Owner Pose
Nadia Pym One of the many tasks involved in setting up GIRL is making sure the HQ building, a retrofitted subway station owned by Kane Industries, is secure. And what better way to do that then hiring someone to break in and expose any vulnerabilities in the system before they open to the public?

Which is why discreet enquiries were made virtually to criminals without a history of violent crimes. A legitimate corporate contract. Finding weaknesses in the systems. It's probably a lot less thrilling than stealing jewels. But it's legal and there's no risk of winding up in jail!

GIRL HQ itself is in an urban area. Underground with only limited access points. But it's also intended to be open to walk in visitors and has public areas. So getting through the front door? That's the easy part.

To gain entry to more secure locations involves beating security systems designed by a host of super genius scientists and engineers.

But any devious schemes like social engineering and covert infiltration are fair game. Just so long as no-one is hurt. That's the one key stipulation of the contract. No violence.
Felicia Hardy Generally speaking Felicia Hardy, sometimes better known as the Black Cat -- at least in these circles -- does not do a lot of contract work. For one thing, she generally prefers to act as a free agent, wirking on her own, to her own ends. There is also the fact that at this point, Felicia really doesn't have much need for money. She is in this for the thrill, for the excitement. And maybe to collect a few shinies here and there that she can keep for herself.

There is also the fact that when she finds herself working for others it so often goes bad. You would think it was everyone else that has bad luck powers going for them, instead of her.

However, this particular offering caught her eye. Trying to break into a location secured by super geniuses? And not just any super geniuses, but ones that tend to go about in costumes? Fairly attractive ones at that too. Well, that's something of a trifecta, isn't it? Not to mention that it never hurts to have a little goodwill built up with the superhuman set, now does it?

Finding plans to the converted subway station are not easy, at least not updated ones. She does at least have access to the original designs and blueprints from when the station was originally built and while all the changes and modifications would seem to make them less valuable, Felicia has found that isn't always the case. It gives her a place to start.

Then there is the fact that it is open to the public, at least parts of the facility. It's always a little dangerous to invite strange people into one's home. You never know just who is going to show up.

And in this case it gives the platinum blonde catburglar a chance to scope out things up close and personal. To check out the security arrangements. To see how they are setup for monitoring. How to access the restricted areas. To see what the onsite personal are like. To flirt with them some.

And to assemble a copious mental listening of all the various possibilities, the potential weaknesses that she can exploit.
Nadia Pym Although the subway station has been converted the connecting tunnels are still in place. With certain allowances made for ventilation and cable access for the subway system. They don't offer a direct way in, and the walls are extremely well re-enforced to prevent drilling/blasting a way in, but there are certainly opens to interfere with the subway to make a diversion.

The open access areas of the site include libraries, reading areas, classrooms and places to get food and drinks. Ideal to show off the facilities on offer to prospective members and their families. Security at this level is as much there to welcome & guide visitors as anything else. There's even a few former villains hired to help them retire/reform. Who help keep an eye out for any of the more common schemes & cons.

Access between levels seems to be controlled by high tech biometrics via elevators and stairs, with multiple routes for people with different access requirements (generally stairs have been avoided in favour of wheelchair friendly ramps). Discreet monitoring systems are set up to be unobtrusive and allow a sense of privacy and respect. Which does tend to leave blind spots.

And with the facility not yet fully open.. Well staff might be a little more lax than usual. People from the local area make up the majority of the non-member employees. And they're perhaps a little less aware of the risks of social engineering. A little flirting at nearby cafes and bars after opening hours and a thief like Felicia could easily get fingerprints and clone key cards!

The one snag with the recon trips? GIRL seems to have some kind of insect based security system fitted into the vents. And there's a fairly high chance it's wasp based.
Felicia Hardy As a general rule Felicia does not really believe in a foolproof security system. At least she has yet to come across one that can't be gotten around in some fashion or another.

Admittedly that is a talent of hers. Not doing what she's supposed to. Not staying out of places that she's not supposed to be. But the fact remains that security usually comes down to two approaches. The electronic can be daunting, but any system like that has some sort of vulnerability. To trickery, to power, to superior expertise. It doesn't really think and so it can only do what it knows to do. It can't adapt, not really. Hence the vulnerability.

Which leaves the human element. It can adapt, can react to changing circumstances. But it can also get bored. It can overlooks things. It gets tired. It's open to manipulation..

Combined the two can go a long way to combat her and the tricks she might use, but in the end she can usually find a way around them. Given a little time and energy and the proper application of flirtatious charm.

So Felicia takes her time to roam through the open sections of the base, to observe everything she can. To meet some of the people around, The bathrooms and the lack of monitoring seem an obvious approach, but the vents prove complicated and while she might be able to find a way past those wasps, it would be risky. So her usual and most obvious choice is closed to her.

Which only gives her greater reason to spend time with the people. To gather up access cards to be cloned, to lift fingerprints and DNA samples. To begin assembling a working kit to start to foil biometric security. Out in the open the cameras and sensors will be an issue before, but she is ever so agile and quick. She's fairly certain she can dodge them.

So as the hour grows later, she slips off back to one of those washrooms, to get changed and prepare herself. And as the crowds begin to thin out, to head out for the evening leaving only a few prying eyes, she gets to work.
Nadia Pym The one tricky thing about those biometrics? All the super high security areas are restricted to specific individuals. Some of which are super heroes. Of course even heroes aren't perfect. And if they're not watching out for specific approaches then they too can be approached. The one person with totally unlimited access? GIRL Directory Nadia Pym. But thanks to her Red Room training and the general unknown nature of her living situation she's pretty hard to approach.

The vents with their wasp guardians probably aren't worth the trouble. Pym Particles allowed Nadia to build a system that's got sections so small anyone without her powers simply won't fit. Limiting the overall access routes.

Elevator shafts are more promising. By using biometrics and stealth to sneak into an elevator, then trigger failsafe systems intended to help people be rescued in the event of mechanical failure, Felicia could likely access a direct route down to the high security zone that would reward the highest pay out under the contract.

The shaft itself will have sensors to disable. But for a Master Thief that's really just a matter of time and effort. And every now and again there'll be a moving elevator to evade. But it still beats getting stung by angry wasps!
Felicia Hardy As it just so happens Felicia Hardy is quite familiar with one of GIRL's primary benefactors, having met her at a charity event in Gotham City. And while the platinum blonde thief promised to serve as a negative influence on the redheaded billionaire, taking advantage of that familiarity hardly seems fair. And while Felicia can be anything but fair from time to time, she has no great desire to start burning bridges.

Especially not when she is more then capable and talented enough to deal with things without resorting to that. While she might not have the biometrics necessarily to just breeze into any section of the facility that she might like, she has enough for her purposes.

In the end the elevators do indeed catch her eye as the most promising possibility. So when she emerges from the washrooms in that slinky, form fitting black catsuit, she darts through the open spaces, having mentally mapped out a path through the various security sweeps to reach the elevators. Which her collection of stolen, cloned access cards and purloided biometric materials it isn't hard to set it into motion, to ride it down until she triggers it stop, using that flexibility and agility to avoid the onboard camera. Then it is a graceful lift up through the emergency hatch and into the elevator shaft proper.

The going gets a little slower after that of course. The climb is not really the issue of course -- she could manage that in her sleep -- but the security devices and sensors are fairly formidable examples of their breed, and she is forced to stop regularly to deal with them.

Fortunately she has experience, practice, and a few handy little devices that she's picked up over the years and before too long the elevator doors to the highest security zone slides open, letting the platinum blonde thief slip her way through with a little smile.
Nadia Pym The high security zone is to the upper levels what night is to day. While in most parts of GIRL privacy is respected and information is free this is where any potentially dangerous material will be stored. Once the site goes fully live anyway. Evidence sent for testing that's going to be used in super villain trails, dangerous examples of alien technology and materials which can't be safely disposed of, and personal research projects which could be misused for nefarious purposes.

Like interdimensional portals, cloning and genetic manipulation tech, and the secret of where all the odd socks disappear to while doing laundry.

Pretty much anything on this level could be a sensor. The floors match gait patterns against stored logs to see if the people walking around should be down there. Camera blindspots are much harder to find. There are thermal sensors and even monitors checking the air for unusual readings. So if an intruder hangs around in one spot too long they'll trigger an alert.

The silver lining is the sensors are equally intended to monitor for things getting /out/ of the secure labs as in. And the contract simply says she has to get into one of the rooms on the level. It didn't specifically says the labs. She could, if she felt like it, just break into an office or even one of the supply rooms where the stock for the vending machines gets kept.

Of course there are still people hard at work down here. The sort of people who sign up for GIRL work weird hours. Or are just so focused they don't know when a sensible going home time might be!
Felicia Hardy Hey, Felicia can appreciate hard work.

While what she does might not be legal or terribly honorable, there is definitely a degree of professionalism to it, a degree of skill and craft that she has undoubtedly mastered. And while she might do it for the excitement as much as anything else, she still tends to fall on the right side of things when the chips are truly down.

Like, say, helping a scientific group test their security. That's as pretty good cause right? Certainly not something that anyone could do.

Information on this level was a little more difficult to come by of course. Oh, she managed to run into a few people working down here when they ventured up to the upper levels to grab something to eat, or to relax for a few minutes. But it is not easy to casually bring up just what security protocols some one goes through to get down to their lab. No matter how flirty you make it. Still, she picked up an idea or two.

More she has a load of experience and a pretty good imagination of just what might be present. Things can be extrapolated from there. So when it is time to cross the floor, well, she doesn't, taking to the walls. Everything that might be a discrete sensor is examined, every possible angle for live video monitoring is carefully judged and she picks her way through with care. The fact that there are still people working in the labs make them a tough target. And while it might make a fun challenge, she does indeed pick out one of the offices instead.

And finally she reaches her chosen target, the one at the end of the hall, the biggest one, the most important. She can shoot for that at least. Dangling, she begins to fiddle with the lock, one last barrier to her entry...
Nadia Pym And what does Felicia find when she goes for that most important looking office? The one with Nadia Pym GIRL Directory on the door?

... For whatever reason the super genius didn't bother to lock it. Either she's inside (although it doesn't sound like it!) or going to be returning soon. Although if Felicia has ever met a super genius scientist she might well suspect Option 3. She's totally caught up in her work and totally forgot something as simple as locking the door behind her when she went to go do some tests.

Whatever the reason the office itself is comfortable and nicely furnished. If perhaps not filled with exciting things for a jewel thief except for simple crystal pendant necklace draped over a desk lamp. Expensive and comfortable looking desk & chairs. No corporate power play of making the guests seat uncomfortable! Piles of research material. Mostly about... vampires. Dracula specifically. Perhaps she's doing some light reading between more serious research?

The contract simply requires Felicia to leave some physical identifying proof she gained access. A calling card, or some other distinctive item, which would prove she'd been here. Heck she could even go full cat and knock everything off a shelf and email a picture.
Felicia Hardy It doesn't take her long to foil that final lock and the last remaining barrier to her fulfillment of the contract is met.

Nimbly swinging herself in, Felicia lands in a crouch, letting her masked gaze peer about the room, taking it in. Hardly as exciting as so much of the other technical marvels on display, it still very much feels like the heart of the place and she straightens with that languid grace as she slowly pads about the rooom, looking things over. No doubt if she was after actual secrets she might be able to pry some from the computers, this deep into the facility is almost certain to have actual server access and while it is not bleeding edge prototypes, it is surely the next best thing.

But that is not what she is here for and while that innate curiousity demands that she paws through some of the research scattered about -- really, vampires? -- she leaves it untouched.

Stopping by that desk for a moment, she finally fishes out a little obsidian figure -- a carved cat, all in black with flecks of white. She's not usually one for calling cards, not really. That is not the sort of game that she is usually interested in. But if she is going to take on a contract, she is at least going to meet the terms.

About to lay it on the desk, an impish little smile slides over her expression and she pauses before pulling out something else instead. And when she finally sits that little figure down on the desk, it in turn rests atop a pair of black lace panties.

A much more fitting calling card.

Starting back towards the door and her waiting egress, she pauses, glancing towards that crystal pendant. A pretty little number, though it doesn't seem inherently, deeply valuable. Still, it is perhaps another fitting component of her already cheeky signature that she's leaving behind, so with a few skipping steps she plucks it up, pocketing it as well before slipping back out the door.

Contract fulfilled. But that's not quite good enough for Felicia. No, now it's back the way she came, making sure that she can get back out just as cleanly.

Of course, having done it once, it shouldn't prove too problematic. No, it won't be long at all until she is safely ensconced back home, playing with her new pretty trinket.
Nadia Pym A calling card indeed!

Contract completed. It's just the getting out part to go now. It should be easy. But it seems like something in the office had a sensor Felicia didn't notice. Could it be the necklace on the lamp? Who can say! But whatever it is a silent alarm trips. The hallways filling with a harmless but near impenetrable mist. You can't steal what you can't see! And a variety of non-lethal defences trigger. Sound based 'turrets' drop down at corridor junctions. Uncomfortable and intended to drive intruders away from areas with civilians in.

Speed and agility are probably more important than stealth now. As doors seal up. Routes close off. Time to make for an exit!