Difference between revisions of "Kinsey MacKenna"

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|Song="Superman's Song"  by The Crash Test Dummies
|Song="Superman's Song"  by The Crash Test Dummies
|Profile=Raised in the projects, Kinsey always set her sights on bigger and better things. When a seeming once in a lifetime chance to go to the Mackenzie Station as the lead Xenobiologist came on the radar, she took a chance and was accepted. Now on a 6 month tour of the place, her life is just beginning. Onward and upward!
|Profile=Raised in the projects, Kinsey always set her sights on bigger and better things. When a seeming once in a lifetime chance to go to the Mackenzie Station as the lead Xenobiologist came on the radar, she took a chance and was accepted. Now on a 6 month tour of the place, her life is just beginning. Onward and upward!
===Current Player Approved: October 22nd, 2020===
|Description=Tall for a woman, and slender to boot, Kinsey is a fairly unremarkable looking woman. Unless you consider the warmth in the golden brown of her eyes, or the gentle calm that usually surrounds her. Or perhaps the way that her pale, nearly white hair, frames her face, seeming to highlight the bone structure there, or illuminate the clear quality of her skin. Long, slender limbs; slender features; toned but not overtly muscular body. Kinsey exhibits an inquisitiveness about her surroundings without being obtrusive. All in all, she looks comfortable in her own skin, something that is the envy of many.
|Description=Tall for a woman, and slender to boot, Kinsey is a fairly unremarkable looking woman. Unless you consider the warmth in the golden brown of her eyes, or the gentle calm that usually surrounds her. Or perhaps the way that her pale, nearly white hair, frames her face, seeming to highlight the bone structure there, or illuminate the clear quality of her skin. Long, slender limbs; slender features; toned but not overtly muscular body. Kinsey exhibits an inquisitiveness about her surroundings without being obtrusive. All in all, she looks comfortable in her own skin, something that is the envy of many.
|History=FIRST PERSON ACCOUNT
|History=FIRST PERSON ACCOUNT

Revision as of 19:44, 24 October 2020

Kinsey MacKenna (Scenesys ID: 7663)
151516-050-B944BAD2.jpg
Quote
"Nothing ever came of believing you can't."
Profile
Full Name: Kinsey MacKenna
Gender: Female
Species: Kree
Theme: Original (OSC)
Occupation: Xenobiologist
Citizenship: "American"
Residence: Mackenzie Space Station
Education: BSc Genetics, Stanford; MSc Genetic Engineering, MIT; PhD Genetic Engineering, PhD Xenobiology, Harvard
Status: Approved
Groups: Blue Lantern Corps, Green Lantern Corps, Alpha Flight, Space-OOC
Other Information
Apparent Age: 34 Actual Age: 34
Date of Birth 20 December 1992 Actor: Glenn Close
Height: 183 cm Weight: 62 kg
Hair Color: Platinum Blonde Eye Color: Golden Brown
Theme Song: "Superman's Song" by The Crash Test Dummies

Profile

Raised in the projects, Kinsey always set her sights on bigger and better things. When a seeming once in a lifetime chance to go to the Mackenzie Station as the lead Xenobiologist came on the radar, she took a chance and was accepted. Now on a 6 month tour of the place, her life is just beginning. Onward and upward!

Current Player Approved: October 22nd, 2020

Sheet

Description

Click to expand.
Tall for a woman, and slender to boot, Kinsey is a fairly unremarkable looking woman. Unless you consider the warmth in the golden brown of her eyes, or the gentle calm that usually surrounds her. Or perhaps the way that her pale, nearly white hair, frames her face, seeming to highlight the bone structure there, or illuminate the clear quality of her skin. Long, slender limbs; slender features; toned but not overtly muscular body. Kinsey exhibits an inquisitiveness about her surroundings without being obtrusive. All in all, she looks comfortable in her own skin, something that is the envy of many.

History

Click to expand.

FIRST PERSON ACCOUNT
Like all children, my first memories are hazy, but I remember sunshine, and a smiling man's face. My mother would tell me that was my father, Darlan. I wish I could say that I remember more about him than I do. I do remember that smile, though.

We lived in the projects, my mother and I. She was a seamstress - a job that she said there was no shame to. It allowed her to be home with me while I grew up, and to offer me things that many of my playmates did not have. I noticed as my life went on, that our house was often a place where others came for some motherly advice or comfort. We were a safe haven in an uncertain neighbourhood.

We were poor, but we did not want for any of the essentials. We had a home; each other; enough to eat; clothes on our backs; and love. It seemed enough.

Only once do I remember my mother taking physical action against me. Just the once. In the storms of my adolescence I spoke out against the man who had left us, lumping him in with the likes of so many other deadbeat parents - male and female alike - I'd heard my peers complaining about. I was angry at circumstance, and the man I never knew. Mostly I was angry at circumstance. He was a convenient scapegoat. Her hand snuck out and struck my cheek and she told me that I was never to speak of him that way again, that I didn't know what I was saying, and were I to, I would be ashamed of myself.

I never forgot that moment. It was so out of character for her that it not only stuck with me, but it shifted my view of the world significantly. I tried to understand how it was that maybe I didn't see the truth of things, and in trying to discover those truths, I began to see the world differently. I began to see that everyone had a story, and that those things shaped us for good or for bad.

I didn't want them to shape me for bad, so I chose a different path.

I was lucky. In my mother, I had my greatest advocate. "Kinsey," she would say, "You may not always get everything you want, but you can't get anything you don't ask for, or try to achieve." So she made sure that if I wanted to try something, that I tried it. Or if I had questions, that we would look for answers. She never once told me that I couldn't, and when I announced that I wished to take a career path that wasn't traditionally female, and was perhaps lofty and limited to boot, she still encouraged me.

It was a great sorrow for me that she died while I was finishing up my final dissertations. She'd heard them, though, listening to me deliver the words I would defend. Offering advice and suggestions. I never actually questioned how a simple seamstress knew these things, but she'd never struck me as dumb. When she was gone, though, I wish I'd asked more of her. Learned things about her that I won't get the chance to now. All I have of her, now, is the apartment we shared, and the box she gave me - a box she cautioned not to open until it was time. That I would know when. I'm still waiting.

It is because of her that I applied for the job on the MacKenzie Space Station when the call for the UN initiative went out. I could hear her voice in my head telling me that the only way I could get the job was if I applied. So, I applied, even as I brushed up my resume and sent it out to other places as well, knowing that whatever came, I would have a job somewhere.

Imagine my surprise, and pleasure, when I got the job. Six months in space. Well, that was three months ago. Halfway there now. Only three more to go. And after this? Who knows. What I do know is that I don't regret my choices, and if anything, my time here on the station has convinced me that I am doing what I should. The breakthroughs are smaller than one might hope for - but that's science for you. A lot of experiments that go nowhere, and a sometimes happy accident that leads you to places you didn't expect. I'm still looking for the happy accident, but I can't complain. Not really. Life is good. It's only going to get better.

NARRATIVE
All her life, Kinsey has believed herself to be fully human. Sure, she's had better health than most, and might be more physically fit and capable than many, but she's just chalked that up to good genetics.

If only she knew!

The truth is, Kinsey is Kree. Her mother and father fled one of the outworlds to avoid detection by the Bloodhounds that seek unfixed females. Kinsey's mother Alana came from a line of Kree women that bred particularly true for Seventh Sense, and when Kinsey was born, and advance warning came of the Bloodhunter's discovery of the tiny hideaway planet they were on, her parents made the agonizing decision to flee and hide themselves and their child, a decision that let them to earth. For the first couple of years, they lived as a family in one of the projects, her father Darlan working odd jobs as he could, and her mother taking in sewing as a seamstress to make ends meet.

There were complications, though, that led to the next decision of the little family - that being that her parents were Skrull sympathizers. While they certainly didn't believe that the Skrull were innocent, neither did they buy what they were told by the Supreme Intelligence wholesale, or those who claimed to speak for it. They had seen too many atrocities and questionable things in their lifetime to fully accept that there were only black and white in the story. They believed that the Kree were just as complicit in this war as the Skrull and, in fact, were continuing to push it past the bounds of necessary.

These two factors, being sympathizers, and the Seventh Sense, led to the decision for Darlan to leave his wife and daughter behind and to divert any possible attention away from them, and earth, and create the illusion that the entire family continued to be on the run out in space. As a result, Kinsey has but shadowy memories of the man who is her father, and is completely unaware that he is out there, somewhere. Alive and well, as it happens.

Shortly before her mother's death, Kinsey was given a box and told she would know when it was time to open it. Inside, when the time comes, she will find answers to questions she doesn't even know she has yet, including who and what she is, and information that may well lead Kinsey, herself, to take the side of the Skrull, or to possibly seek out whether or not her father is alive.

Whatever is in that box, Kinsey remains blithely unaware that she's not the simple human female who grew up in the projects and reached for the stars that she thought she was.

Note: Contents of the box are not yet determined beyond the fact that they will help Kinsey learn that she is Kree; of her father and the possibility of other family; and of the fact that there is something unusual about her beyond being merely Kree (Seventh Sense).

FUTURE PLANS

Kinsey's path is about to take a hard left into the unexpected. She's about to be offered a ring, and a responsibility. That is, she's destined to become a Blue Lantern. It's going to mean a lot of soul searching for this woman, as she struggles to accept that the standards she holds herself to are enough, and that she actually does deserve what she sees as an honour. She's not only going to have to learn what it means to be a Lantern, but what it means to really be Kinsey as well.

Personality

Click to expand.

At her heart, Kinsey is a gentle soul, though you might not believe that were you to see her zealously defend the underdogs of the world. Still, she's not one for violence, and she's generally soft-spoken. Pleasant. Often funny. Cheerful. She's the sort of person who tries to bring light into every room she enters. While her chosen field of study isn't really one for personal interactions, Kinsey is still a people person, and always looks for the opportunity to make things just a little bit better for all those around her - whether it being the pay it forward cup of coffee, or holding open a door, or just a cheerful word or two as she passes you by.

Infinitely forgiving and understanding, she holds herself to high standards, and expects much of herself. A pacifist at heart, she firmly believes that violence isn't the answer to the world's problems, even though she understand that isn't the way everyone sees the world. That doesn't stop her from trying to convince others that her way is better though!

Filled with inquisitiveness about the world around her, and a sense of wonder and delight in even the ordinary, Kinsey fully enjoys life and seeks to be an example to others.

Abilities

Click to expand.

KREE HERITAGE
Although she is unaware of it, Kinsey is fully Kree, and as such, she has the capabilities particular to her race. These include:

Superhuman Strength: While not a trained warrior, Kinsey is significantly stronger than her human peers. But because of her pacifist nature, this has never been put to the test beyond things like helping move furniture, or perhaps keeping herself in shape. Potentially, she would be about twice as strong as a normal human female, which is to say, not too shabby.

Superhuman Durability: Like the rest of her race, Kinsey is quite durable. Not that she's put it to the test, but should it ever come up, she could actually withstand significant blows to her person from many powered beings. She's durable, but not unhurtable. Blades and bullets still make a mark!

Superhuman Endurance: As a Kree, Kinsey is able to withstand more than your average human, though she's unaware that this is so. She's merely taken all that life has thrown at her in her stride without realizing that it might have been a hardship to others. It has given her an edge when it's come to pushing her boundaries.

Superhuman Stamina: Kree have significantly more stamina than a normal human, generally up to about twice that of one with similar training. As your average female, who only really has kept in shape at the gym, Kinsey is fit and in shape, but not exactly a marathon runner, or a prime example of her race, though she has the potential to build herself up to more.

SEVENTH SENSE
Particular to Kree women, Kinsey possesses what they call 'Seventh Sense' - the ability to drain the life force from males, as well as the potential for other psychic abilities (clairvoyance, precognition, and the ability to manipulate desires) . Normally this would have been surgically removed from her, but her parent's exodus, and subsequent hiding of Kinsey on earth, has left this talent intact, if currently latent/unknown to her. While only usable on males, it is still a significant threat.

Note: This ability, when manifest, is by player consent only.

Skills

Click to expand.

DISCIPLINED
Kinsey holds herself to high standards - it's been necessary to get where she is in life: in her studies, in keeping physically fit, and in chasing down her dreams. It's not that she denies herself pleasures, but more that she gives herself limits and sticks with them. She expects more of herself than she does of others, and she's willing to make sacrifices to get what she wants. She's not a stick in the mud, but if it comes down to needing to leave a party early in order to get up before the dawn to tackle a task, she invariably leaves the party early. Few and far between are the times she lets her hair down, though it has been known to happen.

GENETIC ENGINEER
What started as a love for your basic genetics gradually grew into a full-fledged passionate affair with the field of genetic engineering. Gene manipulation, splicing, editing - you name it, she's good at it. Very good at it. Good enough that she was chosen out of a field of dozens to ply her trade on the MacKenzie Space Station as part of the joint UN initiative in response to alien contact post-Darkseid.

INTELLIGENCE
Even among the brilliant, Kinsey is brilliant. Despite coming from an impoverished background, she's managed to go to some of the best schools in the world under some of the most demanding subjects there are. While she might not be known all over the world for her smarts, she could hold her own in the company of the world's best minds should the opportunity ever come up to have a meet and greet.

PERSEVERANCE
Growing up, Kinsey was encouraged to reach for the top - to never let circumstances hold her back, or down, and she has totally adopted that philosophy into her life. She's a realist in that she always has a backup plan, but she dreams big and chases those dreams where others might allow setbacks and circumstances to throw them off or give up. It's given her a great tool set for tackling any sort of problem, and frankly, in a science based field, such as she's chosen to pursue, that single mindedness and willingness to keep trying is a huge asset.

PHYSICALLY FIT
While she's not exactly a gym rat, Kinsey has kept herself to a fairly high standard of physical fitness, including the attendant diet and lifestyle choices that one might expect to go along with it. She's toned, but not muscular. Active. Able to put in more than a hard day's work and bounce back from it all the net day to go at it again. While some of this is due to her Kree heritage, it's bolstered by the fact that she takes good care of herself, and now that she's in Space, it's even more important that she keep up with her regimen.

XENOBIOLOGY

Kinsey would couple her love of genetics, and her specialty of genetic engineering with Xenobiology in graduate school, putting her into a class of her own in that particular field. Her skills keep her in high demand, even if the applicability of them is very specific. Currently, she is engaged in field experiments on the Mackenzie Space Station determining how alien (and human) DNA can and can't be manipulated - both as a potential preventative, and as a precursor to potential cures for aliens and humans alike.

Resources

Click to expand.

ALUMNUS
Having graduated from several top-notch schools, Kinsey has an impressive network of fellow classmates, and professors to draw upon should she have questions or problems that need a second pair of eyes. It also means there's usually someone to stay with if she's in a foreign city, or someone she can look up to go for a drink with should the urge arise. It also means she gets called upon in return, but so far that hasn't been a hardship.

BROWNSTONE
When Kinsey's mother died, the lease to the apartment transferred to Kinsey. In a day and age where rent control has gone out the window, an apartment with a grandfathered lease, and a rent cap is worth its weight in gold. No matter how bad things get, Kinsey is pretty much guaranteed she's got a fairly safe, and decent place to live. It's nothing special, and it's not in the world's best neighbourhood, but it's clean, cheap, and hers.

PTRESTIGIOUS JOB
Out of a field of dozens of applicants worldwide, Kinsey was chosen to head up the Xenobiology division of the MacKenzie Station joint initiative with the UN, specifically with regards to her co-degree in Genetic Engineering. There aren't many others with her particular skill set, which certainly went far in landing her this position, and it's going to look awfully good on a future resume.

THE BOX
Given to her by her mother, shortly before her mother's death, Kinsey is in possession of a locked box that she has yet to open, as per her mother's wishes. While she has a key for the box, she was told she would know when the time was right. That was several years ago now, and Kinsey still hasn't felt the time 'was right'. This box is one of the few personal possessions that Kinsey has taken with her to the MacKenzie Station.

Note: The box will hold clues to her past and her heritage, and will offer the possibility of future plot line(s) to not only discover that she is Kree, but that her father is alive and well, and somewhere out there in space.

Weaknesses

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HUNTED
As a female who has not been divested of Seventh Sense, Kinsey is fully vulnerable to the Bloodhunters who seek out these women and would otherwise neutralize this ability within them - a procedure that is both painful, and leaves them bereft of not only their psychic powers, but the ability to enjoy sexual pleasures. The procedure carries with it the potential to permanently damage, or 'fry', the brain of the subject. Unaware at this time that she is such a female, Kinsey has no means of protecting herself from being found, or subjected to this treatment.

ISOLATION
Due to her current job, Kinsey is currently rather isolated from others, and very much limited to the company of those who are on the Mackenzie Station (or can reach it), or at the mercy of technology and video calls and texts. While this generally isn't a problem, six months is a very long time to without much human to human interaction. It's not like she can duck out to the corner cafe for a visit anytime she pleases, after all. But hey, it's only six months, right?

PACITIST
Growing up, Kinsey saw more than her fair share of altercations and gang-type activities, and the inevitable responses to them. That, coupled with a growing distaste for the rising outcry and outrage against mutants, and others who would be termed 'different' have left Kinsey firmly in the anti-violence camp. She can't help but believe that there are better ways to resolve conflicts, and finds herself physically unsettled by violent solutions to situations. While she's the first to stand up for someone verbally, or to stand between an aggressor and a victim, she's almost pathologically incapable of raising a hand to another.

UNDERDOGS
Kinsey can't help herself, she roots for the underdog. She might not lift a hand in a fight, but she certainly will speak up, or put herself in harm's way to try and prevent a fight. It does mean that from time to time she finds herself in precarious situations, or may speak up in front of those who will hold her opinions against her, but overall, she has to live with herself, not them, and she'd rather stick to her ideals than please others just to avoid unpleasantness.

UNKNOWN HERITAGE

Kinsey is unaware that she is Kree and not human, her mother having died before imparting this knowledge. While Kinsey does have some artifacts that were handed down to her, she has no clue what they are, or what their significance is at this time. All of this makes her vulnerable to those who do have ways of sussing out those who are not fully human, and in particular Kree.

Logs

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To Refresh Character's Log List Click Here. Then hit the resulting button to dump the old cached list.

Title Date Scene Summary
Dinner. That's the important thing. November 20th, 2023 Harry meets Kinsey at Mac's for a good meet and greet.
Fall's Harvest of Needful Things September 25th, 2021 It's harvest time at a community garden in Central Park. Kinsey and Ororo meet and talk while harvesting beets.
A Lone Musician in the Park September 2nd, 2021 Yaozu decides to play a second-hand violin in the quiet of Columbus Park. The music wasn't quite as expected, but it led to meeting Kinsey and having an unexpected conversation with her.
A Day to Relax August 26th, 2021 While feeding some pigeons, Yondu meets a Blue Lantern named Kinsey and chat with her for a little while.
Brood Invasion: A Last Stand August 9th, 2021 The battle of Raken 4 in the Brood-Shi'ar war ends with the planet being turned to ash... but what was left of the population evacuated... and now the battle lines shift in-system to Raken 3
An evening event at the Gotham Zoo August 2nd, 2021 Sinister as 'Nicolas Wessex' bumps into Kinsey at a Gotham city fundraiser for the aquarium and zoo, and finally finds out she's a Blue Lantern. Meets Kibou.
No Substitutions, Exchanges or Refunds! July 26th, 2021 A timely arrival and intervention by Kinsey keeps an attempt at returning
Guns. Lots of Guns July 7th, 2021 Star-Lord talks to a bunch of people on Knowhere about the Brood Invasion as the Guardians prepare to fly out to help in the fight.
Midnight Munchies July 3rd, 2021 A chance meeting in a dominos and a Blue Lantern and a Fuzzy blue mutant find commonality
Welcome to the neighborhood, so to speak. June 29th, 2021 Kinsey shows Nicholas around the MacKenzie King science station ; Kibou broke some news to her; Nicholas is intrigued.
Jog on, jerk June 25th, 2021 Kit, Beast and some magely friends in the park
Central Park Rumble June 24th, 2021 Two more interesting people met and yet another jumping from a small street gang dealt with. So far? It's been a good day.
Club Lux Centuries Celebrations June 22nd, 2021 Lux celebrates the roaring 20s.
So this is where you work November 21st, 2020 Supergirl brought a problem to Kinsey, who has promised to look into it.
A visit to Mackenzie King Station November 7th, 2020 Kinsey MacKenna invites Hawkeye to visit Mackenzie King Station
Meeting at NYC TECHSPO October 27th, 2020 Kinsey MacKenna and Clint Barton talk about a different kind of technology
Central Park encounters October 24th, 2020 Kinsey MacKenna and Bigby meet at the park, getting to know each other a bit
War of Light: You Win One... September 5th, 2019 Hal Jordan, critically injured somehow finds his way back to Earth, pursued by two Sinestro Corps members Amon Sur, and Feena Sik. With the cavalry arriving in the form of Kinsey MacKenna, the two of them defeat the bad guys, and save Hal's life.
It's Thanksgiving Somewhere September 4th, 2019 Kinsey shares a 'Thanksgiving' meal with Walker in celebration of their friendship, and changing life directions. Traditions are talked about, and Kinsey reveals more about her past.
Lanterns... in Space... well, a Space Station August 13th, 2019 Carol and Kinsey get to know each other on the Mackenzie Station.
For Reference's Sake August 12th, 2019 Kinsey asks Colonel Danvers to the Station for coffee, cookies, and to discuss some matters, not the least of which is asking for a reference letter to renew her contract on the statiion. Turns out no letter is needed: the job is hers.
Catching Up by Lantern Light August 10th, 2019 Kinsey is able to speak with the representatives of both the Blue and Green Lanterns most able to help orchestrate the removal of the Cybertronians from earth. Oh, yeah, there are Cybertronians on earth.
Toil and Trouble August 6th, 2019 Dispersed Legionnaires return to the cruiser.
Swinging on a Star August 4th, 2019 Summary needed
The New Kid in Town August 1st, 2019 Kinsey comes to the Watchtower to deliver news - the odd, the interesting, and the troubling - and a plate of cookies! Macadamia nut, of course, for Batman. Information is exchanged.
You're Fast; I'm Furious July 28th, 2019 Kinsey hunts down Blurr to have words about fitting in on earth and finds out he's not the only one of his kind on the planet. After talking down an officer of the law, she leaves Blurr to inform his friends she'd like to help, and hopefully not get into any more trouble.
Welcome Wagon July 22nd, 2019 Just another day on the station is broken up by a surprise visit by Green Lantern Hal Jordan, who introduces Kinsey to Nuala... a fellow Blue.
Two Dinners: The Middle of Knowhere July 20th, 2019 Saint Walker holds up his end of the bargain with Kinsey, sort of, exposing her to his second favourite place to eat. Star Wars, superheroes and the Kree are discussed.
These are the People in Your Neighbourhood.. July 18th, 2019 Kinsey returns to the Watchtower to continue the promised tour, and is escorted by Batman! They make a deal: A tour in exchange for freshly baked cookies. Mmmm, chocolate chip cookies.
To Kree, or Not to Kree, That is the Question July 13th, 2019 Kinsey finally begins the process of confronting her past, and her heritage, and it starts with Carol Danvers.
Visiting the Neighbours July 5th, 2019 Kinsey comes visiting bearing cookies by way of good old Midwestern hospitality, and introduces herself like a good neighbour should.
All Shall Be Well June 20th, 2019 A village has been destroyed, and Kinsey actually has a harder time bringing hope to the destroyer than to the victims.
As If the World Were Perfect June 8th, 2019 Kinsey finds Blurr in Cybertronian space. Then Walker shows up.
Checking in with MacKenzie June 3rd, 2019 Green Lantern Hal Jordan drops in on the MacKenzie King Space Station to check up on Kinsey.
Bugger Off May 19th, 2019 Bounty hunters and Lanterns fight monstrous insecticons, albeit for different reasons.
Okham's Razer May 5th, 2019 Green Lantern Hal drops in on Kinsey to touch base.. She learns that Sayd and Ganthet have been incommunicado, and that darkness is coming.
It's Good to Talk When You're Feeling Blue May 2nd, 2019 Walker and Kinsey talk about what happened on Kyzil, and find a way to mourn for past mistakes and a life lost.
Grand Theft Autobot April 30th, 2019 Travel practice turns into a rescue mission that gets -very- messy when Kinsey and Saint Walker cross a militant Kree faction on a desert planet.
Catching Up With Kinsey April 25th, 2019 Summary needed
Reclamation, and Goodbye April 20th, 2019 Kinsey returns to MacKenzie King Station, realizing that this may not be her life anymore - a thought that is highlighted by the arrival of Red Lantern Razer demanding information about the prisoner she denied him.
You're a Lantern Now! April 11th, 2019 Walker and Kinsey come to Earth as part of Kinsey's training and Hal shares some news with the two Blue Lanters. Next stop Takron Galtos (with a short dinner break first)!
Daughters of Daratar: Afterparty April 7th, 2019 An eclectic group of adventurers mingles at a party in deep space.
Code Blue: Kiwa Down. A Lantern Emerges March 20th, 2019 Kinsey faces her test to become a Blue Lantern and discovers sometimes you need to abandon the mission to succeed.
Twenty (Thousand) Questions March 18th, 2019 Saint Walker and Kinsey talk, both have many questions but Saint Walker has an offer that Kinsey can't refuse.
Code Blue: Man Down March 15th, 2019 A seemingly small mishap on the station blows up into what could be an Interstellar incident. Oh, and Kinsey meets not one, not two, but THREE Lanterns. This can not bode well.
War of Light Pt. 3 March 12th, 2019 AFter an explosion and all out battle, our heroes defeated a trio of villains: Arkillo, Fatality and Despero. But the real threat was deep within Takron Galtos, as an Avatar of Darkness and Death was potentially discovered!

Cutscenes

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To Refresh Character's Log List Click Here. Then hit the resulting button to dump the old cached list.

Title Date Scene Summary
No logs submitted yet.

Gallery

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