Difference between revisions of "Wynonna Earp"

From United Heroes MUSH
Jump to navigation Jump to search
Line 69: Line 69:
Peacemaker is a Colt .45 that was made infamous in the hands of Wyatt Earp himself. It is the gun he used to gun down the majority of the scum he dropped (Regardless of real life history!). By all looks it is a normal, old Peacemaker kept in fantastic condition, with a flourished and decorated grip. It is magical, however. Any creature of 'evil' that picks it up or touches it is horrible burned by it, for one. This includes most supernatural types, even if they are not ACTUALLY evil. This also includes individuals from other dimensions, as it generally assumes they are from Hell or the Dark Dimension, or similar. In addition, the gun will never fire for someone who is not the heir. It will just click over to the next chamber.
Peacemaker is a Colt .45 that was made infamous in the hands of Wyatt Earp himself. It is the gun he used to gun down the majority of the scum he dropped (Regardless of real life history!). By all looks it is a normal, old Peacemaker kept in fantastic condition, with a flourished and decorated grip. It is magical, however. Any creature of 'evil' that picks it up or touches it is horrible burned by it, for one. This includes most supernatural types, even if they are not ACTUALLY evil. This also includes individuals from other dimensions, as it generally assumes they are from Hell or the Dark Dimension, or similar. In addition, the gun will never fire for someone who is not the heir. It will just click over to the next chamber.
The gun never runs out of bullets, and if the chamber is checked it is unloaded. When fired at non-supernaturals it acts like a normal Colt .45, though the bullets tend to punch through all manners of mundane armor with more ease. It will not shoot through adamantium or anything like that, though. Come on, now. Against 'evil', in the dimensional or supernatural sense, however, it is different. The barrel lights up red when going against evil, which also helps identify creatures from wicked dimensions, whether in their own form or possessing. A bullet against them punches through the strongest supernatural armor, and is capable of dropping things of otherwise insurmountable invulnerability. If a creature from another dimension, or the afterlife is killed with the gun, they are banished back to their home dimension...and find it almost impossible to return, as it wards them against doing so without INCREDIBLY strong magic. Finally, the gun can should incoporeal things, like unmanifested creatures or ghosts.
The gun never runs out of bullets, and if the chamber is checked it is unloaded. When fired at non-supernaturals it acts like a normal Colt .45, though the bullets tend to punch through all manners of mundane armor with more ease. It will not shoot through adamantium or anything like that, though. Come on, now. Against 'evil', in the dimensional or supernatural sense, however, it is different. The barrel lights up red when going against evil, which also helps identify creatures from wicked dimensions, whether in their own form or possessing. A bullet against them punches through the strongest supernatural armor, and is capable of dropping things of otherwise insurmountable invulnerability. If a creature from another dimension, or the afterlife is killed with the gun, they are banished back to their home dimension...and find it almost impossible to return, as it wards them against doing so without INCREDIBLY strong magic. Finally, the gun can should incoporeal things, like unmanifested creatures or ghosts.
|weaknesses=BAD DECISIONS
|Weaknesses=BAD DECISIONS


Wynonna isn't dumb, but she does dumb things sometimes. She is given to recklessness, hedonism (Primarily drink and sloth), and a terrible temper. She can often get into really bad situations due to her own decisions...and it doesn't seem to be an issue that is going away anytime soon.
Wynonna isn't dumb, but she does dumb things sometimes. She is given to recklessness, hedonism (Primarily drink and sloth), and a terrible temper. She can often get into really bad situations due to her own decisions...and it doesn't seem to be an issue that is going away anytime soon.

Revision as of 00:58, 11 October 2017

Wynonna Earp (Scenesys ID: 1409)
bg-homescreen.jpg
Quote
Doc: "Careful, Earp. Doing whats right, even in the face of ridiculous odds ... you are beginning to sound like a hero."
Profile
Full Name: Wynonna Earp
Gender: Female
Species: Human
Theme: IDW (FC)
Occupation: The Heir / BPRD Agent
Citizenship: {{{Citizenship}}}
Residence: {{{Residence}}}
Education: {{{Education}}}
Status: Active
Groups: SHIELD Adventurers Mystic Arts
Other Information
Apparent Age: {{{PAge}}} Actual Age: {{{AAge}}}
Date of Birth Unknown Actor: Melanie Scrofano
Height: 5'7" Weight: 135 lbs
Hair Color: Brown Eye Color: Blue
Theme Song: "Tell That Devil" by Jill Andrews (Cover)

Profile

Wynonna is the troubled heir and great-granddaughter of the famous Wyatt Earp. A High School dropout with a penchant for rebellion, hard drinking and bad decisions, she is hardly the best choice for the position. Tasked with fighting evil, she sends the wicked back to Hell, or puts other beasties down. A member of the BPRD, which is the basement-dwelling ne'er-do-well branch of SHIELD.

Sheet

Description

Click to expand.
{{{Description}}}

History

Click to expand.
{{{History}}}

Personality

Click to expand.
{{{Personality}}}

Abilities

Click to expand.

WILLPOWER

To call Wynonna stubborn would be an extreme. She could be horrifically tortured and not give up the needed information. She is very resistant to mind control and telepathy (But the strongest can still get through, though it is hard.) One of the only ways to make her given in is to threaten loved ones or innocents, but...you probably won't like it when she comes for you afterwards.

Skills

Click to expand.

LARCENY

Wynonna has done some bad things, and she has learned from them. She hasn't learned NOT to do them, but she has learned some useful skills! She can pick a lock in no time, and can crack a safe, hot-wire a car, and all sorts of other wicked things. She is VERY good at picking pockets and similar sleight of hand.

OCCULT

Wynonna is no Constantine, but she knows her stuff. Mostly. Okay, only kind of. Most of her occult knowledge has been gained in the field, or from past cases. She is no expert. Thankfully, she learns quickly, and she has a pretty great research team in the BPRD. What she doesn't know herself can often be learned from them.


PUSHING BUTTONS

One of Wynonna's most powerful skills is her ability to push buttons. The woman knows exactly what to say to get a rise out of almost anyone. Hell, she could turn a Buddhist Monk into a cursing maelstrom of violence. The bad thing is that this anger is usually directed at her. Still, knowing how to push buttons CAN be useful. The problem is that she doesn't always know how to turn it off.

SCRAPPING

Wynonna is not an expert martial artist, but she is brutal in a fight. She's had some training by the BPRD, but most of what she knows was learned in bar brawls and back-alley knight fights, or in the thick of it. She is a dirty fighter, and is actually very capable. She will end up with black eyes and cut lips and similar, but she can hold her own against some surprisingly tough foes, including very strong supernatural threats. This includes her marksmanship, which is good, and using knives and similar melee weapons.


VEHICLES

She spent a summer fixing up motorcycles and some old cars, and it stuck with her. She is more skilled with motorcycles, but can fix up a car if the need arises. In addition, she is a VERY good driver. She can handle some insane car chases, but really shines on a bike. She can push a motorcycle to its limit, and take insane turns and survive. She can even fire Peacemaker or similar while driving. She is a terror.

Resources

Click to expand.

BLACK BEAUTY

She has a Harley-Davidson Sportster Screamin Eagle 1200 that she has dubbed 'Black Beauty'. She loves this bike, and will reign hell down on someone who messes it up. She can drive like crazy, but is even better on this bad boy, pushing Black Beauty to the limits and beyond again and again.

BPRD

Wynonna belongs to the BPRD, or the Bureau for Paranormal Research and Defense, which is a shady, supernatural branch of SHIELD and WAND and all that. The BPRD is a small branch of SHIELD that literally and metaphorically exists in the basement. It is filled with people who wouldn't quite...fit the rest of the organization. People that are too weird, too supernatural, or too off-kilter. Malcontents, rebels and literal children of the Devil. They have a reputation for being a big spooky, or troublemakers, and tend to have a lot of SHIELD either trying to not have anything to do with them, or keep a close eye on them. They are the spooky underdogs...and some, like Wynonna, wouldn't have it any other way.


EARP HOUSE

Contrary to popular history, Earp moved east with his family and settled on some farmland outside of Bludhaven. There is an old farmhouse and a lot of pretty much unused land and a barn and such there. She keeps it up to date as best she can, and she lives there most of the time. A lot of people do not know about the place, and it is warded against evil incursion. Basically, non-human creatures (This also means mutants and metahumans are okay) who mean her harm cannot cross the threshold at the wooden fence, and bullets and attackes fired into the estate are blocked there. A group of humans or mutants with machine guns, however, can wander in and open fire.


EQUIPMENT

The BPRD supplies her with some pretty decent field gear. Basic military gear, within reason, can be acquired. Assault rifles and SMGS, other pistols, shotguns and the like. Various kinds of grenades, gas masks and breaching gear, etc. She isn't Batman or anything, though. She also has access to basic occult gear, such as warding necklaces, rings that sense ghosts, and similar supernatural weirdness. Being the BPRD, though, these items often have weird histories or odd costs.


PEACEMAKER

Peacemaker is a Colt .45 that was made infamous in the hands of Wyatt Earp himself. It is the gun he used to gun down the majority of the scum he dropped (Regardless of real life history!). By all looks it is a normal, old Peacemaker kept in fantastic condition, with a flourished and decorated grip. It is magical, however. Any creature of 'evil' that picks it up or touches it is horrible burned by it, for one. This includes most supernatural types, even if they are not ACTUALLY evil. This also includes individuals from other dimensions, as it generally assumes they are from Hell or the Dark Dimension, or similar. In addition, the gun will never fire for someone who is not the heir. It will just click over to the next chamber.

The gun never runs out of bullets, and if the chamber is checked it is unloaded. When fired at non-supernaturals it acts like a normal Colt .45, though the bullets tend to punch through all manners of mundane armor with more ease. It will not shoot through adamantium or anything like that, though. Come on, now. Against 'evil', in the dimensional or supernatural sense, however, it is different. The barrel lights up red when going against evil, which also helps identify creatures from wicked dimensions, whether in their own form or possessing. A bullet against them punches through the strongest supernatural armor, and is capable of dropping things of otherwise insurmountable invulnerability. If a creature from another dimension, or the afterlife is killed with the gun, they are banished back to their home dimension...and find it almost impossible to return, as it wards them against doing so without INCREDIBLY strong magic. Finally, the gun can should incoporeal things, like unmanifested creatures or ghosts.

Weaknesses

Click to expand.

BAD DECISIONS

Wynonna isn't dumb, but she does dumb things sometimes. She is given to recklessness, hedonism (Primarily drink and sloth), and a terrible temper. She can often get into really bad situations due to her own decisions...and it doesn't seem to be an issue that is going away anytime soon.

ENEMIES

There are a LOT of evil things that want her dead. Several different domains of Hell, including the one she primarily deals with (AKA the standard Christian one) want to put her down, along with her whole family. In addition there are numerous monsters out there, or just bad people, who want to hurt or kill her. On top of that, she has hurt a lot of folks in her past for being a selfish jerk, and it can come back to bite her.


HEIR

Wynonna is The Heir, which means she carries the legacy and curse of the Earp family. Peacemaker only works for her, and she is the one who can send demons and possessions and similar straight out of this dimension with a well-placed bullet...but it means she carries the weight of the obligation. She can't escape the job. If she throws Peacemaker away, if will find her again (If an enemy doesn't). Trouble has a habit of finding her. She cannot have a normal, happy life.

PTSD

Wynonna has done and seen some bad things. This includes shooting her father in the head. She has nightmares pretty much every night, and rarely, if ever gets a good nights sleep. Sometimes this bleeds into her waking days, but not as often.

Logs

Click to expand.


To Refresh Character's Log List Click Here. Then hit the resulting button to dump the old cached list.

Title Date Scene Summary
Gunslingers November 20th, 2022 Summary needed (scene not completed)
Fun at the Triskelion September 25th, 2017 Summary needed

Cutscenes

Click to expand.


To Refresh Character's Log List Click Here. Then hit the resulting button to dump the old cached list.

Title Date Scene Summary
No logs submitted yet.

Gallery

Click to expand.
{{{Gallery}}}