Freefall

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Roxy Spaulding (Scenesys ID: 1121)
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Quote
Roxy: "'People change.' Is that some ancient Native American aneurysm?"

Sarah: "Axiom."
Roxy: "Ask him what?"
Sarah: "No, you meant AXIOM. Not aneur-- nevermind."

Profile
Full Name: Roxanne Spaulding
Gender: Female
Species: Metahuman
Theme: DC (FC)
Occupation: None
Citizenship: American
Residence: New York
Education: Some high school
Status: Dropped
Groups: Gen 13
Other Information
Apparent Age: 19 Actual Age: 19
Date of Birth 3 July 2009 Actor: Natalie Portman
Height: 168 cm (5'6") Weight: 45 kg (99 lb)
Hair Color: Black/pink Eye Color: Violet
Theme Song: "She's A Stallion" by Bush
"Excuse Me Mr." by Imagine Dragons
"The Devil You Know" by I Fight Dragons

Profile

Roxanne's a great example of wasted potential. A high-school burnout and the product of a broken home, she's your typical wannabe, skater-groupie vagrant. While her frequent skirmishes with the law might label her as a typical rebellious teen, Roxy is in fact a product of the Gen13 program, endowed with the ability to manipulate gravity as she sees fit.

Thing is, gravity's complicated when you don't care enough to crack open a book. Life's complicated when you split from your fellow escapees, your only real family. Love's complicated when your Romeos are more rough than diamond.

Current Player Approved: N/A

Sheet

Description

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Description:

Look out, somebody just opened up a can of overcompensation.

Seriously, Roxanne "Roxy" Spaulding isn't bad looking. Naturally slim, spunky, and cute, she'd be an easy '10' if her teammates didn't skew the grading curve so hard (seriously, +finger Sarah Rainmaker and Caitlin Fairchild). She's opted to kit out her lithe 5'6 frame in a riot of pink and black, a fluorescent spray of color that'd paint her as poison to any natural predators happening past. She's typically dressed to showcase, she's dyed her bangs an unnatural shade of bubblegum, and similarly-hued eyes tend to roam 'till they see something that'll get her in trouble.

Trouble's a kind of attention, right?

Her typical outfit's a backless black cycling body suit, importantly the sort of material meant to catch light and emphasize form, provided everybody isn't staring at Caitlin. A chunky leather half-jacket lends her modesty and adds to her punk motif, a fashion further emphasized by the fingerless leather gloves she wears. Her hips and legs aren't quite so covered save for the Spanx-styled bottoms of that body suit, which leaves Roxy's legs bare from mid-thigh down. She's wearing a pair of loose purple knee-socks bunched down over ankle-laced stomper boots, because boots are cool.

History

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History:
Alexander Fairchild, famous for his role on the ultra-black-ops Team 7, was renowned for his psionic abilities and incredible leadership skills. The truest sort of American hero, his unwritten role in the history books could be considered both a scathing rebuke of our history's clandestine histories and a testament to Alex's own penchant for secrecy. He went on to participate in the Gen13 project due to his abilities -- as a Superpowered Being (SPB) and product of the previous Gen12 crop, his 'participation' was mandatory, and he knew his children would be the next batch of guinea pigs. (Un)fortunately, Alex and his wife weren't able to have children. Gen13 had ways around that. Alex was cloned and his cells utilized in multiple attempts to 'recreate' the Fairchild phenom - look at Caitlin Fairchild. Subsequent memory alteration allowed the Gen13 team to pair Alex with women other than his wife, in unions more fertile than his chosen pairing. It was through one of these illegitimate unions that Roxanne was born.

The daughter of Gloria Villanueva and a father she'd rather not care to remember, Roxanne Amethyst Villanueva grew up around the idea that she was unwanted, a mistake whose origin couldn't quite be traced. She knows for a -fact- she isn't her father's daughter, but her mother hasn't really been able to put her finger on Roxy's origin, either. The subsequent arguing and accusation created an unfortunate framework for Roxy's childhood - she'd spend her days in school, and her nights either alone or listening to the constant fights. It was only when Roxanne was old enough to claim some independence that she started to escape her home life - misbehaving and hooky were the name of the game, and the Southern Californian sun was often the backdrop to several acts of preteen defiance. It wasn't long before Roxy spent more time skipping school than attending. Her short but impressive list of legal woes led Gen13 analysts to find her name in the system - truant from school, now.

Roxy remembers being caught by the skate park, lighting up a reefer at the suggestion of an older, cooler friend. She remembers the truancy officer's name. She doesn't remember how she got to the camp. She'd been told it was a program to straighten up at-risk teens, but her colleagues ran the gamut from stoner to straight-As, and were all as bewildered as her. Programs focusing on physical fitness were interspersed with bullshit Buddhist meditation exercises, bland lunches, and 'therapy sessions' focused more on changes and strange feelings than anything else. Roxy and her campmates were all given the same medications intended to "focus the mind while preventing withdrawal".

None of them knew it was a Gen13 experiment, a preliminary trial meant to wean out those subjects unfit for the 'accelerated program'. In reality, the drugs she and her fellow burnouts were taking were a toxic cocktail of immunosuppressants and experimental RNA vectors intended to catalyze inactive mutations. Those without the Gen-Active potential died in that camp. "Withdrawal", the staff called it. Others would exhibit extraordinary and uncontrolled powers. Those that lived were swiftly taken, and those that didn't make it... didn't make it.

History2:

Roxy never did demonstrate whatever aptitude the experiment had been looking for, but her status as Alex Fairchild's daughter had earmarked her for closer observation. She was moved to a more secure facility with other second-round candidates, all of whom displayed some extraordinary power or aptitude. This place wasn't quite so hip on the illusion - no camp, it was instead a fortress, the counselors guardsmen, and the therapists, scientists. Here, the Gen13 project produced results through torture and exposure, physical aggression and constant experimentation. An eventual raid on the training compound provided the test subjects a chance to escape. In the terror and bedlam of the following chaos, Roxanne was able to harness *her* latent powers - control over the constancy of gravity, an ability that would save her and a handful of her fellow experiments from an explosive death.

As it turns out, Team 7's surviving members attacked the training camp in what they claim was an attack of conscience - they had known what was going on in there, and couldn't tolerate standing by while children were harmed. In reality, the entire mission was an attempt to reclaim Caitlin, and Roxy and her friends happy collateral, but they ate it up all the same. Team 7 assured the children that they would be safe so long as they kept a low profile and did NOT use their powers... and went on to do their best to assure each kid's safety. The children split up afterwards, agreeing that the safest solution was *SECRECY*, and that they'd keep one another's contact information in the event that they needed help. Roxanne was relocated to the social services program in Southern California and given the false identity of Roxanne Spaulding.

Today, Roxanne's a high-school student in New York City, emancipated from her family and fully realized as Roxanne Spaulding - individual, independent. She's not -successful- for a variety of reasons, and has been keeping odd jobs here and there to make ends meet. She lacks the discipline or focus to succeed in her studies, and is instead focused entirely on chasing personal demons - while she's been split up from the likes of Caitlin Fairchild and Sarah Rainmaker, their social media presence is undeniable, and being the 'ugly duckling' of the Gen13 crop takes its toll on a girl. For now, a ramshackle apartment and downright exploitative work hours have a way of taking it out of a party girl, but Roxy aspires to greater things. Or at least a new couch.

Personality

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Personality:

INSECURE: This is the core of Roxanne's character, and her most important quality. She's been an underdog her entire life, subjected to an endless battery of Bad News from day 1. Bad family, bad childhood, bad decisions that turned into bad escapes from the first two. The Gen13 experiment was her first chance to get away from it all... and pretty quickly, she found out she's hardly half the women that Sarah and Cait happen to be. Even on her own after their brief time together, Roxanne knows she's capable of so much more, should aspire to be better than she is... but reaching for the stars seems impossible when you're so very firmly rooted to the ground. NOTE: This is the primary reason she doesn't dive as hard into her gravity powers as she's able - what if she hurts somebody she cares about? What if she's a loser who isn't that strong?

BLUSTERY: To build on point one, Roxy's developed an insurmountable wall of 'cool'. She's young, she's hot, she's sly, and she's got enough 'confidence' in herself to coast through most social interactions. She's the de-facto catalyst in any group, highly reactive, highly opinionated, and impossible to suppress. A psychologist would call the behavior 'histrionic', but all Roxy knows is that she's the queen of whatever she does right now... and that's good enough. She's running away from her own demons, her own insecurities, and her own responsibilities. Time spent frontin' means less time spent dwelling.

LOVER: Roxy's best quality is her devotion to the idea of passion. Swept up in the -now- as she is, she's prone to strong emotions with the right guy, and tends to dwell on their reciprocation to an extreme. In the comics, this is highlighted in her on-and-off relationship with Grunge - by and large a boneheaded, woman-chasing idiot with a heart of gold. While Roxy's by no means the perfect girlfriend and isn't above 'makin' her man jealous', she's ultimately trying to foster a secure, loving relationship with the object of her affections. She wants to have a good life and be a good wife, but the notes she's taken from her foster parents are *really* shitty.

Abilities

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Gravitikinetics:
Roxy's gen-active ability is to manipulate gravity. Project Genesis was terrified of the depth of her powers, theorizing that she could compress gravity to the point of creating singularities. Roxy's terrified of them, too - she's generally the last person to use her powers, and is still coming to understand what she's actually capable of. Some tricks she's learned thus far:

- Gravity Amp: Roxanne is capable of magnifying gravity to a notable extent, focusing on an area, individual, or highly precise point on an object or individual. Comfortably she's able to immobilize or stun a large individual, though this does take focus. With exhausting effort she can apply this same gravitic force to large areas, and has imploded a military tank. With unfamiliar applications, this power drains Roxanne's stamina and requires singular focus.

- Gravity Invert: As with Gravity Amp, Roxanne is capable of nullifying and reversing the gravity of an area, focusing on areas, individuals, or objects. Comfortably she can nullify gravity and 'float' targets, and with effort has been able to actively repel them as though they were 'falling' upwards. Roxanne has a small degree of lateral control over this ability - she has smashed floated opponents into one another, and ushered floated targets through narrow openings. With unfamiliar applications, this power drains Roxanne's stamina and requires singular focus.

- Flight: Through sustained nullification of gravity, Roxy is able to provide herself and a small group of companions the ability to fly. With effort she can sustain close to 50 mph, but is typically limited to using the ability to maneuver herself in three dimensions. Like everybody else, she'd almost always rather take a plane.

- Gravitic Field: By focusing on a field around a given area, Roxanne is able to divert most projectiles and objects through crushing gravitic displacement. This does not cause damage so much as it demands everything entering the field to go DOWN - the appreciable effect is limited to physical projectiles (bullets, knives), harmful fluids, and the like. This field is ultrathin due to its intensity. With enough force or mass, any given object can penetrate its effect.

Personal Gravity:

Naturally spritely, Roxy's control over gravity makes most gymnastic feats a cinch. With her history of manipulating weight, she's mastered the art of augmenting her own movement with either decreased or increased personal gravity. As a poor combatant and excellent streetrat, this ability typically merely makes her seem supremely nimble or supernaturally balanced -- but there's a potential for more, there.

Skills

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Closet Otaku:
"Ohmigod everybody's obsessed with Sailor Mercury but I think Sailor Saturn's the DOPEST. That scythe is FLY. Everybody talks about that laser scythe in Gundam but who CARES about lasers? Robots are basically wack. If you can swing a friggin' SCYTHE and look hella cute at the same time? That's wicked." Roxanne will never admit this to anybody, but she can hang. You should see her bedroom.

Creative Genius:
Roxy's a straight D student and cares as much about studying as Captain America does about Nazi sympathizers. This doesn't mean she's stupid - just distracted. When the chips are down and your back's to a wall, Roxanne's usually able to pull a solution out of her back pocket, be it through a novel application of her abilities or a good old-fashioned pair of rollerblades to the dome.

Fashionista:
Roxy's got a head for clothes. She spends more time getting ready to go out than she spends being out. Shopping's a way of life, unless she doesn't have the cash - and then it's stealing. Wherever she goes, she's sure to be setting the trend, even if that trend happens to be adorably nineties focused. Call it a throwback, call her a fangirl, but if you say she's old-fashioned she'll rip your eyes out.

Miss Demeanor:

Roxanne's been a snatch-and-grab artist all her life. Before Project Genesis, it was for pleasure, to get nice clothes she couldn't afford and cigarettes to smoke; and she got caught a lot. Now that she's on the run, it's become a survival skill, and she's getting better at it. She'll never be a Black Cat, but she does her best to make ends meet.

She's also a much better liar than you'd expect from someone who can't help but wear her heart on her sleeve.

Resources

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Gen13:
Roxy can call on her fellow escapees from Project Genesis, even though they've gone their separate ways since escaping the experimentation camps. They're her friends, maybe her first real ones, and they're fiercely devoted to one another.

Queelocke:

Queelocke's a green-furred, red-eyed monkeycat from another dimension. Roxy found it out clubbing one night, and was subsequently attacked by extradimensional bounty hunters. Ever since the two have been close - Queelocke sleeps at the foot of Roxy's bed, hangs out in her jacket, and she'll feed it parts of her meals now and again. While Queelocke's certainly cute, it's a member of a powerful alien species capable of creating portals across vast differences and even dimensions - which explains why the bounty hunters were after him. So far as Roxy's concerned, the guy's basically a living stuffed animal and SO sweet.

Weaknesses

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Addict:
Roxy's been a smoker since she was 12, and hasn't been able to kick the habit. She's heard it all - it's bad for you, it's gross, it smells bad, it ruins your teeth... yadda, yadda, yadda. She blames the relaxation she gets from it, but it's the slightest bit more than that... she likes the thrill of breaking the rules, the individuality it gives her, the sense of fighting the establishment. That, and she's got a bit of an addictive personality. Let's just be glad it's smoking that she's chosen as a vice... it could be SO much worse!

Bad Love:
The primary reason for Roxanne's previous relationships ending weren't sure to break-up - often the boys cheated or would you in jail. When it comes to love, friendship, role-models, and choice of savior, Roxy is catastrophically wrong, every time. Worst luck in the world - ask anybody.

Bravado:
Conversely to her bitter self-doubt (see Weakness: Self-Doubt), Roxy's prone to responding to adversity by doubling-down on whatever front she's affecting. In her life, she's found that the best offense is a REALLY GOOD offense -- when the chips are down and the odds are called into question, you can bet that Roxy's going to be putting her life on the line, even if it's a bluff. She doesn't have the sense of self to withdraw from a disadvantaged scenario and maintain any sort of pride, and is a sucker for attacks on her character.

Flat Broke:
Roxy's broke as a joke. She doesn't know much about good money habits, doesn't see the value in keeping a wad of bills for a rainy day, and may actually have an addiction to eBay, Amazon, and thrift store treasure-hunting. Roxy keeps odd jobs here and there but can't hold any sort of an official job considering her status as a runaway - her pay's always in cash, and it's never quite enough to make ends meet.

Finding a sponsor, savior, or some other means of shelter from her pursuers is going to be an important first step in fixing this problem.

Focus:
If the Gen13 experiments were a D&D adventuring party, Roxy would be the mage... despite everything else about her. While she's able to produce minor to moderate gravity-bending effects with no apparent struggle, anything that requires effort or is otherwise unfamiliar to her WILL demand her full attention and likely exhaust her. More than anything her abilities require practice and study, and Roxy doesn't have much of either to spare.

Major Investment:
Roxy is the product of countless years and billions of dollars of research and highly illegal experimentation by CADMUS. While her upbringing and way of life naturally provide her with a means of staying beneath the radar, by no means have they called off their search. Roxy must live under the constant threat of discovery, which means the utmost caution with regards to divulging her powers or identity. Unfortunately, Roxy is Roxy.

Self-Doubt:

Roxy's spent her life in the gutter, surrounded by examples of women who are simply stronger, better, smarter, and prettier than her. Constant awareness of the likes of Sarah Rainmaker and Caitlin Fairchild don't do much to dispel that perception. You'd think the injection of gravity superpowers would help, but all it's really done is introduce an additional layer of self-doubt to the mix. What if she hurts herself? What if she hurts somebody she cares about? What if she isn't strong enough? Roxy's afraid of what she can do, and only dabbles in the shallowest reaches of her potential out of fear and a sense of personal worthlessness. She needs friends, she needs education, and she needs training. Unfortunately, none of those are in steady supply.

Logs

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To Refresh Character's Log List Click Here. Then hit the resulting button to dump the old cached list.

Title Date Scene Summary
Gen-13: A Series About Milkshakes Again December 29th, 2019 Summary needed
Love, Hate, And Burgers December 17th, 2019 Another DITL at Halo Burger! A lady is VERY ANGRY about the service. Milkshakes are on the menu.
Gen13: After they burn the club down December 9th, 2019 Following the fire in the club, Caitlin, Bobby, and Roxy retreat to Caitlin's condo to calculate their next move.
Gen13 Recruitment Drive: Bobby Lane November 27th, 2019 The Gen13 kids go to track down Bobby Lane at his bar. Things go pear-shaped fast and the young squad of supers is forced to deal with assassins from a surprising source.
Sneak Peek November 24th, 2019 Roxy sneaks into the closed practice session of Five Times Novel
Into the Deep End (pt 2) November 17th, 2019 Caitlin and Roxy meet up at Central Park to discuss a possible kidnapping attempt. It turns out that the attempt is going down *now* and it takes both women's talents to manage the threat of kidnappers, a bomb, and a mysterious government program called Project: REUNION.
Into the Deep End (Part 1) November 16th, 2019 Caitlin and Roxy meet and start discussing their 'camp' days, coded euphemisms for their escape from CADMUS. Some details don't seem to quite line up, though... what does this mean for the GenActives who're coming out of hiding and finding the one public member of their little family doesn't share their memories?
Roxy VS. Part Time Jobs Pt 2. November 15th, 2019 In a second shift at Halo Burger, space-based villain Grail barges into Roxy's workplace because she is hungry. Roxanne takes advantage of Grail's intimidating looks and drags the space-babe into an impromptu smoke break. They bond, Grail encounters an impenetrable wall of slang, and Roxy attempts to teach Grail about subtlety and innuendo. It's extremely awkward, but it's a start.
ROXY VS. PART-TIME EMPLOYMENT: PART ONE November 5th, 2019 Halo Burger is challenged by its worst employee yet! Continuity errors abound! Kitora eats the entire kitchen, Katsumi celebrities around, and Hogarth orders up some historical comfort food. Really though, Halo Burger is both bad for you and sort of offensive to a major religion. It's a miracle (ugh) that they're still in business.
That's a Spicy Meatball August 1st, 2017 Summary needed
Three's Company, Too July 23rd, 2017 Summary needed
Second Date July 11th, 2017 Priscilla takes Sarah out on a second date to her gym; they meet up with Sarah's teammates, friends and roommates, Roxy and Caitlin, who want to check out the lady sweeping their friend off her feet.
Walk in the Park July 7th, 2017 Summary needed

Cutscenes

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Title Date Scene Summary
No logs submitted yet.

Gallery

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