s skilled at knowing what his team can do and making sure they do it to the best of their ability, especially when he&#039;s got twelve percent of a plan. He&#039;s very capable when it comes to speeches and rousing people to follow him into battle or just follow him. He&#039;s got a leader&#039;s charm, even if he doesn&#039;t have all his followers support. Or any idea what he&#039;s doing.&lt;br /&gt;
* &#039;&#039;&#039;Marksman&#039;&#039;&#039;&lt;br /&gt;
Quill has been training and using firearms and weaponry from all across the galaxy. Couple that with his incredible learning curve and he has managed to become an expert marksman. He doesn&#039;t have to make his shots count, they already do.&lt;br /&gt;
* &#039;&#039;&#039;Pilot&#039;&#039;&#039;&lt;br /&gt;
Quill has been in space for the better part of his life and with that he has been in various starships and spaceships. He&#039;s an accomplished and well versed pilot, pretty much capable of flying anything he gets his hands on.&lt;br /&gt;
* &#039;&#039;&#039;Playing Dumb&#039;&#039;&#039;&lt;br /&gt;
Not everyone can play the fool the way that Peter Quill can. Sometimes, it is actually difficult to know if he&#039;s actually playing stupid or if he&#039;s just that much of an idiot. This is a survival skill that Peter has acquired and mastered, as it tends to be one of the primary ways he keeps himself alive. Or stalls.&lt;br /&gt;
* &#039;&#039;&#039;Thievery&#039;&#039;&#039;&lt;br /&gt;
Quill is an accomplished thief, smuggler and space pirate. Trained by the Ravagers, he&#039;s got all the makings of a Legendary Outlaw, capable of traversing alien landscapes and hunting down objects, stealing them and escaping in classic Indiana Jones style. He&#039;s an expert at breaking and entering, picking pockets and an incredible sleight of hand maestro.&lt;br /&gt;
* &#039;&#039;&#039;Universal Knowledge&#039;&#039;&#039;&lt;br /&gt;
Due to being raised in space and traveling through the galaxy for most of his life, Quill has extensive knowledge on various planets, aliens, customs, cultures and societies. He&#039;s very well versed in as much of the galaxy as he&#039;s seen. Which, for the record, happens to be a hell of a lot.&lt;br /&gt;
* &#039;&#039;&#039;Unorthodox Strategist&#039;&#039;&#039;&lt;br /&gt;
Quill doesn&#039;t even know this about himself but he&#039;s kind of a genius when it comes to strategy and tactics. His mind works differently and he thinks outside of the box, which allows him to come up with plans and strategies that nobody would even dream about doing. Either they are incredibly stupid, too asinine for words or simply just insane, Quill seems to find a way to make them work.&lt;br /&gt;
|Resources=&lt;br /&gt;
* &#039;&#039;&#039;Alien Babes&#039;&#039;&#039;&lt;br /&gt;
Star-Lord has a bevy of alien beauties that he could contact for assistance with places to hide, stay or even information. Granted, a lot of them will likely be pissed off at him or want his head, but this is not a information stream that should be ignored.&lt;br /&gt;
* &#039;&#039;&#039;Element Guns&#039;&#039;&#039;&lt;br /&gt;
Quill has a pair of Element Guns that are a marvel of technology. The guns are capable of allowing Quill access to any of the four elements: Air, Water, Fire, Earth. The guns are coded to his specific DNA signature and therefore will not work if he doesn&#039;t fire them. Limited to his imagination, Quill is able to use these Element Guns in a way that allows him to generate and manipulate the elements as he sees fit.&lt;br /&gt;
* &#039;&#039;&#039;Guardians of the Galaxy&#039;&#039;&#039;&lt;br /&gt;
Peter Quill, the Legendary Star-Lord, is the leader of the Guardians of the Galaxy. They are his family now. Dysfunctional, but his family nonetheless.&lt;br /&gt;
* &#039;&#039;&#039;Helmet&#039;&#039;&#039;&lt;br /&gt;
Quill&#039;s helmet allows him to see the various visual spectrums, things such as ultraviolet, thermal waves, night vision and more. A technological marvel, the helmet can also produce scans and readouts much like a Head&#039;s Up Display. In addition, it provides Quill with an internal communications network, tracking capabilities and also serves as a breathing apparatus for the vacuum of space.&lt;br /&gt;
* &#039;&#039;&#039;Jet Boot Attachments&#039;&#039;&#039;&lt;br /&gt;
Quill also comes with a set of Jet Boot Attachments which can be attached to whatever pants he&#039;s wearing at the time, or anything really. They create a self-propulsion in the form of rockets that allow for forward momentum. They work in space as well as on various planets.&lt;br /&gt;
* &#039;&#039;&#039;Ravagers&#039;&#039;&#039;&lt;br /&gt;
While Quill has disassociated himself with the Ravagers, in a way, he&#039;s still been part of their family for most of his life. He could, in the right circumstances and with the right motivation, call upon them for some assistance. Maybe. Kind of. Sorta?&lt;br /&gt;
* &#039;&#039;&#039;Stash&#039;&#039;&#039;&lt;br /&gt;
Whether it be Units or various items of worth, The Legendary Star-Lord is has a stash of various things that put him in the realm of a well-to-do ne&#039;er-do-well. He&#039;s got access to money, if he needs it and can also barter with any of his various conquests. With all this, he&#039;s also got a pretty awesome stash of 80s &amp;amp; 90s memorabilia.&lt;br /&gt;
* &#039;&#039;&#039;The Milano&#039;&#039;&#039;&lt;br /&gt;
Quill&#039;s spaceship is called The Milano, named after his childhood crush Alyssa Milano. Classified as an M-Ship, the Milano is designed for scouting and hunting. Lightly armed, but built for speed and escaping pursuit, the Milano is the perfect ship for a legendary outlaw like Star-Lord. The inside is pretty amazing too, as there&#039;s various levels to the ship, providing living areas and flight controls and just the whole spaceship gamut. And something about a Jackson Pollock painting. The most important feature of the Milano is the tape deck.&lt;br /&gt;
* &#039;&#039;&#039;Translator Implant&#039;&#039;&#039;&lt;br /&gt;
Quill has been fitted with a universal translator which allows him to understand the various languages spoken in the universe.&lt;br /&gt;
* &#039;&#039;&#039;Underverse Contacts&#039;&#039;&#039;&lt;br /&gt;
Being a legendary outlaw has its perks and knowing the bulk of the criminal element of the universe is one of those perks. He knows fences and various other black market types to drop off stolen or acquired objects for various states of payment. He has the galactic underworld pretty wired.&lt;br /&gt;
* &#039;&#039;&#039;Walkman&#039;&#039;&#039;&lt;br /&gt;
Quill&#039;s pride and joy is his Sony Walkman. He would die for this thing, as it is the last thing he has from his mother. It comes with two mix tapes, appropriately titled Awesome Mix, Vol. 1 and Awesome Mix, Vol. 2. There are very few things that are more important to him than this Walkman.&lt;br /&gt;
* &#039;&#039;&#039;Weapons Cache&#039;&#039;&#039;&lt;br /&gt;
In addition to his trusty Element Guns, there&#039;s a small armory on the Milano that houses various weapons that Star-Lord has acquired over his years. From demolitions to blasters to cannons to who knows what else, there&#039;s a chance that Quill has enough weapons to keep him ready to fight for years to come.&lt;br /&gt;
|Weaknesses=&lt;br /&gt;
* &#039;&#039;&#039;Enemies&#039;&#039;&#039;&lt;br /&gt;
Whether it was his time as a Legendary Outlaw or his time as a Guardian of the Galaxy, Star-Lord has managed to amass quite the list of enemies. Some are old friends or partners, while others are planetary authority figures and yet, still, some are just powerful cosmic beings! Either way, there&#039;s almost always someone trying to kill him.&lt;br /&gt;
* &#039;&#039;&#039;Honorable&#039;&#039;&#039;&lt;br /&gt;
While he may be an ex-Ravager and a legendary outlaw, Quill still has an honor system that he lives by. A code that he follows. This is what keeps him in the realm of being a hero of sorts. There are certain things that he cannot allow to happen or will not do. Sometimes, it is this honor code that keeps him from anything but moral victory.&lt;br /&gt;
* &#039;&#039;&#039;Not Exactly Trustworthy&#039;&#039;&#039;&lt;br /&gt;
Despite all of his (anti-)heroics, one of the facts that still matter is that Peter Quill, the Legendary Star-Lord, is a criminal. Or an ex-criminal. This means he is still probably not as trusted as he wishes he was. Which could always lead to a few problems.&lt;br /&gt;
* &#039;&#039;&#039;Revolving Bounty&#039;&#039;&#039;&lt;br /&gt;
Being a Legendary Outlaw has its disadvantages and the fact that at any given point in time he could have a bounty on his head is one of them. Quill never knows when or where such things as a bounty will strike but when it does, trouble often follows soon after.&lt;br /&gt;
* &#039;&#039;&#039;Unknown Alien Heritage&#039;&#039;&#039;&lt;br /&gt;
Peter Quill is part alien and part human. The bad news is that he doesn&#039;t know what kind of alien and he doesn&#039;t know what that means for his future. This could end up being good or bad, but even Star-Lord himself has only just found out that he&#039;s not all human. Who knows what this could mean?&lt;br /&gt;
* &#039;&#039;&#039;Walkman&#039;&#039;&#039;&lt;br /&gt;
Quill gets very protective of his walkman if it is in the wrong hands. He doesn&#039;t particularly like anyone touching it that hasn&#039;t had permission and he will fight tooth and nail to protect it from destruction.&lt;br /&gt;
}}&lt;br /&gt;
== Mixtapes ==&lt;br /&gt;
Awesome Mix Vol. 1 - https://www.youtube.com/watch?v=NrI-UBIB8Jk&amp;amp;list=PLpRjkOHBe_TgmznCle__jWDhoV4aFgCjw&lt;br /&gt;
Awesome Mix Vol. 2 - https://www.youtube.com/watch?v=QAOMIH7cgh0&amp;amp;list=PLG0rurKJY_Dl16D1yzgJQ-SNNZ-DrYOSE&lt;br /&gt;
== Relationships ==&lt;br /&gt;
== Gallery ==&lt;br /&gt;
[[Category:Guardians of the Galaxy]]&lt;/div&gt;</summary>
		<author><name>Martellian</name></author>
	</entry>
	<entry>
		<id>https://www.unitedheroesmush.com/index.php?title=Hawkeye_(Barton)&amp;diff=2552</id>
		<title>Hawkeye (Barton)</title>
		<link rel="alternate" type="text/html" href="https://www.unitedheroesmush.com/index.php?title=Hawkeye_(Barton)&amp;diff=2552"/>
		<updated>2017-10-16T16:20:56Z</updated>

		<summary type="html">&lt;p&gt;Martellian: updated profile&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Clint Barton&lt;br /&gt;
|Color=#333&lt;br /&gt;
|TextColor=#c1c1c1&lt;br /&gt;
|Char_id=137&lt;br /&gt;
|Img=https://heroichollywood.b-cdn.net/wp-content/uploads/2016/06/Hawkeye.jpg?x42694&lt;br /&gt;
|FullName=Clinton Francis Barton&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Theme=Marvel&lt;br /&gt;
|Chartype=DFC&lt;br /&gt;
|Active=Active&lt;br /&gt;
|Occupation=Secret Agent / People&#039;s Champion&lt;br /&gt;
|Groups= [[Avengers]] [[SHIELD]] &lt;br /&gt;
|Quote=&amp;quot;I mean, I can&#039;t miss... I&#039;m on a team with super-humans. And one god, in case you&#039;ve forgotten... The training is the only thing that makes me special. And if I&#039;m not special, then none of this is worth it. I gave up a lot for this life. I could have been happy with Mockingbir-- Bobbi. We could have had a good, simple life. But I wanted to play with the big boys. And if I miss, it means I&#039;m just another dude with a bow. It means I&#039;ve been fooling myself this whole time. And that&#039;s why I never miss.&amp;quot;&lt;br /&gt;
|PAge=33&lt;br /&gt;
|AAge=33&lt;br /&gt;
|DOB=18 June 1991&lt;br /&gt;
|Height= 191 cm&lt;br /&gt;
|Weight= 104 kg&lt;br /&gt;
|Hair=Blond&lt;br /&gt;
|Eyes=Blue&lt;br /&gt;
|Actor=Jeremy Renner&lt;br /&gt;
|Song=&amp;quot;Hawkguy&amp;quot; by Adam Warrock&lt;br /&gt;
|Profile=From carny to criminal to Agent of SHIELD and Avenger, Clint Barton has seen life from a lot of different angles, and that mix of experience has instilled in him an abiding love for anyone willing to scrap and claw their way through this mad, oft times harsh world without succumbing to their basest impulses. A phenomenally skilled archer, he has dedicated himself to using his carefully honed talents and lack of regard for his own well-being to stand up for anyone who needs him, regardless of whether doing so pits him against super-terrorists, space aliens, or street criminals.&lt;br /&gt;
&lt;br /&gt;
For a guy who&#039;s costume&#039;s without one, Clint wears a lot of masks. At SHIELD Clint is the legendary Agent Clint Barton the long-time field partner of the Black Widow and one of the agency&#039;s go-to guys when things get really bad. As an Avenger, Clint&#039;s Hawkeye, the Avenging Archer former supervillain turned superhero who joined the team with some other misfits shortly after its founding and led a sub-team on the West Coast for a bit. To his neighbours, he&#039;s Clint, or Hawkguy, the guy who&#039;ll help move your couch, or bring the beers and sharpshooter tricks to the rooftop BBQs.  &lt;br /&gt;
|Abilities=NEVER MISS&lt;br /&gt;
 Whatever it is that he&#039;s doing, Clint simply can&#039;t miss his target, regardless of what it is. Golf, 18. Darts, he cleans up at the pub. Tossing peanuts into glasses? Yup. From across the room. Playing cards? Deadly. Whatever he picks up and can throw, he throws with accuracy. It&#039;s almost a mutant ability!&lt;br /&gt;
|Skills=ARCHERY&lt;br /&gt;
 Clint is one of the best. From perching and focussing on target to running and shooting while actively taking cover, the man never misses his mark. While others may rely upon guns, Hawkeye is in the fray with bow and arrow. With this skill, he also is knowledgeable in bowcraft and makes his own arrows, and works closely with SHIELD R&amp;amp;D with his unique equipment.&lt;br /&gt;
&lt;br /&gt;
COMBAT, ARMED&lt;br /&gt;
 Not too bad with guns either, Clint can actually run and shoot effectively. Guns just aren&#039;t his &#039;go to&#039; weapon, though.&lt;br /&gt;
&lt;br /&gt;
CUNNING FIGHTER&lt;br /&gt;
 Hawkeye tends to be a rather clever combatant. He is very proficient at unarmed combat, but his style is more to deception, trickery, and trying to outwit the other opponent. He has a habit of mixing in quite a bit of gymnastics and the like to remain very mobile and not an entirely close-quarters fighter. Granted- if he&#039;s cornered, he can hold his own.&lt;br /&gt;
&lt;br /&gt;
LIP READING AND SIGN&lt;br /&gt;
 Being badly deat since childhood, Clint has learned lip reading to a fine art to get by often without being &#039;noticed&#039; as much. He is also perfectly fluent in sign language. Lip Reading- he has to see the person&#039;s lips and can generally do so discreetly in conversation. English is much easier, though he knows a few other languages such as German and Italian, some Japanese - learned as a necessity as a SHIELD Agent and sometimes spy.&lt;br /&gt;
&lt;br /&gt;
PILOT&lt;br /&gt;
 Clint can requisition and can fly SHIELD aircraft. He can fly jets, he can fly prop-jobs, he can fly helos. He knows the accepted flight communication channels for public ATC as well as military.&lt;br /&gt;
&lt;br /&gt;
WEAPONS PROFICIENCY&lt;br /&gt;
 Although he is not known to use melee weapons, Barton&#039;s incredible reflexes and hand-eye coordination allow him to easily master most weapons quickly. He also received training in swordsmanship during his youth from the original Swordsman, who was considered one of the greatest experts in sword-fighting the world has ever known. Barton is skilled with swords, knives, nunchukus, and staffs.&lt;br /&gt;
|Resources=CONTACTS&lt;br /&gt;
 Clint has &#039;em in high and low places, but mostly low. It makes it easier to navigate the waters of underworld crime and be able to second-guess where people may be and how things may go down.&lt;br /&gt;
&lt;br /&gt;
COSTUMES&lt;br /&gt;
 Clint owns costumes to support vigilante identities as Hawkeye, and - more recently - the sword and fist-oriented Ronin. Both are made from weaves of lightweight, protective materials designed to render them stab and bullet resistant.&lt;br /&gt;
&lt;br /&gt;
QUIVER&lt;br /&gt;
 Clint maintains a diverse collection of conventional and high-tech, &#039;trick&#039; arrows. The latter category includes standards like bolo, acid, grappling, boomerang, freezing, smoke, and explosive arrows, as well as more unusual options like sonics, suction cups, sleeping gas, and computer virus-deploying arrows. He tends to customize his loadouts to suit a given mission whenever possible, always mixing conventional and trick arrowheads. He is even able to get his hands on adamantium, micronuclear, and other such pricy or limited-use arrowheads if SHIELD deems them necessary for a particularly dangerous mission.&lt;br /&gt;
&lt;br /&gt;
SHIELD&lt;br /&gt;
 As a SHIELD Field Agent, Clint has backup when he needs it, when he deserves it. He has access to the R&amp;amp;D departments, Medical, most of the cool tech, and of course, a paycheck with benefits like a 401k, vacation, sick time...&lt;br /&gt;
&lt;br /&gt;
BOWS&lt;br /&gt;
 Clint collects bows, and has a bunch ranging from high-end hunting bows to sporting goods store crap, around his apartment. Though when he&#039;s in the field he usually uses one of three bows: &lt;br /&gt;
&lt;br /&gt;
The OG Bow - This is Clint&#039;s old wooden bow he used in the circus, during his criminal days and his early days with the Avengers. It has a lot of history and sentimental value and he mainly brings it out only when needed, or when he wants to go old school. &lt;br /&gt;
&lt;br /&gt;
The SHIELD Bow - This is Clint&#039;s main bow, a product of his mind and the tech skills of SHIELD R&amp;amp;D. The bow is light, folds down and is made of a durable composite of materials Clint can&#039;t pronounce, the thing is though, it works. It&#039;s also wired up with the electronics to control his SHIELD made quiver, so with a push of a few well placed buttons, he can swap arrow heads, or in the case of his higher tech arrow heads, detonate them or activate secondary functions. Also, with the push of another button the bow can become a staff, handy for close combat. &lt;br /&gt;
&lt;br /&gt;
Back Up Bow - Another gift from SHIELD R&amp;amp;D, Clint&#039;s back up bow is a pistol grip crossbow that folds down to pistol size, and so can be stored in a regular holster. The bow fires pencil sized bolts at high-velocity and he keeps a pouch of these bolts on him made up of regular tips and &#039;icer&#039; knock out tips on him while he&#039;s in costume.&lt;br /&gt;
&lt;br /&gt;
|Weaknesses=CRIMINAL RECORD&lt;br /&gt;
 Thanks to his former mentor&#039;s poor example, Hawkeye spent several years of his early adulthood as costumed muscle for hire for, mostly, low-to-mid-level thieves and gangsters.&lt;br /&gt;
&lt;br /&gt;
DEAF&lt;br /&gt;
 Clint is effectively deaf; he&#039;s at 80% loss. He can hear with his high-tech hearing aids in, but without them, he has to default to lip reading.&lt;br /&gt;
&lt;br /&gt;
ENEMIES&lt;br /&gt;
 One doesn&#039;t have a history like Clint&#039;s and not gain enemies. From those in the circus that were &#039;disappointed&#039; in the way he left, to those Russian mobsters in Brooklyn who are unhappy about his one-man mission to subvert their endeavors, he&#039;s got people gunning for him.&lt;br /&gt;
&lt;br /&gt;
HIS RULES&lt;br /&gt;
 Clint runs by his own rules. He follows the basic &#039;guideline&#039; of SHIELD, but there are times when he will bend those to do the job in a less... &#039;darkside&#039; nature when he can. When he has to do the dark deeds and live with it, it does weigh on him, and more than once he&#039;s had a &#039;talking to&#039;. Apparently he&#039;s damn good at what he does otherwise he wouldn&#039;t be in the position he&#039;s in. At the same time? It doesn&#039;t win him a lot of favors with some of the harder Agents that find out. Or management. Or himself sometimes...&lt;br /&gt;
&lt;br /&gt;
THE &amp;quot;WIVES&amp;quot;&lt;br /&gt;
 Clint will do pretty much anything for his &amp;quot;work wife&amp;quot; Natasha and his ex-wife Bobbi. That means they both could, if they chose manipulate Clint pretty easily, and make excellent leverage for someone who wants to get over on Clint.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:SHIELD]]&lt;br /&gt;
[[Category:Avengers]]&lt;/div&gt;</summary>
		<author><name>Martellian</name></author>
	</entry>
	<entry>
		<id>https://www.unitedheroesmush.com/index.php?title=Hawkeye_(Barton)&amp;diff=2551</id>
		<title>Hawkeye (Barton)</title>
		<link rel="alternate" type="text/html" href="https://www.unitedheroesmush.com/index.php?title=Hawkeye_(Barton)&amp;diff=2551"/>
		<updated>2017-10-16T16:03:15Z</updated>

		<summary type="html">&lt;p&gt;Martellian: new pic, bigger quote&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Clint Barton&lt;br /&gt;
|Color=#333&lt;br /&gt;
|TextColor=#c1c1c1&lt;br /&gt;
|Char_id=137&lt;br /&gt;
|Img=https://heroichollywood.b-cdn.net/wp-content/uploads/2016/06/Hawkeye.jpg?x42694&lt;br /&gt;
|FullName=Clinton Francis Barton&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Theme=Marvel&lt;br /&gt;
|Chartype=DFC&lt;br /&gt;
|Active=Active&lt;br /&gt;
|Occupation=Secret Agent / People&#039;s Champion&lt;br /&gt;
|Groups= [[Avengers]] [[SHIELD]] &lt;br /&gt;
|Quote=&amp;quot;I mean, I can&#039;t miss... I&#039;m on a team with super-humans. And one god, in case you&#039;ve forgotten... The training is the only thing that makes me special. And if I&#039;m not special, then none of this is worth it. I gave up a lot for this life. I could have been happy with Mockingbir-- Bobbi. We could have had a good, simple life. But I wanted to play with the big boys. And if I miss, it means I&#039;m just another dude with a bow. It means I&#039;ve been fooling myself this whole time. And that&#039;s why I never miss.&amp;quot;&lt;br /&gt;
|PAge=33&lt;br /&gt;
|AAge=33&lt;br /&gt;
|DOB=18 June 1991&lt;br /&gt;
|Height= 191 cm&lt;br /&gt;
|Weight= 104 kg&lt;br /&gt;
|Hair=Blond&lt;br /&gt;
|Eyes=Blue&lt;br /&gt;
|Actor=Jeremy Renner&lt;br /&gt;
|Song=&amp;quot;Hawkguy&amp;quot; by Adam Warrock&lt;br /&gt;
|Profile=From carny to criminal to Agent of SHIELD, Clint Barton has seen life from a lot of different angles, and that mix of experience has instilled in him an abiding love for anyone willing to scrap and claw their way through this mad, oft times harsh world without succumbing to their basest impulses. A phenomenally skilled archer, he has dedicated himself to using his carefully honed talents and lack of regard for his own well-being to stand up for anyone who needs him, regardless of whether doing so pits him against super-terrorists, space aliens, or street criminals.&lt;br /&gt;
|Abilities=NEVER MISS&lt;br /&gt;
 Whatever it is that he&#039;s doing, Clint simply can&#039;t miss his target, regardless of what it is. Golf, 18. Darts, he cleans up at the pub. Tossing peanuts into glasses? Yup. From across the room. Playing cards? Deadly. Whatever he picks up and can throw, he throws with accuracy. It&#039;s almost a mutant ability!&lt;br /&gt;
|Skills=ARCHERY&lt;br /&gt;
 Clint is one of the best. From perching and focussing on target to running and shooting while actively taking cover, the man never misses his mark. While others may rely upon guns, Hawkeye is in the fray with bow and arrow. With this skill, he also is knowledgeable in bowcraft and makes his own arrows, and works closely with SHIELD R&amp;amp;D with his unique equipment.&lt;br /&gt;
&lt;br /&gt;
COMBAT, ARMED&lt;br /&gt;
 Not too bad with guns either, Clint can actually run and shoot effectively. Guns just aren&#039;t his &#039;go to&#039; weapon, though.&lt;br /&gt;
&lt;br /&gt;
CUNNING FIGHTER&lt;br /&gt;
 Hawkeye tends to be a rather clever combatant. He is very proficient at unarmed combat, but his style is more to deception, trickery, and trying to outwit the other opponent. He has a habit of mixing in quite a bit of gymnastics and the like to remain very mobile and not an entirely close-quarters fighter. Granted- if he&#039;s cornered, he can hold his own.&lt;br /&gt;
&lt;br /&gt;
LIP READING AND SIGN&lt;br /&gt;
 Being badly deat since childhood, Clint has learned lip reading to a fine art to get by often without being &#039;noticed&#039; as much. He is also perfectly fluent in sign language. Lip Reading- he has to see the person&#039;s lips and can generally do so discreetly in conversation. English is much easier, though he knows a few other languages such as German and Italian, some Japanese - learned as a necessity as a SHIELD Agent and sometimes spy.&lt;br /&gt;
&lt;br /&gt;
PILOT&lt;br /&gt;
 Clint can requisition and can fly SHIELD aircraft. He can fly jets, he can fly prop-jobs, he can fly helos. He knows the accepted flight communication channels for public ATC as well as military.&lt;br /&gt;
&lt;br /&gt;
WEAPONS PROFICIENCY&lt;br /&gt;
 Although he is not known to use melee weapons, Barton&#039;s incredible reflexes and hand-eye coordination allow him to easily master most weapons quickly. He also received training in swordsmanship during his youth from the original Swordsman, who was considered one of the greatest experts in sword-fighting the world has ever known. Barton is skilled with swords, knives, nunchukus, and staffs.&lt;br /&gt;
|Resources=CONTACTS&lt;br /&gt;
 Clint has &#039;em in high and low places, but mostly low. It makes it easier to navigate the waters of underworld crime and be able to second-guess where people may be and how things may go down.&lt;br /&gt;
&lt;br /&gt;
COSTUMES&lt;br /&gt;
 Clint owns costumes to support vigilante identities as Hawkeye, and - more recently - the sword and fist-oriented Ronin. Both are made from weaves of lightweight, protective materials designed to render them stab and bullet resistant.&lt;br /&gt;
&lt;br /&gt;
QUIVER&lt;br /&gt;
 Clint maintains a diverse collection of conventional and high-tech, &#039;trick&#039; arrows. The latter category includes standards like bolo, acid, grappling, boomerang, freezing, smoke, and explosive arrows, as well as more unusual options like sonics, suction cups, sleeping gas, and computer virus-deploying arrows. He tends to customize his loadouts to suit a given mission whenever possible, always mixing conventional and trick arrowheads. He is even able to get his hands on adamantium, micronuclear, and other such pricy or limited-use arrowheads if SHIELD deems them necessary for a particularly dangerous mission.&lt;br /&gt;
&lt;br /&gt;
SHIELD&lt;br /&gt;
 As a SHIELD Field Agent, Clint has backup when he needs it, when he deserves it. He has access to the R&amp;amp;D departments, Medical, most of the cool tech, and of course, a paycheck with benefits like a 401k, vacation, sick time...&lt;br /&gt;
&lt;br /&gt;
BOWS&lt;br /&gt;
 Clint collects bows, and has a bunch ranging from high-end hunting bows to sporting goods store crap, around his apartment. Though when he&#039;s in the field he usually uses one of three bows: &lt;br /&gt;
&lt;br /&gt;
The OG Bow - This is Clint&#039;s old wooden bow he used in the circus, during his criminal days and his early days with the Avengers. It has a lot of history and sentimental value and he mainly brings it out only when needed, or when he wants to go old school. &lt;br /&gt;
&lt;br /&gt;
The SHIELD Bow - This is Clint&#039;s main bow, a product of his mind and the tech skills of SHIELD R&amp;amp;D. The bow is light, folds down and is made of a durable composite of materials Clint can&#039;t pronounce, the thing is though, it works. It&#039;s also wired up with the electronics to control his SHIELD made quiver, so with a push of a few well placed buttons, he can swap arrow heads, or in the case of his higher tech arrow heads, detonate them or activate secondary functions. Also, with the push of another button the bow can become a staff, handy for close combat. &lt;br /&gt;
&lt;br /&gt;
Back Up Bow - Another gift from SHIELD R&amp;amp;D, Clint&#039;s back up bow is a pistol grip crossbow that folds down to pistol size, and so can be stored in a regular holster. The bow fires pencil sized bolts at high-velocity and he keeps a pouch of these bolts on him made up of regular tips and &#039;icer&#039; knock out tips on him while he&#039;s in costume.&lt;br /&gt;
&lt;br /&gt;
|Weaknesses=CRIMINAL RECORD&lt;br /&gt;
 Thanks to his former mentor&#039;s poor example, Hawkeye spent several years of his early adulthood as costumed muscle for hire for, mostly, low-to-mid-level thieves and gangsters.&lt;br /&gt;
&lt;br /&gt;
DEAF&lt;br /&gt;
 Clint is effectively deaf; he&#039;s at 80% loss. He can hear with his high-tech hearing aids in, but without them, he has to default to lip reading.&lt;br /&gt;
&lt;br /&gt;
ENEMIES&lt;br /&gt;
 One doesn&#039;t have a history like Clint&#039;s and not gain enemies. From those in the circus that were &#039;disappointed&#039; in the way he left, to those Russian mobsters in Brooklyn who are unhappy about his one-man mission to subvert their endeavors, he&#039;s got people gunning for him.&lt;br /&gt;
&lt;br /&gt;
HIS RULES&lt;br /&gt;
 Clint runs by his own rules. He follows the basic &#039;guideline&#039; of SHIELD, but there are times when he will bend those to do the job in a less... &#039;darkside&#039; nature when he can. When he has to do the dark deeds and live with it, it does weigh on him, and more than once he&#039;s had a &#039;talking to&#039;. Apparently he&#039;s damn good at what he does otherwise he wouldn&#039;t be in the position he&#039;s in. At the same time? It doesn&#039;t win him a lot of favors with some of the harder Agents that find out. Or management. Or himself sometimes...&lt;br /&gt;
&lt;br /&gt;
THE &amp;quot;WIVES&amp;quot;&lt;br /&gt;
 Clint will do pretty much anything for his &amp;quot;work wife&amp;quot; Natasha and his ex-wife Bobbi. That means they both could, if they chose manipulate Clint pretty easily, and make excellent leverage for someone who wants to get over on Clint.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:SHIELD]]&lt;br /&gt;
[[Category:Avengers]]&lt;/div&gt;</summary>
		<author><name>Martellian</name></author>
	</entry>
	<entry>
		<id>https://www.unitedheroesmush.com/index.php?title=Hawkeye_(Barton)&amp;diff=2470</id>
		<title>Hawkeye (Barton)</title>
		<link rel="alternate" type="text/html" href="https://www.unitedheroesmush.com/index.php?title=Hawkeye_(Barton)&amp;diff=2470"/>
		<updated>2017-10-13T23:33:16Z</updated>

		<summary type="html">&lt;p&gt;Martellian: Updated bio details added pic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Clint Barton&lt;br /&gt;
|Color=#333&lt;br /&gt;
|TextColor=#c1c1c1&lt;br /&gt;
|Char_id=137&lt;br /&gt;
|Img=https://i.pinimg.com/236x/1a/c9/b5/1ac9b53362feb84185b59c701e056641--clint-barton-birdwatching.jpg&lt;br /&gt;
|FullName=Clinton Francis Barton&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Human&lt;br /&gt;
|Theme=Marvel&lt;br /&gt;
|Chartype=DFC&lt;br /&gt;
|Active=Active&lt;br /&gt;
|Occupation=Secret Agent / People&#039;s Champion&lt;br /&gt;
|Groups=[[SHIELD]] [[Avengers]]&lt;br /&gt;
|Quote=&amp;quot;... If I miss, it means I&#039;m just another dude with a bow. It means I&#039;ve been fooling myself this whole time. And thats why I never miss.&amp;quot;&lt;br /&gt;
|PAge=33&lt;br /&gt;
|AAge=33&lt;br /&gt;
|DOB=25 May 1991&lt;br /&gt;
|Height= 191cm&lt;br /&gt;
|Weight= 104kg&lt;br /&gt;
|Hair=Blond&lt;br /&gt;
|Eyes=Blue&lt;br /&gt;
|Actor=&lt;br /&gt;
|Profile=From carny to criminal to Agent of SHIELD, Clint Barton has seen life from a lot of different angles, and that mix of experience has instilled in him an abiding love for anyone willing to scrap and claw their way through this mad, oft times harsh world without succumbing to their basest impulses. A phenomenally skilled archer, he has dedicated himself to using his carefully honed talents and lack of regard for his own well-being to stand up for anyone who needs him, regardless of whether doing so pits him against super-terrorists, space aliens, or street criminals.&lt;br /&gt;
|Abilities=NEVER MISS&lt;br /&gt;
 Whatever it is that he&#039;s doing, Clint simply can&#039;t miss his target, regardless of what it is. Golf, 18. Darts, he cleans up at the pub. Tossing peanuts into glasses? Yup. From across the room. Playing cards? Deadly. Whatever he picks up and can throw, he throws with accuracy. It&#039;s almost a mutant ability!&lt;br /&gt;
|Skills=ARCHERY&lt;br /&gt;
 Clint is one of the best. From perching and focussing on target to running and shooting while actively taking cover, the man never misses his mark. While others may rely upon guns, Hawkeye is in the fray with bow and arrow. With this skill, he also is knowledgeable in bowcraft and makes his own arrows, and works closely with SHIELD R&amp;amp;D with his unique equipment.&lt;br /&gt;
&lt;br /&gt;
COMBAT, ARMED&lt;br /&gt;
 Not too bad with guns either, Clint can actually run and shoot effectively. Guns just aren&#039;t his &#039;go to&#039; weapon, though.&lt;br /&gt;
&lt;br /&gt;
CUNNING FIGHTER&lt;br /&gt;
 Hawkeye tends to be a rather clever combatant. He is very proficient at unarmed combat, but his style is more to deception, trickery, and trying to outwit the other opponent. He has a habit of mixing in quite a bit of gymnastics and the like to remain very mobile and not an entirely close-quarters fighter. Granted- if he&#039;s cornered, he can hold his own.&lt;br /&gt;
&lt;br /&gt;
LIP READING AND SIGN&lt;br /&gt;
 Being badly deat since childhood, Clint has learned lip reading to a fine art to get by often without being &#039;noticed&#039; as much. He is also perfectly fluent in sign language. Lip Reading- he has to see the person&#039;s lips and can generally do so discreetly in conversation. English is much easier, though he knows a few other languages such as German and Italian, some Japanese - learned as a necessity as a SHIELD Agent and sometimes spy.&lt;br /&gt;
&lt;br /&gt;
PILOT&lt;br /&gt;
 Clint can requisition and can fly SHIELD aircraft. He can fly jets, he can fly prop-jobs, he can fly helos. He knows the accepted flight communication channels for public ATC as well as military.&lt;br /&gt;
&lt;br /&gt;
WEAPONS PROFICIENCY&lt;br /&gt;
 Although he is not known to use melee weapons, Barton&#039;s incredible reflexes and hand-eye coordination allow him to easily master most weapons quickly. He also received training in swordsmanship during his youth from the original Swordsman, who was considered one of the greatest experts in sword-fighting the world has ever known. Barton is skilled with swords, knives, nunchukus, and staffs.&lt;br /&gt;
|Resources=CONTACTS&lt;br /&gt;
 Clint has &#039;em in high and low places, but mostly low. It makes it easier to navigate the waters of underworld crime and be able to second-guess where people may be and how things may go down.&lt;br /&gt;
&lt;br /&gt;
COSTUMES&lt;br /&gt;
 Clint owns costumes to support vigilante identities as Hawkeye, and - more recently - the sword and fist-oriented Ronin. Both are made from weaves of lightweight, protective materials designed to render them stab and bullet resistant.&lt;br /&gt;
&lt;br /&gt;
QUIVER&lt;br /&gt;
 Clint maintains a diverse collection of conventional and high-tech, &#039;trick&#039; arrows. The latter category includes standards like bolo, acid, grappling, boomerang, freezing, smoke, and explosive arrows, as well as more unusual options like sonics, suction cups, sleeping gas, and computer virus-deploying arrows. He tends to customize his loadouts to suit a given mission whenever possible, always mixing conventional and trick arrowheads. He is even able to get his hands on adamantium, micronuclear, and other such pricy or limited-use arrowheads if SHIELD deems them necessary for a particularly dangerous mission.&lt;br /&gt;
&lt;br /&gt;
SHIELD&lt;br /&gt;
 As a SHIELD Field Agent, Clint has backup when he needs it, when he deserves it. He has access to the R&amp;amp;D departments, Medical, most of the cool tech, and of course, a paycheck with benefits like a 401k, vacation, sick time...&lt;br /&gt;
|Weaknesses=CRIMINAL RECORD&lt;br /&gt;
 Thanks to his former mentor&#039;s poor example, Hawkeye spent several years of his early adulthood as costumed muscle for hire for, mostly, low-to-mid-level thieves and gangsters.&lt;br /&gt;
&lt;br /&gt;
DEAF&lt;br /&gt;
 Clint is effectively deaf; he&#039;s at 80% loss. He can hear with his high-tech hearing aids in, but without them, he has to default to lip reading.&lt;br /&gt;
&lt;br /&gt;
ENEMIES&lt;br /&gt;
 One doesn&#039;t have a history like Clint&#039;s and not gain enemies. From those in the circus that were &#039;disappointed&#039; in the way he left, to those Russian mobsters in Brooklyn who are unhappy about his one-man mission to subvert their endeavors, he&#039;s got people gunning for him.&lt;br /&gt;
&lt;br /&gt;
HIS RULES&lt;br /&gt;
 Clint runs by his own rules. He follows the basic &#039;guideline&#039; of SHIELD, but there are times when he will bend those to do the job in a less... &#039;darkside&#039; nature when he can. When he has to do the dark deeds and live with it, it does weigh on him, and more than once he&#039;s had a &#039;talking to&#039;. Apparently he&#039;s damn good at what he does otherwise he wouldn&#039;t be in the position he&#039;s in. At the same time? It doesn&#039;t win him a lot of favors with some of the harder Agents that find out. Or management. Or himself sometimes...&lt;br /&gt;
}}&lt;br /&gt;
[[Category:SHIELD]]&lt;br /&gt;
[[Category:Avengers]]&lt;/div&gt;</summary>
		<author><name>Martellian</name></author>
	</entry>
	<entry>
		<id>https://www.unitedheroesmush.com/index.php?title=Speed&amp;diff=1694</id>
		<title>Speed</title>
		<link rel="alternate" type="text/html" href="https://www.unitedheroesmush.com/index.php?title=Speed&amp;diff=1694"/>
		<updated>2017-10-01T22:35:37Z</updated>

		<summary type="html">&lt;p&gt;Martellian: Fixed picture link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Speed&lt;br /&gt;
|Color=#333&lt;br /&gt;
|TextColor=#c1c1c1&lt;br /&gt;
|Char_id=1417&lt;br /&gt;
|Img=https://i.imgur.com/UiooXPW.jpg&lt;br /&gt;
|FullName=Thomas Shepherd&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Mutant&lt;br /&gt;
|Theme=Marvel&lt;br /&gt;
|Chartype=FC&lt;br /&gt;
|Active=Active&lt;br /&gt;
|Occupation=None&lt;br /&gt;
|Quote=You don&#039;t get it. Snails never get it.&lt;br /&gt;
|PAge=18-20&lt;br /&gt;
|AAge=18&lt;br /&gt;
|DOB=24-09-2006&lt;br /&gt;
|Height=173cm&lt;br /&gt;
|Weight=70kg&lt;br /&gt;
|Hair=White&lt;br /&gt;
|Eyes=Green&lt;br /&gt;
|Actor=Evan Peters&lt;br /&gt;
|Song=Eminem - Berserk -  https://www.youtube.com/watch?v=ab9176Srb5Y&lt;br /&gt;
|Profile=Tommy Shepherd seems like a normal teen. Well sort of, he’s got that white hair and as he’ll tell almost anyone he’s a mutant. Those with the access to dig can find out that a white haired mutant named Thomas Shepherd has record of petty crimes as long as his arm and one not so petty crime: destruction of property. His school&#039;s gym if you&#039;re wondering. He also was accused of murdering one of his teachers but the body was never found and the charges were dropped. Very little has been heard from Tommy since then, but records will show he lived on Genosha for a time. &lt;br /&gt;
&lt;br /&gt;
Who&#039;s Speed? Right now it&#039;s just the mutant name for Tommy Shepherd.&lt;br /&gt;
|Abilities=--------------------------&amp;lt; Molecular Acceleration &amp;gt;--------------------------&lt;br /&gt;
Tommy is able to generate hyper kinetic vibrations that accelerate the molecules in matter to become agitated to the point of explosion. He can casually explode objects with the density of stone and a mass of around 100lbs and can do larger or denser objects with focus or when lashing out emotionally. A secondary side effect of this power is he can manipulate his own molecules and those of one other person he&#039;s in physical contact with to make himself (and the other) intangible allowing them to pass through objects or objects to pass through them. Currently he can only hold this state for a few seconds and usually only while running at a considerable clip or after a few minutes of focus.&lt;br /&gt;
-----------------------------&amp;lt; Speed Physiology &amp;gt;-----------------------------&lt;br /&gt;
As part of Tommy&#039;s mutation, his body is adapted towards the rigors of high-speed running. His cardiovascular and respiratory systems are many times more efficient than those of a normal human being. Tommy metabolizes an estimated 95% of the caloric energy content of what he eats as opposed to the 25% normal humans do. This high metabolic rate also ensures that, although not immune to toxins, venom, and other chemicals, Tommy will burn through whatever effects the toxins have considerably quicker than a normal human. Tommy will certainly get sick, but the duration of the sickness would be much shorter than normal. His body does not generate fatigue poisons, which would normally force the body to rest. Instead, he expels waste products during his accelerated respiration through exhalation. His joints are smoother and lubricated more efficiently than normal humans. His tendons have the tensile strength of spring steel (he can lift 600lbs with his upper body a ton with his legs). His bones contain unknown materials significantly more durable than calcium to withstand the dynamic shocks of his feet touching the ground at supersonic speeds. His eyeballs are able to withstand high wind velocity, allowing him to see clearly without any obscuring of vision. In addition, Tommys practical reaction time is several times faster than normal. His brain processes information to a level commensurate with his bodily speed, enabling him to perceive his surroundings and react while traveling at high velocities though the down side is he can&#039;t turn that processing speed down, making the speed of the world around him painfully slow.&lt;br /&gt;
-----------------------------&amp;lt; Superhuman Speed &amp;gt;-----------------------------&lt;br /&gt;
&lt;br /&gt;
Tommy&#039;s top speed hasn&#039;t been clocked but he can move at least Mach 3. Though he cannot maintain that speed for long before becoming tired. He generally runs at an easier Mach 1.&lt;br /&gt;
|Skills=--------------------------------&amp;lt; Academics &amp;gt;---------------------------------&lt;br /&gt;
Tommy&#039;s not dumb, it&#039;s just that school is sooooooo boring, and he hasn&#039;t done a lot of it.. However he has the general knowledge you&#039;d expect from someone who&#039;s a senior in high school.&lt;br /&gt;
--------------------------------&amp;lt; Fast Talk &amp;gt;---------------------------------&lt;br /&gt;
No, not talking at super speed, but the gift of the gab, saying the right thing to get a mark to believe what you say. Tommy&#039;s not a pro, but a talented amateur in this field and is always game to try out his skills if he gets the chance.&lt;br /&gt;
---------------------------------&amp;lt; Fighting &amp;gt;---------------------------------&lt;br /&gt;
Not hand to hand combat, fighting. Tommy learned to fight the hard way, having bigger kids beat the shit out of him. He tried Karate for a bit (dropped out) and generally scrapped with his friends to learn how to fight.&lt;br /&gt;
--------------------------------&amp;lt; Navigation &amp;gt;--------------------------------&lt;br /&gt;
Yeah, sure there&#039;s GPS and stuff like that, but you don&#039;t want to look down at your phone and see &#039;Updating...&#039; while you&#039;re running at the speed of sound. Tommy has figured out how to at least guestimate where he&#039;s going in a general sense and makes up for any misses by sheer speed. Though he has a definite knack for it.&lt;br /&gt;
-------------------------------&amp;lt; Petty Theft &amp;gt;--------------------------------&lt;br /&gt;
Tommy was a delinquent and did the shoplifting and sneaking out thing a lot as a kid. He even learned how to boost car stereos and things. More or less these skills have fallen by the wayside now that he has powers and can blur through walls and stuff but he still remembers how most of these skills from his misspent youth.&lt;br /&gt;
--------------------------------&amp;lt; Streetwise &amp;gt;--------------------------------&lt;br /&gt;
When you hang out with sketchy kids you learn how to manage that sketchy vibe. Tommy can fit in with that crowd pretty easily most places he goes and can pretty quickly find someone to tell him the score. Who you got to watch out for, who you got to show respect to, and where to move or find stolen stuff (and also, who has the good drugs). Though he&#039;s strictly low-level at this point. He&#039;s not going to be setting up any meets with the Kingpin or anything.&lt;br /&gt;
--------------------------------&amp;lt; Technology &amp;gt;--------------------------------&lt;br /&gt;
Tommy is a 21st Century Digital Boy, he knows computers, social media, phones and tablets. He&#039;s no hacker, but he has a handful of tricks to get into low security systems if he has hands on access. Sadly the advanced computer security is well beyond his abilities.&lt;br /&gt;
|Resources=--------------------------------&amp;lt; Contraband &amp;gt;--------------------------------&lt;br /&gt;
Tommy on a bad day is a one-man crimewave and has stashes of stolen goods around the city. Most of it is small time stuff but if you have a special request and the security superspeed mutant proof he can probably get it for you.&lt;br /&gt;
---------------------------------&amp;lt; Fake ID &amp;gt;----------------------------------&lt;br /&gt;
Thomas Shepherd is under 21, but Eric Charles isn&#039;t! Who&#039;s Eric Charles? A fake NY State driver&#039;s license and a NYU student ID. Both IDs look good (the student card is legit) but the driver&#039;s license isn&#039;t on file with anyone so if it&#039;s checked by the authorities it&#039;s coming back as fake.&lt;br /&gt;
--------------------------------&amp;lt; Speed Suit &amp;gt;--------------------------------&lt;br /&gt;
While in the Facility, Tommy&#039;s keepers made him suit that would stand up to the rigors of super speed. This suit made durable low-friction fabric that can withstand moving at high-velocities. The suit comes with goggles, a comm unit and boots capable of withstanding moving at Tommy&#039;s speeds.&lt;br /&gt;
|Weaknesses=-----------------------------&amp;lt; Criminal record &amp;gt;------------------------------&lt;br /&gt;
Tommy has a rap sheet and a reputation for being a mutant extremist. This doesn&#039;t make him popular with the authorities, anti-mutant groups or prospective employers.&lt;br /&gt;
--------------------------------&amp;lt; Intolerant &amp;gt;--------------------------------&lt;br /&gt;
Tommy isn&#039;t exactly a wipe out all human&#039;s kind of mutant, but he has received a lot of hate from humans over the years and he&#039;s more than happy to throw it back. As a result Tommy prefers the company of mutants, but with time can get to like &#039;flatscans&#039; if they&#039;re cool. However he does tend to underestimate and put down humans which can be dangerous to him and annoying to others.&lt;br /&gt;
------------------------------&amp;lt; Seems So Slow &amp;gt;-------------------------------&lt;br /&gt;
Tommy&#039;s powers make it hard for him to interact with the world at less than superhuman speeds. When he does it feels like its moving at snail&#039;s pace, like a lagged-out video game. It&#039;s frustrating and constant and has eroded Tommy&#039;s patience to almost nothing. As a result, he tends to act first, talk later loathes deliberation of any kind and is generally annoyed at the world around him. Another side-effect of this power is that when Tommy does a task at super-speed to an outside observer it seems like only seconds have passed while Tommy perceives what he&#039;s doing like someone doing it at conventional speed would do. Meaning doing a week&#039;s work in a few minutes to Tommy still feels like he worked a week.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Martellian</name></author>
	</entry>
	<entry>
		<id>https://www.unitedheroesmush.com/index.php?title=Speed&amp;diff=1693</id>
		<title>Speed</title>
		<link rel="alternate" type="text/html" href="https://www.unitedheroesmush.com/index.php?title=Speed&amp;diff=1693"/>
		<updated>2017-10-01T22:34:40Z</updated>

		<summary type="html">&lt;p&gt;Martellian: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterNew&lt;br /&gt;
|NameOnMUSH=Speed&lt;br /&gt;
|Color=#333&lt;br /&gt;
|TextColor=#c1c1c1&lt;br /&gt;
|Char_id=1417&lt;br /&gt;
|Img=https://imgur.com/UiooXPW&lt;br /&gt;
|FullName=Thomas Shepherd&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Species=Mutant&lt;br /&gt;
|Theme=Marvel&lt;br /&gt;
|Chartype=FC&lt;br /&gt;
|Active=Active&lt;br /&gt;
|Occupation=None&lt;br /&gt;
|Quote=You don&#039;t get it. Snails never get it.&lt;br /&gt;
|PAge=18-20&lt;br /&gt;
|AAge=18&lt;br /&gt;
|DOB=24-09-2006&lt;br /&gt;
|Height=173cm&lt;br /&gt;
|Weight=70kg&lt;br /&gt;
|Hair=White&lt;br /&gt;
|Eyes=Green&lt;br /&gt;
|Actor=Evan Peters&lt;br /&gt;
|Song=Eminem - Berserk -  https://www.youtube.com/watch?v=ab9176Srb5Y&lt;br /&gt;
|Profile=Tommy Shepherd seems like a normal teen. Well sort of, he’s got that white hair and as he’ll tell almost anyone he’s a mutant. Those with the access to dig can find out that a white haired mutant named Thomas Shepherd has record of petty crimes as long as his arm and one not so petty crime: destruction of property. His school&#039;s gym if you&#039;re wondering. He also was accused of murdering one of his teachers but the body was never found and the charges were dropped. Very little has been heard from Tommy since then, but records will show he lived on Genosha for a time. &lt;br /&gt;
&lt;br /&gt;
Who&#039;s Speed? Right now it&#039;s just the mutant name for Tommy Shepherd.&lt;br /&gt;
|Abilities=--------------------------&amp;lt; Molecular Acceleration &amp;gt;--------------------------&lt;br /&gt;
Tommy is able to generate hyper kinetic vibrations that accelerate the molecules in matter to become agitated to the point of explosion. He can casually explode objects with the density of stone and a mass of around 100lbs and can do larger or denser objects with focus or when lashing out emotionally. A secondary side effect of this power is he can manipulate his own molecules and those of one other person he&#039;s in physical contact with to make himself (and the other) intangible allowing them to pass through objects or objects to pass through them. Currently he can only hold this state for a few seconds and usually only while running at a considerable clip or after a few minutes of focus.&lt;br /&gt;
-----------------------------&amp;lt; Speed Physiology &amp;gt;-----------------------------&lt;br /&gt;
As part of Tommy&#039;s mutation, his body is adapted towards the rigors of high-speed running. His cardiovascular and respiratory systems are many times more efficient than those of a normal human being. Tommy metabolizes an estimated 95% of the caloric energy content of what he eats as opposed to the 25% normal humans do. This high metabolic rate also ensures that, although not immune to toxins, venom, and other chemicals, Tommy will burn through whatever effects the toxins have considerably quicker than a normal human. Tommy will certainly get sick, but the duration of the sickness would be much shorter than normal. His body does not generate fatigue poisons, which would normally force the body to rest. Instead, he expels waste products during his accelerated respiration through exhalation. His joints are smoother and lubricated more efficiently than normal humans. His tendons have the tensile strength of spring steel (he can lift 600lbs with his upper body a ton with his legs). His bones contain unknown materials significantly more durable than calcium to withstand the dynamic shocks of his feet touching the ground at supersonic speeds. His eyeballs are able to withstand high wind velocity, allowing him to see clearly without any obscuring of vision. In addition, Tommys practical reaction time is several times faster than normal. His brain processes information to a level commensurate with his bodily speed, enabling him to perceive his surroundings and react while traveling at high velocities though the down side is he can&#039;t turn that processing speed down, making the speed of the world around him painfully slow.&lt;br /&gt;
-----------------------------&amp;lt; Superhuman Speed &amp;gt;-----------------------------&lt;br /&gt;
&lt;br /&gt;
Tommy&#039;s top speed hasn&#039;t been clocked but he can move at least Mach 3. Though he cannot maintain that speed for long before becoming tired. He generally runs at an easier Mach 1.&lt;br /&gt;
|Skills=--------------------------------&amp;lt; Academics &amp;gt;---------------------------------&lt;br /&gt;
Tommy&#039;s not dumb, it&#039;s just that school is sooooooo boring, and he hasn&#039;t done a lot of it.. However he has the general knowledge you&#039;d expect from someone who&#039;s a senior in high school.&lt;br /&gt;
--------------------------------&amp;lt; Fast Talk &amp;gt;---------------------------------&lt;br /&gt;
No, not talking at super speed, but the gift of the gab, saying the right thing to get a mark to believe what you say. Tommy&#039;s not a pro, but a talented amateur in this field and is always game to try out his skills if he gets the chance.&lt;br /&gt;
---------------------------------&amp;lt; Fighting &amp;gt;---------------------------------&lt;br /&gt;
Not hand to hand combat, fighting. Tommy learned to fight the hard way, having bigger kids beat the shit out of him. He tried Karate for a bit (dropped out) and generally scrapped with his friends to learn how to fight.&lt;br /&gt;
--------------------------------&amp;lt; Navigation &amp;gt;--------------------------------&lt;br /&gt;
Yeah, sure there&#039;s GPS and stuff like that, but you don&#039;t want to look down at your phone and see &#039;Updating...&#039; while you&#039;re running at the speed of sound. Tommy has figured out how to at least guestimate where he&#039;s going in a general sense and makes up for any misses by sheer speed. Though he has a definite knack for it.&lt;br /&gt;
-------------------------------&amp;lt; Petty Theft &amp;gt;--------------------------------&lt;br /&gt;
Tommy was a delinquent and did the shoplifting and sneaking out thing a lot as a kid. He even learned how to boost car stereos and things. More or less these skills have fallen by the wayside now that he has powers and can blur through walls and stuff but he still remembers how most of these skills from his misspent youth.&lt;br /&gt;
--------------------------------&amp;lt; Streetwise &amp;gt;--------------------------------&lt;br /&gt;
When you hang out with sketchy kids you learn how to manage that sketchy vibe. Tommy can fit in with that crowd pretty easily most places he goes and can pretty quickly find someone to tell him the score. Who you got to watch out for, who you got to show respect to, and where to move or find stolen stuff (and also, who has the good drugs). Though he&#039;s strictly low-level at this point. He&#039;s not going to be setting up any meets with the Kingpin or anything.&lt;br /&gt;
--------------------------------&amp;lt; Technology &amp;gt;--------------------------------&lt;br /&gt;
Tommy is a 21st Century Digital Boy, he knows computers, social media, phones and tablets. He&#039;s no hacker, but he has a handful of tricks to get into low security systems if he has hands on access. Sadly the advanced computer security is well beyond his abilities.&lt;br /&gt;
|Resources=--------------------------------&amp;lt; Contraband &amp;gt;--------------------------------&lt;br /&gt;
Tommy on a bad day is a one-man crimewave and has stashes of stolen goods around the city. Most of it is small time stuff but if you have a special request and the security superspeed mutant proof he can probably get it for you.&lt;br /&gt;
---------------------------------&amp;lt; Fake ID &amp;gt;----------------------------------&lt;br /&gt;
Thomas Shepherd is under 21, but Eric Charles isn&#039;t! Who&#039;s Eric Charles? A fake NY State driver&#039;s license and a NYU student ID. Both IDs look good (the student card is legit) but the driver&#039;s license isn&#039;t on file with anyone so if it&#039;s checked by the authorities it&#039;s coming back as fake.&lt;br /&gt;
--------------------------------&amp;lt; Speed Suit &amp;gt;--------------------------------&lt;br /&gt;
While in the Facility, Tommy&#039;s keepers made him suit that would stand up to the rigors of super speed. This suit made durable low-friction fabric that can withstand moving at high-velocities. The suit comes with goggles, a comm unit and boots capable of withstanding moving at Tommy&#039;s speeds.&lt;br /&gt;
|Weaknesses=-----------------------------&amp;lt; Criminal record &amp;gt;------------------------------&lt;br /&gt;
Tommy has a rap sheet and a reputation for being a mutant extremist. This doesn&#039;t make him popular with the authorities, anti-mutant groups or prospective employers.&lt;br /&gt;
--------------------------------&amp;lt; Intolerant &amp;gt;--------------------------------&lt;br /&gt;
Tommy isn&#039;t exactly a wipe out all human&#039;s kind of mutant, but he has received a lot of hate from humans over the years and he&#039;s more than happy to throw it back. As a result Tommy prefers the company of mutants, but with time can get to like &#039;flatscans&#039; if they&#039;re cool. However he does tend to underestimate and put down humans which can be dangerous to him and annoying to others.&lt;br /&gt;
------------------------------&amp;lt; Seems So Slow &amp;gt;-------------------------------&lt;br /&gt;
Tommy&#039;s powers make it hard for him to interact with the world at less than superhuman speeds. When he does it feels like its moving at snail&#039;s pace, like a lagged-out video game. It&#039;s frustrating and constant and has eroded Tommy&#039;s patience to almost nothing. As a result, he tends to act first, talk later loathes deliberation of any kind and is generally annoyed at the world around him. Another side-effect of this power is that when Tommy does a task at super-speed to an outside observer it seems like only seconds have passed while Tommy perceives what he&#039;s doing like someone doing it at conventional speed would do. Meaning doing a week&#039;s work in a few minutes to Tommy still feels like he worked a week.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Martellian</name></author>
	</entry>
</feed>