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Batman (Scenesys ID: 104)
"Twenty-five years ... my parents murdered in front of my eyes ... the wet rattle of my father's dying breath ... the heavy emptiness invading my mother's dilating eyes ... so long ago. Too long ago ... Too long to feel the loss ... or the rage ... or the fear ... all those things that made me ... I can't remember my mother."
Full Name: Bruce Wayne
Gender: Male
Species: Human
Theme: DC (EFC)
Occupation: President of Wayne Enterprises
Citizenship: United States of America
Residence: Stately Wayne Manor (Crest Hill, Bristol Township)
Education: Diploma of Laws, Yale University
Status: Dropped
Groups: Batman Family, Hench, Justice League, Gotham-OOC
Other Information
Apparent Age: 34 Actual Age: 34
Date of Birth 19 February 1993 Actor: Ben AFfleck
Height: 188 cm (6'2") Weight: 104 kg (229 lb)
Hair Color: Black Eye Color: Blue
Theme Song: "The Unforgiven" by Metallica


The philanthropic Billionaire Bruce Wayne is the head of Wayne Enterprises, one of the world's leading technology firms, fulfilling contracts for military and consumer goods. The majority of Gotham's infrastructure has used Wayne technology at their core. While Bruce also heads the Wayne Foundation, a charitable organisation that supports children in need, along with the Gotham City Police Department, and other first responders. And all while maintaining his outward appearance as a man of not only wealth, but a socialite. At night, Bruce becomes the famed Batman, a costumed vigilante and scourge of criminals in Gotham. When needed, he also is a founding member of the Justice League, a group of superheroes from around the world, sworn to protect it against all threats, both foreign and domestic. He is vengeance, he is the night... he is Batman!

Current Player Approved: N/A



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Some say Batman is an extension of the shadow itself. The way his cape slowly rises from the black abyss, moves with it before he steps into dimly lit places. Even then, the cape still looks like it came from the abyss. Same is said of the cowl. How that black is hard to make out features, even up close, some swear it's still the shadow come to life. Hints of grey will show themselves, most hope not to see it. When people can see the grey body suit, or the black bat sprawling across his chest, that means Batman is in motion. When Batman is in motion, it ends up with people getting broken bones, bloody lips, and being left behind for the police to find.

What isn't told is the Kevlar-tri weave of the costume. Plating sewn into the suit at vital points meant to stop bullets, and knives. Spread shots might be a different story. The gauntlets made of a heavier alloy meant to protect him in a variety of situations. Both have a breaking point, but it will take a lot. Sometimes they're needed to protect the face, as much as the sharp blades to attack, and they have been reinforced as a result. Thus, the added weight to them. Similar can be said of the boots. Sometimes it's required to slog through the muck, and everything else. Just in case, he does put similar reinforcement in the boots. Only the belt has any semblance of collar, with the faded yellow pockets and strap. A harken back to earlier costumes.


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At a young age Bruce learned two important lessons that are still with him today. One, crime is often random. It can happen at any time for the biggest, or smallest, of reasons. Two, your life can change forever in a matter of seconds.

Born into one of the wealthiest families in Gotham, Bruce had every opportunity a person had. All of it right at the tip of his fingers. Luckily, Thomas is not a man swayed by money. Being a gifted surgeon shows Thomas the value of life on a daily basis. He wants to pass these values to his son. Likewise, this humbleness caught Martha Kane's eye long before their marriage, and adventure into parenthood. She wanted her son to be like her husband.

The first seven years are picture perfect. Bruce is on a path to become just like his parents, maybe even better. A struggle, and two gunshots, took all of that away. When he was eight, Bruce's parents were murdered before his eyes. The loyal family butler, Alfred, agreed to raise Master Bruce to keep his promise to the Kane family. He would always watch over Martha, care for her and that extended to her son. Private schools greeted Bruce. So did detentions, suspensions and similar. Often, Bruce lashed out. Everyone wanted to give him a break, but it was insight into the rage that fateful night created.

Graduating from Yale, Bruce simply vanished. To the world, Bruce died. And maybe in a way, he did. For the first two years, Bruce trained to be an FBI agent. His scores were exceptional, but he chose to quite. After the dismissal, he became a ghost. Bruce ended up in so many places within the world. In India he sought out a yogi that could teach him how to block out pain. In Vegas he learned how to escape locks, slight of hand, and other techniques by the great Zatara. Boxing from world champs. Martial Arts from the masters that are practically ghosts in the modern world. And he found ways to learn the sciences from the best when able.

Eight years had passed before Bruce arrived in Gotham. Alfred brought Bruce up to speed, and Bruce confessed about a plan. All the years, created rage, but now he knew how to harness it. Bruce just needed a symbol, a sign. A shattered window, and a Bat desperately clinging to a bust statue of his father gave him the idea to become a Bat.

For the last ten years, Batman has brought his mission to Gotham. Time changes those around him, but it's quite clear, Batman is not leaving Gotham anytime soon. Each time it's rumored he's dead, somehow the Bat keeps coming back.


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There is a darkness within Batman that cannot be completely vanquished no matter how much light is shed on it. The death of his parents and the feeling of helplessness that followed raised in him a violent, sociopathic urge to impose his own order on the chaos around him. Throughout his life as Batman, this darkness has spread and receded. At times he has been unthinkably vicious, leaving criminals permanently injured and doing everything short of ending their lives. At others, he has smiled and even joked. It is usually the people he surrounds himself with, his Family, that hold this darkness at bay. He knows that it would consume him wholly without a Robin or a Batgirl or Alfred, even as much as he may like to believe he is an island. But the darkness is always there beneath the surface, and when he puts on the cowl it is allowed to come up for air. The reason criminals fear him, even after fifteen years where it is so clear that he does not kill, is because of this darkness. This sinister force that, when they look into those pitiless opaque eyes, they know only needs to slip the chain once to end them forever. What luck for them that the man holding that chain is Bruce Wayne.

No one expects Batman to give in, and they are right not to. For all the impressive technology of his suit, he is a mortal man. He has been stabbed, shot, burned, frozen, poisoned - the list goes on. He has documented and catalogued every painful sensation he has ever felt. He has suffered the sort of debilitating injuries that can ruin the body and overcome them, pressing ever onward. Similarly, he has endured unfathomable emotional stress and psychological harm. He has stared into the face of death and destruction and denied the overpowering urge to snap its neck and end it once and for all. Batman does not stop. He does not relent. He does not accept that he is beaten, even when all seems hopeless. His life is not kept safe for some distant act of great super-heroics where he will die to save the universe. He acknowledges, and freely accepts, that he may well meet his end at the end of some lucky mugger's knife. It his refusal to give in that allowed him to succeed in learning so many varied disciplines from science to the martial arts. His genius comes not from his intellect but his sheer tenacity in the face of any and all adversity. There is no force in the world that could stop him from being Batman - not even himself.


It is very easy to imagine that Batman is the essence of 'supremely capable.' He does not fail. He does not falter. He always has a plan. He is always right. But he has a blind side, and it is in perhaps the only place that he cannot see it, take note of it and shore up the weakness. His blind side is himself. Batman has confidence in his abilities. If he didn't, he wouldn't presume to go out and be Batman on a nightly basis. He believes he can keep his own flaws under control, and for the large part he does. However, when his grip slips for whatever reason. When he throws himself too heavily into being Batman, or he pushes his Family away out of fear that they may be hurt or killed. In these moments, he convinces himself that he is fine. He tells himself that what he is doing is right, because it has to be right. He is by no means so arrogant to presume he can never be wrong, but that he often believes that he works better alone. Given what can happen when he isolates himself fully, this is not the case and in truth he has seen his own darkness so often that he should know it. But he deceives himself, and so it comes back to bite him.


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Eidetic Memory
Bruce enjoys an eidetic memory, allowing him total recall of anything he has encountered with any of his senses - he is one of those rare adults who maintained this trait after childhood. This allows him to remember details easily even without referring to the Batcomputer or one of his allies and allows him to maintain a working knowledge of a variety of subjects without needing to spend days in cloistered study. His memory can be affected by drugs or other such tampering, but generally speaking if it happened to him he will remember it.

Iron Will
Bruce has an incredible strength of will that is almost unrivalled on the planet. Not only has it allowed him to endure incredible pain, but it is the source of the intense focus that has seen him master numerous martial arts, scientific disciplines and develop himself to the peak of physical fitness. In addition to this, it makes his mind like the most secure of fortresses when it comes to mind reading and mind control. He resists with a strength of will that is nigh unfathomable, and all but the most powerful telepaths will find it too arduous a task to break beyond the basic surface thoughts that he allows them to 'hear'.

Peak Fitness

Bruce has trained since his teenage years to keep himself at the absolute pinnacle of human fitness. It is unlikely that a human could surpass his physique without artificial enhancement of some sort. He can bench press a thousand pounds, catch an arrow mid-flight, match pace with an ordinary car and hold his breath for over three minutes. He maintains an incredibly intense physical fitness regime that allows himself to remain at his peak, and his dietary intake is carefully curated to make sure he has all the energy and protein he might need. Even with all the injuries he has sustained, Bruce remains in perfect physical health. He is able to operate at his maximum for an hour before he begins to suffer any fatigue and is a master of preserving energy for when he needs it.


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Gotham City is a maze of narrow alleyways, rattling fire escapes and rooftops. In most instances, the Batmobile can get Batman into the vicinity of where he needs to be, but he needs to cover the rest on foot. As such, he has learned to be nimble and move with great dexterity. He is an expert at parkour, easily scaling buildings and moving across rooftops like some people stroll down the street. His sense of balance is exceptional, allowing him to move along narrow ledges and power lines as with complete confidence. He can also swing and move through the air with ropes, making certain he lands where he means to and even twisting himself as he goes to avoid oncoming attacks. While he will never possess the natural gymnastic talent of Dick Grayson, he could easily compete at an Olympic level if he so chose.

Bruce Wayne studied acting at the feet of perhaps one of the greatest undiscovered gems of the stage in the form of Alfred Pennyworth. He can adopt different mannerisms, accents and postures with ease and maintains a wide variety of different identities that he uses for reconnaissance purposes. The idle playboy that is the public persona of Bruce Wayne is perhaps his most famous characters, but he has several others such as the thuggish Matches Malone or the aristocratic Sir Hemingford Grey. He has also mastered applying prostheses and make up to disguise his face and has a large wardrobe of costumes on hand for when he might need to.

Bruce Wayne is a genius when it comes to putting the pieces together. He can get all the evidence together, and when he has he uses his talents as a detective to find out what it all means. He can employ both deductive and inductive reasoning like the true heir to Holmes or Poirot that he is. When it comes to detective work, there is simply none finer on the planet. He is the World's Greatest Detective.

Some billionaires put their genius towards constructing wonderful hi-tech toys, and Bruce Wayne is no exception. He doesn't employ power armor (although he has designs and contingencies in place should the need arise), but he has an acute genius for developing gadgetry to suit his needs. It is usually a matter of days, if not hours, after a new threat emerges that he has deduced some means to bypass, neutralise or weaken it through the wonders of technology. His knowledge of mechanical and electrical engineering as well as the practical elements therein allow him to develop almost anything he needs for his crusade with the bare minimum of outside influence. Not only does he understand how to put everything together, but he also understands how the individual components interact and function. Given enough time and equipment, he could eventually convert the raw materials of a device into what he needed to create a fully-functioning machine. One need only look at the Batmobile or the wonder that is his Batsuit to see just how vast his talent and skill is in this field.

Although Bruce might chastise himself for being put in a situation where he would need to employ escapology, he has nevertheless mastered it. There is likely no pair of handcuffs on Earth (or even in the galactic neighbourhood) that could hold him indefinitely, and even in the tightest bonds he has learned methods of dislocating joints and contorting his body to escape them. He can escape from a straightjacket in well under a minute and pick locks with only the simplest of materials (though he usually keeps high quality lockpicks on hand in his utility belt). There are others who surpass him in this, but for a man of his size and build it is amazing how much of a deft hand he is at slipping out of any and all confinements.

Forensic Scientist
Bruce Wayne audited dozens of classes for various disciplines within the field of forensic science, ranging from DNA analysis to forensic serology. Since becoming Batman, he keeps himself abreast on any new developments in the field and quickly integrates any new techniques or instruments into his arsenal. He has, on more than one occasion, developed new techniques and tools himself which he has readily disbursed amidst his allies. He can examine a crime scene and draw an incredible amount of detail from it, determining what happened, who was involved and when. If he cannot conduct a full battery of tests in the field, he is a master at capturing evidence without contaminating it and studying it later. He stores all his findings in an expansive database, allowing him to cross-reference his findings with all the efficiency and talent of the most advanced, fully-staffed forensic laboratory.

Bruce learned to track his quarry across any distance and learned how to beat them into submission once he had found them. But what good was his strength and cunning if they would not tell him what he needed to know? One of the earliest lessons Bruce learned upon his return to Gotham was that he needed to strike terror into the hearts of his enemies. As such, he has mastered the use of theatricality as an intimidation tactic. Batman has harnessed the darkness within himself as a means to cause fear, making those he turns it on more inclined to answer his questions. As well as this, he knows how to ask the right questions and read between the lines. At times, those he interrogates may not even be aware that they have told him quite as much as they have.

The sort of people that Bruce Wayne surrounds himself with and calls allies are an eclectic bunch to say the least. They include orphans, trained assassins, and - perhaps most obstinate of all - teenagers. It takes a practiced and disciplined mind to not only provide such men and women with leadership, but to do so competently and employ them in situations that best suit their individual strengths and weaknesses. While he predominantly employs this skill with the Bat Family, he can make a fine (albeit inscrutable) leader amongst his peers in the Justice League. He knows how to speak with authority and make hard decisions quickly, as well as how to conceal any concerns or misgivings he may have.

Under the tutelage of infamous assassin Henri Ducard, a young Bruce Wayne learned what it took to pursue his quarry across all manner of terrain and through all sorts of conditions. Once he has caught the metaphoric (and, in some cases, literal) scent, there is little hope to elude him for long. He can look at the most innocuous patch of earth and locate footprints and other signs that will help him discern not only when someone passed by, but how long ago and even guess at their height, weight and physical condition. He has adapted this art to the finest science in urban environments, and he can track his targets even through the bustling sprawl of Gotham City. Beyond the city his talents are perhaps less so, but only marginally - it is a rare foe indeed who escapes the Batman.

When Bruce Wayne sets his mind to a goal, it is a rare occasion indeed that he cannot achieve it. One such occasion was the marksmanship test during his training for the FBI at Quantico. He passed with the highest marks in all tests bar this one, but on the firing range he was merely below exceptional. To him, guns are the weapon of the enemy and his otherwise focused mind seems to reject their use. While he can certainly hit a target, his true talent as a marksman lies in other fields. Most prominently is the use of shurikenjutsu, throwing small blades (such as his batarangs) to strike targets from afar with pinpoint accuracy. He is even capable of banking a thrown weapon off a surface, allowing him to ricochet his batarangs around corners or even into multiple targets. He frequently employs bolas, a weighted rope and ball weapon that when throw constricts the legs of the target and does so with great precision. While he is not amongst those who carries one with them regularly, he is also capable of hitting the bullseye with a bow and arrow from over fifty yards away. The firearm is perhaps the only ranged weapon he has not allowed himself to master, for his own ethical reasons.

Martial Artist
While he was still a teenager, Bruce Wayne began his instruction in styles of armed and unarmed combat from across the world. He began his learning locally, learning at any dojang, wuguan or dojo that would take him. When he felt he had learned all these local masters could teach him, he went abroad and could be found in any dusty kalari or backwater sasaran from Java to Kerala. Then he left the beaten path, climbing forbidding mountains to prostrate himself before inscrutable masters and beg instruction in ancient and terrible methods. In the end, he came away having forged himself into one of the single greatest combatants on Earth. He is a master of over one hundred styles of unarmed combat, and through a decade of experience has fused them together into a single and versatile school. He may pair a choko-tsuki with a Kalaripayattu vadivu and one might never guess the two techniques developed over three thousand miles apart. While there are certainly those who have excelled beyond him in their chosen art form, there are precious few who have drunk as widely nor as deeply from this particular well.

Bruce Wayne studied ninjutsu under Kirigi - perhaps the greatest master of the art. Through it, he has learned to vanish without a trace even when in the presence of those with advanced senses. One can be talking to Batman, bat an eye and find he is gone as though he were never there. He also employs the use of smoke pellets to conceal his egress and has learned to move without making a sound. Even the most secure areas are easily accessed by him, and he has turned his depth of knowledge in this area towards creating nigh-impenetrable security amongst his holdings ? most specifically the Batcave. There is little to keep Bruce out of somewhere that he wishes to go once he has set his mind to it, and his skills allow him to conduct detailed reconnaissance to be fully prepared when he engages his opponent.

Whether it be behind the wheel of the Batmobile, the stick of the Batwing, piloting the Batboat or atop the Batcycle - Bruce Wayne knows how to drive. In his youth, he spent time with gangs who stole cars and raced them down crowded and winding streets for the sheer thrill of it. Now, as Batman, he employs these skills to allow himself to make tight turns and fancy manoeuvres even while tearing through the narrow streets of Gotham City. He is far from the greatest driver to ever live, but his proficiency is high and there are few vehicles that he could not pilot once given a few moments to understand how the controls work.

Bruce Wayne audited classes at dozens of universities throughout the world. He never had much interest in doing all the necessary work to earn a degree, only taking on board the knowledge he thought would be practical for his chosen pursuit. As such, he possesses a functional knowledge of a wide variety of scientific disciplines. What he did not learn in school, he has taught himself through focused study during his career as Batman. It is worth noting that his skill as a scientist is directly linked to the work he does as Batman. His knowledge of medicine, for example, is best employed in swiftly and efficiently taking down an opponent or field dressing a wound. He could not conduct surgery. He can use his knowledge of computer science to swiftly crack foreign systems but would have little to add when it came to developing scripting languages or GUIs. He is a very capable scientist, but he focuses on those areas of use to him and often leaves the more theoretical side to more interested minds.

With the aid of his eidetic memory, Bruce recalls every experience of his life with great clarity and detail. He can use this knowledge to inform his decisions in the present ? enabling him to think tactically and outwit physically superior foes. He has a talent for finding elements of his environment that can be turned against his opponent to his own benefit, and can ably deduce certain weaknesses simply by observing. He is also capable of thinking on a grander scale, placing the various soldiers in his private army in different parts of the battlefield where they will achieve the best net result.

Weapons Master

Of the many martial arts Bruce Wayne studied during his training, many possessed an element of armed combat. While he preferred to fight with his body as this was a tool that could never be stolen away from him, he nevertheless engaged himself fully in everything his teachers had to offer. As expected, Bruce has learned to wield a sword with all the skill of a kendo or wudang master but he has gone well beyond this also. He has learned to do battle with less commonplace weapons such as the Indian maduvu (or deer-horn dagger) and the Japanese tessen (or war fan). While most melee weapons do not make a regular appearance as part of his arsenal, knowledge of their use allows him to employ weapons both readily available and improvised should the need ever arise - and should all else fail, he knows how to swing a broken chair leg with brutal precision.


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Bruce Wayne has never been truly alone. Even before the notion of devoting himself to his crusade, Alfred Pennyworth was there to comfort, reassure and teach him. Since then, although his list of enemies has grown his list of friends and allies has grown also. Closest to him are those he has trained, whether as Robin, Batgirl or any of several other masked identities. He considers them family, and he would sacrifice anything - his life included - to ensure their safety and, in turn, relies on each to dedicate themselves to his crusade in their own way. Further afield are his peers in the wider super-heroic community, most obviously the Justice League of which he is a founder and financial backer. He has means to contact almost any of these allies and can readily call on them for assistance in matters that he believes may be beyond his scope or ability. There are also his allies who do not wear capes, such as Dr. Leslie Thompkins upon whom he can rely for medical treatment and discretion. Bruce enjoys a vast web of contacts upon whom he can call in his time of needs, regardless of how much he may think he can shoulder the whole burden himself.

If Batman has a signature weapon beyond his body and his mind, it would be the batarang. They come in a wide variety but are typically razor-sharp shuriken in the shape of a stylized bat that can be folded up and concealed easily in his utility belt. As well as these tried and true standards, he possesses different kinds that can explode, deliver gas payloads, become electrified or even be controlled remotely via his suit. Beyond this, there are smaller varieties that emit a tracking beacon that allows him to locate them using a GPS. It is safe to say that Batman never runs out of these batarangs, and if he ever does there are dead drops throughout Gotham where he can quickly restock.

Batman's primary base of operations is the Batcave, a cave complex located beneath Wayne Manor in Crest Hill. The Cave itself is a secret even to local officials, who are unaware of its presence and any surveys done that might suggest it is there mysteriously turn up different results when they are examined more closely. As well as being secure and secret, the Batcave sports a number of different exits - multiple secret passages down from Wayne Manor and the surrounding grounds with egress to the air, road and waterways as required. There are also the secret entrances which are closely guarded even amidst members of the Bat Family who know the Cave's location, meaning that Batman can sneak in to his own base if need be. Go figure.

The Batcave sports several state of the art amenities. There are quarters for those who are visiting for an extended period to live without having to venture into the Manor above. There is a fully-equipped crime lab, allowing Bruce to do the work of any high-quality forensics department on his own. There are garages, hangars and docks for his many vehicles and armories to hold his equipment and a veritable wardrobe of batsuits. There are even holding cells where he can keep less savory visitors captive. Finally, there is a vast gallery in which he stores mementos of his career as Batman - ranging from weapons and trophies taken from villains, to items belonging to those he has failed left on display as a constant reminder. Some of these trophies may even function and could be employed in his arsenal if the need arose.

The centrepiece of the Batcave is the Batcomputer - an extraordinarily powerful supercomputer that is likely at the very pinnacle of what human technology can accomplish in that field currently. It is connected to a network of satellites that allow him to track and monitor media from all over the world, including news feeds and even surveillance systems that he has tapped into. The computer serves as a network hub for the other computer systems operated by the Bat Family, and all members freely tap into it and utilize its resources - sometimes all at once - without any noticeable slow-downs or processing issues. As well as being able to produce three-dimensional holograms of people and places, the Batcomputer serves as a great archive containing digital versions of all manner of media from the last two-hundred years. The Batcomputer also enjoys a degree of automation, allowing it to run complex procedures while Batman concerns himself with other things - although it far removed from a true artificial intelligence.

There is no singular uniform that Batman dons when he goes out to fight crime. Most nights the suit is damaged, and he usually sets it aside to be repaired (if it can be repaired) and has a replacement on hand. There are whole rooms of the Batcave devoted to storing different versions of the same suit. Some are designed for operations in extreme heat or extreme cold, while others are particularly resistant to certain kinds of damage such as electrical or explosive damage. From time to time, Bruce will even change the overall look waning between utilitarian to gothic and terrifying. The configuration is largely the same each time: an expose mouth and chin, pointed ears, a cape, a cowl and a bat symbol on the chest.

The suit he utilizes most frequently is the best all-rounder of the wardrobe. It is composed of a fire-resistant, non-conductive polymer and is plated with armor in various places to allow protect vital organs. The highest concentration of armour can be found behind the symbol on the chest, as it is designed to draw fire towards his centre mass. The cowl itself contains a heads-up display linking him to the Batcomputer and allowing him to view different parts of the electromagnetic spectrum. The pointed ears of the cowl are also antennae, allowing him to pick up radio signals which are sent to earpieces that automatically block sounds exceeding a decibel level that would cause harm. Finally, the suit itself is electrified to prevent the cowl being removed should he lose consciousness.

The bulk of the Wayne family fortune is built upon the expansive holdings of Wayne Enterprises and their controlling interest in the company. Even if this were Bruce's only source of revenue, he would enjoy an annual income in the billions. But Bruce has invested heavily on a personal level as well as through the company, giving him interests in many other businesses across the globe as well as personal ownership of property in many major cities. In addition to all this, there are assets such as Wayne Manor and an inherited fortune in the form of the Wayne family fortune and his mother's stake in that of the Kane family - which rivalled that of even the Waynes. The exact figure fluctuates with the economy, but with the funds to put space stations in orbit and installations on other celestial bodies it is simpler to say that money is never an object to Bruce Wayne.

While he centers his operation around the expansive complex known as the Batcave, it is difficult to operate abroad without a more on-hand base of operations. As his scope has increased beyond Gotham, Bruce has financed and overseen the construction of secret bases throughout the world and even beyond. Gotham alone houses several secondary and tertiary installations, stocked to varying degrees with replacement equipment, vehicles and facilities should he need them. He keeps similar facilities many other cities as well, often in a state of low power stasis until he has need of them. As he has encountered more advanced technology through the Justice League, he has established facilities both in orbit around Earth and a bunker on the Moon - the latter being used more as a testbed for dangerous technology and artefacts and as a last chance fallback position. While few such installations rival the technological sophistication of the primary Batcave, they all meet the function as an optional base of operations easily.

The Car
The Car, typically referred to as the Batmobile by everyone who isn't Batman, is a marvel of modern engineering. It is used so often that it warrants its own entry, having become a ubiquitous part of his arsenal on par with his utility belt. The design changes regularly as new technology becomes available or Bruce alters the design to suit his needs. Each iteration of the Car that is not destroyed ends up in the Batcave's vast garage, kept in working order as a contingency or should he ever find the need for more than one. They range in appearance from bat-winged hot rods to veritable tanks, the most recent iteration being something of a mix between the two. While in pursuit mode, it can move in excess of 200 miles per hour and go from 0 to 60 in 2.7 seconds. It is also possessed of afterburners fueled by nitro-methane, allowing it to travel even faster for brief periods of time.

At the flick of a switch, the Car changes configuration into battle mode, wherein it becomes more stable on the ground and capable of more precise movements in a complete 360-degree range. It bristles with a number of cannons capable of firing anything from non-lethal rubber rounds to high explosive cl-20/hmx cocrystal explosives capable of swiftly disabling other vehicles. The Car is well-equipped with anti-personnel, anti-vehicle and anti-air weaponry - making sure it is well-equipped for any and all situations. As well as a direct link to the Batcave and his communication systems, the Car has room for 3 passengers and can withstand powerful explosions and several hits from anti-tank weaponry before it begins to take debilitating damage.

Utility Belt
Arguably the most valuable element of Batman's arsenal is his utility belt. It contains, quite simply, anything he may need. The configuration and contents vary from night to night, but if Bruce has even a passing idea of what he may be up against he will have something on hand to combat it. Elements that always have a home are de-cel lines for swinging from rooftops, a rebreather mask, spare batarangs, a mobile crime scene kit, gas capsules with everything from simple smoke to regurgitants, a recording device and several tracking beacons. It also often houses a grapnel gun, allowing him to quickly reach high places. As a rule of thumb, it is likely that Batman will have whatever he needs in his utility belt. Its quality is almost mystical in this sense.

Although the Batmobile enjoys a special place as Batman's primary mode of transport, he has a fleet of vehicles for any situation one can imagine. There are Batcycles for when the Batmobile is too bulk, the Batwing - a fighter jet designed to operate in Gotham's narrow skyscraper canyons - and even boats capable of surface and sub-surface operation. When he must go further afield, the Batplane is there - looking like a simple private jet on the outside, it can be switched to stealth mode at the flick of a button and take on all the functionality of a mobile Batcave. Almost all these vehicles are capable of being piloted remotely, allowing Batman to summon them to his location with ease.

Wayne Enterprises
Wayne Enterprises is among the oldest, continuously running companies in the world and also one of the wealthiest. Founded as a merchant house by Bruce's ancestors in the 17th century, the company was largely responsible for the construction and development of Gotham City as a major urban center. It took its more recognizable, corporate form in the 1800s and since then has spread to develop interests all over the globe. The subsidiaries of Wayne Enterprises are too numerous to list exhaustively and grow every day with the acquisition of new holdings either through the ordinary course of business or to support Bruce's private war as Batman. Wayne Enterprises has a subsidiary for almost everything, ranging from personal computing to the construction of warships for the United States Navy. As Chairman of the Board of Directors and primary (51 percent) shareholder, Bruce has ultimate control over the company yet leaves the overall day to day running in the care of its CEO. His position entitles him not only to a salary, but also a sizable dividend from rental properties, sales, capital gains and other commercial agreements in the order of hundreds of millions of dollars a year.

In addition to the substantial flow of revenue that Wayne Enterprises brings, Bruce also maintains several clandestine back channels throughout the corporation's many subdivisions. On occasion, prototypes go missing or certain items simply disappear off shipping manifests or out of inventory databases. These items then find their way into the possession of Bruce Wayne, who readily converts them to his own ends as Batman. The Batplane sports an advanced jet engine developed by Wayne Aerospace that mysteriously never made it to mass production, and the Batcomputer is made up of Wayne Electronics processors that won't see the open market for several more years. His shareholders and employees may not know it, but Bruce Wayne enjoys first dibs on anything produced by Wayne Enterprises' cutting-edge R&D departments.

Wayne Manor

Wayne Manor serves as more than a simple place for Bruce Wayne to live. It is at the centre of his personal mythos. He remembers it during happier days when he lived there with his parents, and he remembers cold and dark winters where almost all the rooms were closed and much of the furniture concealed by dust covers. There are dozens of rooms and the Manor itself is full of many priceless antiquities obtained both by Bruce himself and his ancestors. Perhaps most importantly, the Batcave is accessed primarily through a passage hidden behind a grandfather clock that opens when the clock itself is set to 10:47 PM - the exact time of Thomas and Martha Wayne's death.


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His greatest strength is perhaps also Batman's greatest weakness. His Family. These people he surrounds himself with lift him out of the darkness and allow him to be the man that he wants to be. If he were to lose them - even one of them - it is doubtless that he would become more brutal, more reckless and ultimately more dangerous. But they are their own people, and Bruce can be a difficult man. He pushes them away and sometimes they simply want to be apart from him to live outside the long shadow he casts. His desire to protect them is absolute, and sometimes it can feel as though his protective instinct is stifling - it can even lead to him taking valuable allies out of the fight if he feels there is even a slight risk that they may be hurt or killed.

Bruce often deceives himself into believing that he acts alone. Even surrounded by allies he insists on shouldering the burden for himself. He takes on too much and trust too little. It can weigh down on him heavily at times, and he has a difficult time letting go even for a second. As a result, his allies can be mistrustful of him when he keeps secrets from them for what he perceives as their own benefit. By refusing to take readily offered aid, he often risks of being harmed more than was perhaps necessary.

Mortality is not something that Bruce would consider a weakness. Most of the universe have it and he does not consider it a true limiter in any real sense. However, being a human being does have a few downsides when it comes to what Bruce does as Batman. For one, he must maintain himself in peak physical condition. This is not done by magic. He must eat a carefully balanced diet and engage in rigorous exercise, which can be difficult to explain away when you are meant to be an idle playboy. Additionally, every injury he takes is real. He does not heal at an accelerated rate and his skin is covered in scars from various bullet wounds, burns, cuts, scrapes and nasty breaks received over the years. Being Batman has a real, physical cost and even though he is only in his early 30s, Bruce feels much older at times and can sense that at some point in the far future his body may fail him once and for all. He still has physical capabilities far beyond those of most humans, but at times he can feel a twinge in his joints or the painful itching of an old wound and he is reminded of just how vulnerable he can be.

Rogues Gallery
Batman has a host of villains, arguably created when he upped the criminal game in Gotham by donning a mask and behaving theatrically. They vary from minor nuisances to the sort of nightmarish figures that keep him awake in those morning hours when he should be getting what little sleep he runs on. These villains live to make his life miserable in one way or another, and as long as they exist he can never rest or resign from his crusade. Along with the more flamboyant Joker and Riddler types, there are also countless thugs who would like nothing more than to be the one who finally killed the Bat.

Secret Identity
Bruce Wayne appears to all but a select few as an affable playboy. He is doubtlessly kind, renowned throughout Gotham for his acts of philanthropy and generous good heartedness. But few would mistake him for anything more than a wealthy man just trying to get over an early childhood trauma by living his best life and doing good in his community. If someone were to crack through this veneer however, it might all well come crashing down. What he does as Batman is essentially illegal and the GCPD would likely have no choice but to arrest Bruce Wayne on a laundry list of charges if the truth ever got out. Beyond that, all those close to him would be compromised by the knowledge not the least of which include his surrogate parents in Alfred Pennyworth and Leslie Thompkins, as well as his children - adopted and biological. It can be a difficult mask to wear at times, as he explains the numerous stab and bullet wounds crisscrossing his body are the result of climbing accidents and fencing mishaps. His secret identity is a key part of who he is, and he has difficulty believing that he could continue to operate as Batman - at least Batman as he is in his current iteration - without it.

The Batman

The darkness within Bruce Wayne. The brutal, intimidating figure with the voice like the slamming of a distant crypt door. The Batman is what would happen if Bruce had chosen to devote himself fully to his war on crime at the cost of his parents' legacy. A shadow born in an act of senseless violence that seeks only vengeance on those who seek to bring chaos to its careful order. When criminals look at Bruce in full costume and quake in terror, it is the Batman they see - glowering at them from behind the bars of its cage. If it were free, it would commit endless pain and violence upon those who dare to oppose its dark ideology. By letting it up to the surface in his nightly campaign, Bruce allows himself to remain in the light and not fall entirely to this sinister base instinct. It is a great asset when it comes to intimidation but living the life the Batman wants for him would be a violation to many things he holds most dear.


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Title Date Scene Summary
Hey kids. Take a seat. April 27th, 2021 Batman breaks the news to the Titans they aren't sidekicks but they still got mentors to help them improve. It went over really well. Like a brick to the head.
What do we do about the kids April 24th, 2021 Batman summons the Justice League to decide what to do with their sidekicks. It's time for some of them to get promoted.
The Shield: Hellboy gets briefed April 19th, 2021 Justice League Dark is heading to New Jersey.
The Cursed Shield - Batman brings in a big gun April 17th, 2021 Batman recruits Zatanna to investigate the origins of the magical shield he came into possession of.
A Dark Knight Interrogation April 14th, 2021 Batman interrogates a Footsoldier with Sparrowhawk and Batgirl. Plans are made to flush them out.
A meeting of the big three April 5th, 2021 Batman speaks with Superman and Diana about a potential new recruit. He also shows some frustration in regards to ninjas.
Bats In The Clocktower April 2nd, 2021 Bruce visited Barbara at the Clocktower to recruit her for a support role in the Justice Leauge. And also to ask her to help an ongoing investigation.
The Cursed Shield March 28th, 2021 A shield is stolen. A curse is released. Bad things happen.
Mulch House Stakeout March 24th, 2021 Phoebe and Batman stake out an old apartment building. But it's a trap!
Meet the Pare-- oh. March 14th, 2021 Phoebe meets Batman's alter ego. It does not go smoothly.
Batman reaches out to Oracle March 10th, 2021 Batman fills Red Robin and Batgirl on a curious apartment complex
Watchtower Meetings March 9th, 2021 The Justice League gets together to talk about current events and opportunities.
No Deal March 8th, 2021 Batman investigates a suspicious building, and finds a rather unusual stash.
A Spring Moonlit Gala March 5th, 2021 An innocent party conceals ulterior motives, but not all guests are fooled!
Want some Pie March 4th, 2021 Bruce and Clark meet and discuss the future.
This Is What We Do October 20th, 2020 Batman and Batgirl (Cassandra) find out some information about warring families after taking down some assassins on the rooftops of Gotham.
The Light in the Darkness October 1st, 2020 Catwoman feels compelled to attack the one person who might be able to help her.
How do you solve a problem like Grayson September 17th, 2020 Bruce tells Cass to keep an eye out.
Backstreets Back September 4th, 2020 Cass plays with the Batcomputer and gets in trouble. Sort of.
Curiosity is thy name. August 26th, 2020 Catwoman follows up on Batman's injured friend while musing in a rooftop.
Things That Go Bump in the Night August 21st, 2020 Dazzler meets Batman, and also meets Superman. After a fashion.
And Then There Were Two August 17th, 2020 Batman consults Batgirl for her opinion on an earlier confrontation involving Red Robin and Sparrowhawk.
Birds and Bats August 17th, 2020 After a run-in with the Xiangshi Tong, a gang in the China Basin area of Gotham, Red Robin (Tim Drake) and Sparrowhawk (Pheobe Beacon) encounter The Batman. The two experienced vigilantes pass a judgement on the newer Sparrowhawk
THIS IS A SCENE TITLE I HAVE MADE UP! August 11th, 2020 Catwoman is given a job to do.
Barehanded August 11th, 2020 Batman and Superman discuss Superman's fungus infestation.
Bat Family Values August 6th, 2020 A briefing on the Ninja/Mob wars turns into a medical emergency when a moldy Superman crashes the meeting
Robin comes to Bruce with a chat. August 5th, 2020 Batman lets Tim know he is doing an Ok Job.
Please Turn Off Your Cellphones February 8th, 2020 Harley causes mayhem in a cinema. Scene will not be completed due to Batman drop.
Ruiner: The Ruination January 28th, 2020 Diana and Bruce watch an old Robert E. Howard-style movie and talk about each other. Why are you even reading this? Such a voyeur!
On The Town January 18th, 2020 Diana and Bruce enjoy a fancy meal, followed by a visit to a ... kind of museum.
Motivational Speaking January 9th, 2020 Batman and Lucifer intimidate a crooked cop for information.
Business As Usual January 6th, 2020 As Bruce prepares for another all-nighter, Diana appears bearing treats!
Works of Art December 22nd, 2019 Bruce and Diana discuss their plans for the New Year.
Nothing Like A Good Pomegranate Juice December 12th, 2019 Bruce Wayne surprises Stephanie with a Christmas present like no other.
Knightfall: Our Sins December 7th, 2019 As the League of Assassins lay siege to Gotham, the Bat Family receive a crippling blow ...
Knightfall: On the Beach December 7th, 2019 Diana and Bruce enjoy a weekend getaway in the Greek Islands.
Knightfall: The Forge November 23rd, 2019 In the wake of Bruce's recovery, he and Diana discuss happiness, being old, and the way forward.
Catching up on Duties November 17th, 2019 The Bats gather in the cave to catch up on events, criminal, demonic and familial.
Knightfall: Dark Christmas November 11th, 2019 The Heroes of Gotham unite atop the GCPD Headquarters to save their city.
A Night at the Opera November 9th, 2019 Diana and Bruce enjoy the opera and an evening walk through the park.
Knightfall: The First Step November 6th, 2019 Diana joins Bruce for training and they discuss life, the future, and South Indian soup.
Knightfall: Life Outside November 5th, 2019 Diana and Bruce talk about the future.
Knightfall: Lazarus November 4th, 2019 Constantine meets with the Bat Family, deals with a Loa, and sets Bruce on the path of recovery.
Knightfall: Mis-fitting In November 3rd, 2019 Bruce explains his reasoning to Charlie, Jason cracks the 'Coventry Murders' case.
Knightfall: Paterfamilias November 2nd, 2019 Damian, Dick, and Bruce discuss the current state of affairs and make plans for the Bat-future.
Knightfall: The Name November 1st, 2019 Dick and Jason learn the true meaning of Knightfall.
Knightfall: The Return of Dick Grayson October 30th, 2019 Dick explains he's not Batman and Batman disagrees.
Knightfall: A Surprise Visit October 26th, 2019 Jason checks on Bruce while staying at the mansion, they talk about the past and the future and what needs to happen before the next crises come.
Knightfall: Alive October 21st, 2019 Diana pays a visit to a more conscious Bruce, discussing the League and life after death.
Knightfall: Stephanie and an awake Bruce October 19th, 2019 Stephanie visits after Bruce wakes from his coma. He explains why he needed her to launch the missile at Superman.
Knightfall: Heavy Price October 18th, 2019 Tony visits his friend Bruce... but finds a Bat.
Knightfall: Sign of Life October 16th, 2019 Diana pays a visit to the Batcave and a comatose Bruce Wayne.
Knightfall: Prodigal Son October 15th, 2019 Jason returns to the Batcave to learn what has become of Batman and the mission set aside for him.
Knightfall: Inheritance October 14th, 2019 Misfit investigates what Batman has left for her following the Battle of Superman.
Knightfall: Keys to the Kingdom October 14th, 2019 Carrie follows instructions from Batman to reveal her role in a Gotham without its Dark Knight.
Knightfall: The Pale Moonlight October 10th, 2019 Have you ever danced with the Devil in the pale moonlight?
Prelude to Knightfall: Needs Must October 9th, 2019 Batman visits the Hall of Justice to say his farewells to Diana.
Age of Darkness: Batman Vs Superman - Round One October 9th, 2019 Batman and Superman battle each other to save the world from Yuga Khan...and both are critically, if not, mortally wounded by the battle. Is this the Death of Superman and the end of Yuga Khan? The Age of Darkness truly begins.
Knightfall: The Death of Batman October 9th, 2019 The Bat Family, locked in the Batcave and unable to aid Batman in his fight with Superman, rush to his aid in the aftermath.
Knightfall: You Seem So Serious Bruce. Serious Even For You October 5th, 2019 Bruce reveals to Talia what he has been obsessing over. Talia offers to help fill the void in Gotham.
Knightfall: Thanksgiving October 5th, 2019 The Bat Family gather for Thanksgiving Dinner, charitable visitors, and strange tidings.
A Night In The Batcave October 5th, 2019 Batman, Nightwing, Damian, Batgirl and Misfit hear of Superman killing people, and Misfit learns Batman's identity
Mistake October 1st, 2019 A brief meeting in Gotham's crime alley.
Super Problem, Man September 28th, 2019 Batman requests Catwoman's help with a serious matter.
Safe House September 28th, 2019 Julia and 'Matches' Malone get ready to leave the safehouse and take on Bane.
Hard Night's Work September 21st, 2019 Steph and Bruce discuss Bat-plans for the coming weeks.
A Day in the Life of Bruce Wayne September 15th, 2019 Zachary comes to Wayne Manor to experience 'A Day in the Life of Bruce Wayne'
Through The Looking Glass September 2nd, 2019 Stockholm, with the aid of 'Matches' Malone, breaks out of Arkham Asylum.
So You Are Mr Wayne September 1st, 2019 Wanda brings some things for the charity auction, and discusses how else she might contribute with Bruce and Damian
Robin Hood or William Tell. Apple Anyone August 31st, 2019 Bruce talks to Talia while she takes archery practice
Wayne Foundation Charity Auction August 29th, 2019 The luminaries turn out for the Wayne Foundation Charity Auction!
Batfamily: Spoiling Their Night August 24th, 2019 Batman, Huntress and Blackbird take down Falcone family members receiving a weapons shipment that includes anti-Lycan ammunition
Drawn Like A Moth To A Quilt August 22nd, 2019 Batman, Batgirl, and Misfit take town Crazy Quilt with Oracle Assist. Batman makes Misfit an offer she can't refuse in the end.
Showing Bruce what he paid for. August 21st, 2019 Tim gets the Bat-seal of approval
Movin' In August 17th, 2019 Carrie moves in to the Wayne Manor and Bruce even deigns to tell her about it.
Nobody Knows The Trouble I've Seen. August 17th, 2019 Batman visits Julia in Arkham and at the end of it plans to break her out? WTH?
Bad Old Days August 16th, 2019 Batman and Oracle encounter Catwoman during a moment of reflection. Do old habits die hard?
Spider-Man: Homecoming... wait make that Robin: Homecoming August 15th, 2019 Damian finds out his mother is in Gotham, and staying with Bruce. No blood was shed in the family reunion.
Bat With A Broken Wing August 11th, 2019 Bruce returns from fighting Bane and has his wounds tended to by Talia and Alfred.
Undercurrents: Striking Stockholm August 11th, 2019 A plan to free and hunt down Stockholm goes sideways when Batman and Batgirl show up. Batgirl and Stockholm take out mercenaries who are after Stockholm. Batman squares off against Bane!
The Lady And The Tramp - Did You Just Call Me A Tramp August 10th, 2019 Lady Shiva is engaged by Batman to train some of his people, including Stephanie Brown.
Work Experience August 9th, 2019 Kestrel and Batman bring Stockholm to justice and steal her dog.
Clocktower at night August 8th, 2019 Batman comes to check on Babs. They discuss Hook, healing, and the return of the Demon's Daughter.
Maybe she's born with it... August 8th, 2019 Babs calls Stephanie in for a 'talk'... and gives her the new Batgirl armor and mantle. Bruce arrives to remind her her training isnt done yet.
Nanda Parbat: Demon and Bat August 3rd, 2019 Bruce Wayne and Talia al Ghul flash back to their past in Nanda Parbat. A hatred that turned into something else.
Barbara Gordon's day off August 2nd, 2019 Batman comes to check on Barbara after her last patrol
The Tale Of The Hunted August 2nd, 2019 Bruce finds out Talia is being hunted by former associates set on seizing power. Whether she will accept his protection is up in the air
Daughter Of The Demon July 26th, 2019 Batman saves an unknown bowman from attackers and a potentially fatal fall, only to find it is someone from his past: Talia al Ghul
What We Lose July 24th, 2019 Cass and Bruce explore a teachable moment.
Undercurrent: One Very Bad Day July 23rd, 2019 Batman follows up on Orphan who's on a tear through Bikers. Shadow is on a tear of their own. The Bats join in and discuss tactics.
Glad Tidings July 20th, 2019 Tim and Carrie plan their fake romance to catch a killer. Stephanie and Bruce offer help and advice.
The Best Embassy July 20th, 2019 Batman visits Diana at her home to give her a phone and ask her a favor.
These are the People in Your Neighbourhood.. July 18th, 2019 Kinsey returns to the Watchtower to continue the promised tour, and is escorted by Batman! They make a deal: A tour in exchange for freshly baked cookies. Mmmm, chocolate chip cookies.
One Small Step For Man... July 14th, 2019 The X-men go to the moon seeking a crashed Cybertronian probe.
Friday Night Beneath Stately Wayne Manor July 12th, 2019 Bruce, Carrie, Helena, Tim, Dick and Stephanie gather in the Batcave. Training happens and equipment upgrades are discussed. Bruce and Dick's relationship strains and rebounds.
Talkin' Cop...Charity July 10th, 2019 Bruce Wayne hosts Selina Kyle to discuss a new idea for a charitable event.
The Cat Detective July 8th, 2019 Catwoman shows Batman she can do some detective work, too
All Good Things July 7th, 2019 Changing circumstances bring Bruce and Kitty to discuss the future of her involvement with the Batfamily
The Violet (but hopefully not Violent) Bat Signal July 7th, 2019 Star Sapphire contacts Batman about joining the JLA
A mysterious meeting. July 6th, 2019 Damian and Bruce discuss an upcoming undercover mission.
Work Trip July 5th, 2019 Nadia and Spider-Man stop a crime! Batman disappears with the evidence.
The Bat and the Bat. June 23rd, 2019 Summary needed
A New Question Arises June 8th, 2019 Question discusses the case that led him to Gotham with Batman. (This is a backdated scene and takes place before the events of Superman's reawakening in the Watchtower)
JL and Age of Despair: Epilogue June 8th, 2019 The ending of the Age of Despair TP, with the heroes of the Justice League, banding together to bring Superman back from the abyss!
So About That Interview... June 2nd, 2019 With Carrie providing moral support, Stephanie approaches Bruce about her media gaffe. He lets her live to fight another day.
Time Heals All Wounds...Or Does It June 1st, 2019 Batman and Catwoman end up responding to the same van full of drug dealers, leading to their first encounter since a big loss of trust.
Coffee At The Wayne's May 29th, 2019 Carrie, Barbara and Stephanie stop at Wayne Manor for coffee with Bruce. Barbara plans to patrol alongside Stephanie
Unlikely Intel and Eyes. May 6th, 2019 Summary needed
A Budding Paradox April 29th, 2019 Summary needed
When a Bird Gains Her Wings April 29th, 2019 Summary needed
Bats and Cats in the Belfry April 21st, 2019 Bruce, Kitty and Jason discuss the Lycan threat. Also, donuts!
Uncommon Intelligence Resource April 21st, 2019 Summary needed
Bats in the Gotham Belfry April 20th, 2019 Summary needed
The Question Of The Day April 13th, 2019 Batman, Robin, Red Robin, and Blackbird are caught in Riddler's (NPC) trap. Red Hood and Kestrel arrive in time to help stop Riddler from gassing an apartment building.
Training a Shadow April 11th, 2019 Kitty is trained by Batman, and tells of werewolves in Gotham
A Bird and a Bat talk about a Cat. April 11th, 2019 Summary needed
It's a Lesson April 5th, 2019 Batman sends a message to Impulse about activity in Gotham, with Shadowcat, Kestrel and Huntress watching on
Reunited and it feels...okay March 28th, 2019 Summary needed
Catching up with the Bat Fam March 22nd, 2019 Summary needed
Curiosity May Not Kill the Kitty March 18th, 2019 Jason takes Kitty to meet with Bruce Wayne, after Kitty has deduced Batman's identity
The Prodigal Returns March 12th, 2019 Summary needed
The Joke Didn't Go Far Enough March 12th, 2019 Summary needed
Flowers in the Attic March 11th, 2019 Babs and Batman talk strategy and familia.
Masquerade Ball March 9th, 2019 Selina Kyle holds a charity event for a big cat sanctuary. Lots and lots of people attend. Lots of money is raised.
Sentinels of Gotham Part 2 March 6th, 2019 Summary needed
Father and Son Talk March 6th, 2019 Summary needed
Truthseekers Podcast: Bruce Wayne March 5th, 2019 Bruce Wayne is the latest guest on April O'Neil's popular internet podcast!
Guns, Graves, and Gusto March 4th, 2019 Summary needed
You're Bringing WHO! Pt2 February 28th, 2019 Continuation of Jason Todd introducing Kitty Pryde to his father, Bruce Wayne
Learning About the Foot February 26th, 2019 Summary needed
Breakfast at Wayne Manor February 24th, 2019 Summary needed
You're Bringing WHO! February 24th, 2019 Jason Todd introduces Kitty Pryde to his father, Bruce Wayne
Coffee and a Masque February 23rd, 2019 Selina Kyle meets with Bruce Wayne at a coffee shop to ask him for something. It leads to some playfulness, but the line blurs between that and something more serious.
Study Hall at Wayne Manor February 18th, 2019 Summary needed
Curious Coffee February 17th, 2019 Summary needed
Gun Talk February 14th, 2019 Summary needed
Caught in the Act February 12th, 2019 Batman shows up to foil a theft by Catwoman. It ends with him getting a big reason not to trust her.
Dark Knights at the Docks February 12th, 2019 Summary needed
Introduction to a new thorn. February 12th, 2019 Summary needed
A Custom Fit February 11th, 2019 Bruce Wayne approaches Janet van Dyne about having some custom suits made.
Amethyst Meet'n'Greet January 23rd, 2019 Amethyst is interviewed to be brought in as an ally to the Justice League.
A Scanner Darkly January 22nd, 2019 Summary needed
The Belfry January 22nd, 2019 Summary needed
Knock Knock January 10th, 2019 Summary needed
Should old acquaintance be forgot December 31st, 2018 Summary needed
Bad Medicine (Act 2) December 30th, 2018 Summary needed
These Rooftops Are Crowded December 3rd, 2018 Summary needed
Down November 25th, 2018 Kestrel rescues Batman, is inducted into the Bat-Family, and becomes Nightwing's sidekick all in one evening.
The Postman November 18th, 2018 Summary needed
Old Treasures November 17th, 2018 Summary needed
50-50 Wayne November 15th, 2018 Summary needed
The Bat and the Dragon November 10th, 2018 Bruce Wayne and Richard Dragon train with one another, just a few short days before he became the Dark Knight.
For The Billionaire Who Has Everything November 9th, 2018 Summary needed
Memory Is The Thing You Forget With November 8th, 2018 Bruce remembers an enigmatic visitor to Wayne Manor from many years ago.
Poor Target Selection November 5th, 2018 Summary needed
The Bat's Out Of The Bag November 4th, 2018 The Bat Family let Carrie in on their big secret.
Halloween Hijinks.. November 3rd, 2018 A Halloween party goes wrong, and the aftermath goes even wronger..
Dulce Domum November 2nd, 2018 Summary needed
What Big Teeth You Have November 1st, 2018 A routine drug bust becomes an insane adventure into lycanthropy, bad luck, and mystical tomes.
After Dark October 30th, 2018 Some thugs run afoul of Jubilee, who then meets the Batman.
The Pater Familias pt II October 24th, 2018 Tim Continues his Investigation into who attacked Batman (GMed by Bruce Wayne)
Till the Morning Comes October 24th, 2018 Bruce Wayne and Jubilation Lee talk about race cars and marshmallows. Bruce does a terrible Batman impersonation.
The Pater Familias October 22nd, 2018 Red Robin investigates the Disappearance of Bruce Wayne.
Stir Crazy October 22nd, 2018 Bruce finds shelter from his assassins in Jubilee's cabin.
Return of the Volkswagen October 20th, 2018 Mercy stops by Wayne Manor to retrieve her borrowed car. (Alfred emitted by Batman)
Interview October 20th, 2018 Jubilee saves Bruce Wayne from an assassination attempt.
Breakdown October 19th, 2018 Mercy comes to Bruce's rescue in the backwoods.
Thursday in the Park with Jubilee October 19th, 2018 Jubilee and Bruce share New York's best hot dog and discuss life.
A Happy Delivery October 18th, 2018 Batman delivers the Joker to Arkham Asylum.
Private Bat-vestigations: The Batcave, reprise October 17th, 2018 A great deal of investigation later, Bruce learns a startling truth that Kate already knew.
Too Good a Deal October 14th, 2018 Summary needed
Pamela Isley and the Cult of the Batman October 14th, 2018 Batman pays Ivy a visit in her Garden.
The Bat who Caught the Canary October 13th, 2018 Summary needed
Child Abuse is Bad! October 11th, 2018 Summary needed
All About the Birds and the Bats October 10th, 2018 Kestrel (Carrie) is out training with new gear. Batman gives some tips.
What To Do October 3rd, 2018 Tim and Bruce talk about what Tim will do about an offer.
Past meets present September 26th, 2018 Batman and The Shadow meet. A surprising amount of gunfire is involved.
A Tale of Two Bats September 22nd, 2018 Summary needed
All Along the Watchtower September 15th, 2018 Wonder Woman and Batman spar and shoot the breeze.
The Kat and the Bat September 12th, 2018 Summary needed
Private Bat-vestigations: Arkham Asylum September 11th, 2018 Batman and Robin have more leads to follow.
The Return of the Tim September 5th, 2018 Tim returns from his time in Russia, Bruce brings him up to speed.
Private Bat-vestigations September 3rd, 2018 Bruce investigates Natasha, but the need for sleep wins out before he finds any answers.
Salutations and Visitations (Also Snooping) September 2nd, 2018 Carrie visits Wayne manor to snoop. Bruce gives her more to think about.
Visit to the Zoo August 31st, 2018 Summary needed
Jokes August 30th, 2018 Spawn and Batman run afoul of one another and talk killer clowns. Some members of the Joker Gang are brutalized.
Analysis August 30th, 2018 Summary needed
The Garden at Night August 26th, 2018 Summary needed
High society networking August 26th, 2018 The Saint Genesius Society of Gotham Society Gala is its usual success, with hefty donations collected from all concerned...
Murder Circles - Situation Update August 5th, 2018 Summary needed
Hugo Building Opening August 1st, 2018 The Hugo Building opens at last! Naturally that's when the rockstars, gangs and ninja show up!
Dinner and Debriefing July 30th, 2018 Summary needed
Bats and Magic July 28th, 2018 Just an average night in Gotham
Fungus Amongst Us July 22nd, 2018 Summary needed
Germination: Latveria July 22nd, 2018 The Justice League and Avengers respond to the forces of the fungus on Latveria's boarder.
Midterm slump July 15th, 2018 Yin takes Carrie Kelley around Gotham by rooftop. Batman is not pleased. Green Arrow is not pleased with Batman's displeasure.
Murder Circles - Making the Rounds July 15th, 2018 Summary needed
Gotham City - Murder Circles July 12th, 2018 Summary needed
Ragnarok pt. 13: Aftermath July 11th, 2018 The first rescue teams arrive on site to the downed Frigga's Mercy and start to the hard work.
Out to the Opera July 10th, 2018 Batman catches up to June at the Opera and using a little face makeup, learns some new things about the mysterious new player in Gotham.
The Bat and the Blade. July 8th, 2018 Summary needed
On the path of the Foot July 3rd, 2018 Batman follows some clues from the botched Museum job, and gets some ideas on who might be responsible.
Brooding and Angst ....for Justice July 1st, 2018 Summary needed
Multitasking..For Justice June 30th, 2018 Summary needed
Full Ride June 30th, 2018 Summary needed
Turning Over a New Leaf June 23rd, 2018 Summary needed
Help From the Spooky Side June 21st, 2018 Summary needed
Germination:A council of heroes is Called June 15th, 2018 Summary needed
Toes to be Stepped On June 11th, 2018 Deep in China Basin, somebody has upset the balance of power, Batman and Elektra try to determine who.
On A Cold Tin Roof June 8th, 2018 Summary needed
Strangers In The Night June 5th, 2018 Batman and Scarlet Spider meet up in Gotham Batman didn't try to run him off!
Visiting the Waynes June 3rd, 2018 Summary needed
Inspiration April 29th, 2018 Carrie Kelley has a close encounter.
How much for your Embassy April 26th, 2018 Bruce and Diana discuss the Avengers and how terrible they are.
You spoil me April 20th, 2018 Batman delivers some goodies to Tony.
Following the Captain April 9th, 2018 Batgirl follows up on a case started by Captain America. She takes the information to Batman. Then she has an unusual request.
The Passage of Time April 1st, 2018 A Montage of Bruce Wayne and Mariam as time passes, revealing what she learned of the man now that she knows his secret.
Don't you know not to interrupt me when I'm doin' my Kung Fu March 27th, 2018 Batman fights some Hand ninjas, and meets Yin on the rooftop.
Kids these days! March 22nd, 2018 Summary needed
Long Uncomfortable Silences March 16th, 2018 Bruce Wayne and Mariam, his bodyguard, have their first discussion since he revealed his secret identity.
Back on up off my grill, kid! March 15th, 2018 Cassandra is not pleased with Batman bringing Mariam in on The Secret. She decides to tell Batman how she feels.
Lessons in Biathlon March 14th, 2018 Mariam learns Bruce Wayne's Secret. Yes. That one. Brain Implosion in 3...2...
Hey you, is this your junk! March 13th, 2018 Summary needed
Sneaky March 13th, 2018 Mariam finds an injured Bruce Wayne. Secrets are close to being discerned.
Don't blow up my city! March 12th, 2018 The Bat crew deal with an arc reactor overload.
Cats, Cradles, & Kung Fu March 5th, 2018 Batman & Nightwing have a meeting of the minds. Harsh truths are spoken.
Spiders are gross. March 5th, 2018 Backscene: This scene takes place after the events on Superbowl Sunday. Batman and the Black Widow consult about the case while judging one another.
Not All Lanterns Are Evil February 27th, 2018 A consultation with Hal Jordan proves that Diana is right. Again. So there, Batman!
Out of the Spotlight February 24th, 2018 Bruce and Tony get a moment aside to talk about real matters.
Vegas: Pt. 1 February 23rd, 2018 Bruce, Tony, Rhodey and Mariam get on a jet to go on a vacation of opulence, Tony style: VEGAS!
Go to bed, old man! February 20th, 2018 Summary needed
What's your problem! February 16th, 2018 Summary needed
Whatever happened to whatsisface February 12th, 2018 Batman brings two of his proteges along to Xavier's School, checking on a young boy he had brought there previously.
You're not the boss of me! February 9th, 2018 Summary needed
What's up with your face February 5th, 2018 Summary needed
Go get me some hot wings! February 4th, 2018 The superbowl starts, just as the Serpent Society tries to target Lex Luthor.
OMG give me money! January 29th, 2018 Bruce Wayne throws a fund-raiser.
Don't ever speak to me or my son ever again! January 27th, 2018 Colette comes to Gotham to speak with Batman about Damian.
Lanterns are Evil! January 24th, 2018 Batman meets with Superman and Wonder Woman to discuss his concerns about the Lantern Corps and their possible intentions. Differing points of view are argued.
Sitting on the Roof by the Bay January 23rd, 2018 Diana decided to find out what a stake out is like. Batman grudgingly agreed. Boredom ensues.
The Most Polite Shakedown in Bat History January 14th, 2018 Summary needed
What's Wrong With You January 12th, 2018 Summary needed
You did what now January 12th, 2018 Summary needed
Woman, I got work to do! January 12th, 2018 Summary needed
What are you doing in my city! January 9th, 2018 Summary needed
Robin's handiwork January 8th, 2018 Summary needed
Give me money for things! January 8th, 2018 Summary needed
Take this kid off my hands, jeez! January 8th, 2018 Finale of a 3 part story. Batman takes a dangerous young mutant to somewhere he might be helped.
Hey you! Get in my plane! January 7th, 2018 Summary Needed
Always Something With You People! January 6th, 2018 Batgirl and Red Robin return to the cave after her fight in a club while unmasked. Fortunately for her, Batman is busy with other problems. For now. Robin, Red Robin and Batgirl all get their assignments for the night while Batman goes to deal with "League business".
Where's your boss! January 4th, 2018 Summary needed
Do this stuff for me! December 30th, 2017 Summary needed
Enter the Dragon, Again December 29th, 2017 Summary needed
Holiday Surprises December 29th, 2017 The Bat Crew gather before heading out for the night on patrol
This is what I'm doing, OK! December 29th, 2017 Summary needed
Still Learning December 29th, 2017 Summary needed
Stop Freezing Stuff! December 27th, 2017 Summary needed
I Know A Secret December 8th, 2017 Mariam and Barbara have a confusing conversation
You're not my supervisor! December 6th, 2017 Bruce Wayne asks Mariam to step down. She agrees. Then things get strange when he changes his mind and shares his secret. Sort of.
Why are you always hassling me December 5th, 2017 Summary needed
The First Move December 2nd, 2017 Summary needed
Go home you angry jerks! December 1st, 2017 There is a riot in Gotham. The Bat crew and Power Girl are on scene to deal with it.
Cats are Evil. November 26th, 2017 Summary needed
Damn, Ghost Lady! November 24th, 2017 Summary needed
Ungrateful Kids! November 17th, 2017 Summary needed
Bruce Wayne, Philanthropist! November 17th, 2017 Summary needed
Learn to Read You Slacker! November 15th, 2017 Batman has a talk with Cassandra about her resistance to tutoring
The Curious Ways of Billy Haines November 7th, 2017 Summary needed
An Autumn Chill in the Air November 6th, 2017 Summary needed
Winter Shoots November 5th, 2017 Summary needed
Better Safe Than Sorry November 4th, 2017 The Board of Directors feel that Bruce Wayne needs to be protected at all times. A bodyguard is assigned to him, much to his annoyance.
WayneTech Launch Party November 3rd, 2017 WayneTech's launch party has some unexpected action.
Barbara Gordon, Geek Squad November 2nd, 2017 Babs is working on an upgrade in the Cave and Bruce chats for a few minutes.
Some Time Ago... October 31st, 2017 This log begins three years ago while Mariam is in Blackgate prison. It continues forward in a variety of scenes giving ideas of what has happened to her up to the current day, a glimpse of her history.
The Problem of Caroline October 29th, 2017 Summary needed
Pot Meets Kettle October 29th, 2017 Artemis goes to the Hall of Justice seeking Diana. Instead, Batman is there to deal with her.
A City's Debt October 28th, 2017 Summary needed
Returning to the Cave October 27th, 2017 Batman comes back from a night's work and finds company in the cave.
He Did the Monster Mash October 26th, 2017 Summary needed
Get to Work October 26th, 2017 Summary needed
Mr. Mach, I presume October 26th, 2017 Summary needed
Tails and Tales October 26th, 2017 Summary needed
Return to the Cave October 24th, 2017 Batman and Robin return to the Batcave after speaking with Albert Wesker. They are met by Red Robin and Alfred. A discussion ensues regarding both Wesker and the situation with Shiva having challenged Nightwing to a fight in the far future.
Creative Acquisitions October 23rd, 2017 Summary needed
The Night Shift October 23rd, 2017 Summary needed
Post-Shivonic Plague October 20th, 2017 Summary needed
Not My People October 20th, 2017 Batman lets Shiva know how he feels about her challenging Nightwing
Rainbow in the Dark October 10th, 2017 May goes to speak with the Batman in Gotham. Castiel invites himself along.
Playing With Matches September 20th, 2017 Batman comes to St. Molly's in his Matches guise, meets Carl, and tries to talk Molly in to work during the Darkseid crisis.
The Prodigal Prodigal September 14th, 2017 Damian proves timely undoing his own kidnapping; the Dynamic Duo discuss the threats ahead.
Redbirds and Bucklers September 7th, 2017 Summary needed
Apokolips Now: Intergang Gotham September 2nd, 2017 Intergang hits the Gotham First National Bank. All hell breaks loose. So do many heroes, and the GCPD.
Shooting Starro September 1st, 2017 Summary needed
Starrvation Plan August 31st, 2017 Summary needed
Downtown, No Finer Place For Sure August 29th, 2017 Summary needed
No One Expects the Dark Knight Inquisition August 26th, 2017 Batman seeks to suss out Molly Millions' motivations and warns her off making the Bats an enemy. Molly raises both middle fingers into the air as she discovers something even worse about the Blood...
The Motto August 25th, 2017 The Dynamic Duo discuss the Scout creed.
Roll The Bones August 21st, 2017 Summary needed
The Dark Knight & The Detective August 20th, 2017 Batman introduces himself to Detective Renee Montoya.
Someday In The Park With Vorp August 10th, 2017 Cats and bats don't mix together well. As for birds... that is yet to be seen.
Bark Far, Far Worse than her Bite August 3rd, 2017 Summary needed
The Arkham Breakout Bash! July 30th, 2017 Summary needed
So they finally made Batman go out, and do it. July 27th, 2017 Summary needed
Wake up, Wing. July 25th, 2017 Summary needed
Idle Hands are the Demon's Plaything July 23rd, 2017 Summary needed
Bruce takes a day off. July 20th, 2017 Summary needed
The interview July 18th, 2017 Summary needed
The Robins Gather! July 15th, 2017 Batman has more than one Robin up his sleeve?
Fated meeting from the past. July 14th, 2017 Summary needed
Batman and junior July 13th, 2017 Summary needed
Following the bread crumbs July 13th, 2017 Summary needed
A leason Batman can't teach. July 13th, 2017 Batman drops off Cassandra on Wonder Woman's doorstep for a lesson.
The Cat, the Bat, and the... Richard July 9th, 2017 Batman and Catwoman work together on something.
The Batman: Tale of two Robins. July 7th, 2017 Batman & Batgirl capture a 'Demon'.
The straightforward approach July 4th, 2017 Summary needed
If you read this I am standing behind you -Batman July 4th, 2017 Batman attempts to teach Batgirl the why's of what they do.
Lois, and the Bat... err Bruce July 3rd, 2017 Summary needed
I'm Kind of Busy Here July 2nd, 2017 An encounter between Batman and Catwoman leads to various warnings, teasing, and a potential alliance of some kind.
Oh great he wants to talk again July 1st, 2017 Summary needed
Super-Homework June 30th, 2017 Summary needed
Green Bats in Space June 29th, 2017 Summary needed
Meeting at the Watch Tower June 29th, 2017 Summary needed
Log June 28th, 2017 Summary needed
Moonrakers June 28th, 2017 Summary needed
The Bat Fish June 27th, 2017 Summary needed
Clay Bat June 26th, 2017 Summary needed
Meeting with GL June 4th, 2017 Summary needed
The Canary and the Bat June 2nd, 2017 Batman paid Dinah a visit at her home, where the two discussed Autumn's mob situation and other matters.
Moonlighting Herowork May 30th, 2017 Summary needed
Afternoon Meeting May 29th, 2017 Summary needed
In Blackest Night May 27th, 2017 Summary needed
Justice Framed in Black and White May 23rd, 2017 Summary needed
Institutionalized May 22nd, 2017 Summary needed
Won't Get Fooled Again May 22nd, 2017 Summary needed
Debtor, Alive May 22nd, 2017 Summary needed
Assault on Gotham Central May 21st, 2017 Summary needed
Problems in Gotham May 20th, 2017 Summary needed
Bruce Wayne Might Know May 19th, 2017 Summary needed
The Bat and the Wolf in Winter May 17th, 2017 Things come to a head as the Bat wants the Denarian coin back from team Dresden.
The New Paradigm May 15th, 2017 Summary needed
Show You Love May 15th, 2017 After losing her Sister and her hopes of going to Metropolis, Autumn decides to set herself down a path to help make this world a better place much to the disagreement of Batman.
One Size Fits All May 14th, 2017 South Hinkley's been especially peaceful recently--but why? The answer is revealed!
Joker's Big Day May 13th, 2017 Commissioner Joker gives his first speech to the News Media of Gotham, and it goes better then expected
All Hell Breaks Loose May 12th, 2017 Summary needed
A Superstitious, Cowardly Lot May 9th, 2017 Summary needed
The Bill Comes Due May 9th, 2017 Summary needed
My Closest Friend--My Greatest Foe! May 8th, 2017 Summary needed
Visiting An Old Friend May 8th, 2017 Summary needed
Sssmall favorss May 8th, 2017 Summary needed
Carnevil Carnage Pt2 May 6th, 2017 The final day of the Jokers Carnevil is at hand and what heroes will put a stop to his dastardly plan.
A Dark Visit May 6th, 2017 Batman drops by to check up on Autumn. Advice is given concerning Onyx.
Amuse Bouche May 5th, 2017 Summary needed
Mind Over Matter May 4th, 2017 Summary needed
A Star Shines Over Gotham May 3rd, 2017 Summary needed
Frozen Assets May 3rd, 2017 Summary needed
See A Penny, Pick It Up... May 1st, 2017 Summary needed
Fear of a Bat Planet April 30th, 2017 Summary needed
A Battle with the Joker April 29th, 2017 Summary needed
You Take What You Can Get April 27th, 2017 Summary needed.
The Speed of Information April 27th, 2017 Summary needed.
The Dead Travel Fast April 27th, 2017 Summary needed.
Be the Light You Want to See April 26th, 2017 Summary needed.
There Are No Friends in Gotham, Only... April 26th, 2017 Summary needed.
In the Light of the Moon April 25th, 2017 Summary needed.
La Nuit du Chat April 25th, 2017 Summary needed.
Loitering April 24th, 2017 Summary needed.
What Was Left Behind April 23rd, 2017 Summary needed.
Another Day on the Job April 22nd, 2017 Summary needed.
Alone in the Moonlight April 19th, 2017 Summary needed.
Assault on Wayne Tower April 19th, 2017 Summary needed.
Panic! At the Disco-unt Store! April 16th, 2017 A bug problem at a store results in a big fight.
Dark, Light, and Tea make 3 April 15th, 2017 Autumn receives a visit from both Batman and Star Sapphire. Tea is consumed!
On the Waterfront April 15th, 2017 Batman, Red Hood, and Crusader take on a cell of Watchdogs who've abducted mutant teens, including Melter ... with a guest appearance by Aquagirl!
A Bat outta hell April 14th, 2017 Autumn gets a visit from Batman who comes offering her a more permenant solution then just crashing at a motel for a week.
Paging Doctor Bats! March 18th, 2017 Summary needed


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Title Date Scene Summary
Age of Darkness: BvS October 9th, 2019 Batman vs Superman. 'nuff said
Age of Darkness: Desperate Measures October 4th, 2019 Summary needed


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